Add core content definitions

This commit is contained in:
2026-04-21 19:47:25 +02:00
parent d4b3c221b2
commit efcc1ba209
74 changed files with 1196 additions and 13 deletions

View File

@@ -0,0 +1,27 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
<GodotProjectDir>$(MSBuildProjectDirectory)\..\..\godot\</GodotProjectDir>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="coverlet.collector" Version="6.0.4" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
<PackageReference Include="xunit" Version="2.9.3" />
<PackageReference Include="xunit.runner.visualstudio" Version="3.1.4" />
</ItemGroup>
<ItemGroup>
<Using Include="Xunit" />
<CompilerVisibleProperty Include="GodotProjectDir" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\godot\SideScrollerGame.Godot.csproj" />
</ItemGroup>
</Project>