[gd_scene load_steps=2 format=3 uid="uid://dpsx0hxc4vd5s"] [ext_resource type="Script" path="res://scripts/debug/SmokeSceneController.cs" id="1_smoke_scene_controller"] [node name="SmokeScene" type="Node2D"] script = ExtResource("1_smoke_scene_controller") [node name="HeroPlaceholder" type="Polygon2D" parent="."] position = Vector2(160, 180) color = Color(0.25, 0.85, 1, 1) polygon = PackedVector2Array(48, 0, -32, -24, -12, 0, -32, 24) [node name="SmokeLabel" type="Label" parent="."] offset_left = 96.0 offset_top = 224.0 offset_right = 384.0 offset_bottom = 256.0 text = "Smoke Scene"