Add core content definitions
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12
godot/scripts/content/definitions/BehaviorEventKind.cs
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12
godot/scripts/content/definitions/BehaviorEventKind.cs
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namespace SideScrollerGame.Content.Definitions;
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public enum BehaviorEventKind
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{
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Wait,
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MovePath,
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RotatePath,
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FireProjectile,
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ChangeSpeed,
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SpawnChild,
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TriggerEffect
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}
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