Add core content definitions
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@@ -22,8 +22,9 @@ public partial class GameRoot : Node
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{
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PackedScene? scene = bootMode switch
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{
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DebugBootMode.Smoke => SmokeScene,
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_ => MenuScene
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DebugBootMode.Smoke => SmokeScene,
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DebugBootMode.ContentBrowser => ContentBrowserScene,
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_ => MenuScene
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};
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string loadedSceneId = bootMode.ToString();
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@@ -54,6 +55,9 @@ public partial class GameRoot : Node
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[Export]
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public PackedScene? SmokeScene { get; set; }
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[Export]
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public PackedScene? ContentBrowserScene { get; set; }
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private Node? m_LoadedScene;
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private DebugSettings? m_Settings;
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}
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