[gd_scene load_steps=9 format=3 uid="uid://b1fxc23gkbqre"] [ext_resource type="Script" path="res://scripts/bootstrap/GameRoot.cs" id="1_game_root"] [ext_resource type="Script" path="res://scripts/debug/DebugOverlay.cs" id="2_debug_overlay"] [ext_resource type="Script" path="res://scripts/debug/DebugCommandNode.cs" id="3_debug_command_node"] [ext_resource type="PackedScene" path="res://scenes/menu/MenuPlaceholder.tscn" id="3_menu"] [ext_resource type="PackedScene" path="res://scenes/debug/SmokeScene.tscn" id="4_smoke"] [ext_resource type="PackedScene" path="res://scenes/debug/ContentBrowser.tscn" id="5_content_browser"] [ext_resource type="PackedScene" path="res://scenes/debug/DebugSandbox.tscn" id="6_debug_sandbox"] [ext_resource type="PackedScene" path="res://scenes/debug/HeroSandbox.tscn" id="7_hero_sandbox"] [node name="GameRoot" type="Node"] script = ExtResource("1_game_root") MenuScene = ExtResource("3_menu") SmokeScene = ExtResource("4_smoke") ContentBrowserScene = ExtResource("5_content_browser") DebugSandboxScene = ExtResource("6_debug_sandbox") HeroSandboxScene = ExtResource("7_hero_sandbox") [node name="DebugCommandNode" type="Node" parent="."] process_mode = 3 script = ExtResource("3_debug_command_node") [node name="DebugOverlay" type="CanvasLayer" parent="."] script = ExtResource("2_debug_overlay")