Add debug foundation

This commit is contained in:
2026-04-21 21:16:30 +02:00
parent 693f31dd50
commit cc51f4a6e8
22 changed files with 1246 additions and 12 deletions

View File

@@ -1,16 +1,23 @@
[gd_scene load_steps=6 format=3 uid="uid://b1fxc23gkbqre"]
[gd_scene load_steps=8 format=3 uid="uid://b1fxc23gkbqre"]
[ext_resource type="Script" path="res://scripts/bootstrap/GameRoot.cs" id="1_game_root"]
[ext_resource type="Script" path="res://scripts/debug/DebugOverlay.cs" id="2_debug_overlay"]
[ext_resource type="Script" path="res://scripts/debug/DebugCommandNode.cs" id="3_debug_command_node"]
[ext_resource type="PackedScene" path="res://scenes/menu/MenuPlaceholder.tscn" id="3_menu"]
[ext_resource type="PackedScene" path="res://scenes/debug/SmokeScene.tscn" id="4_smoke"]
[ext_resource type="PackedScene" path="res://scenes/debug/ContentBrowser.tscn" id="5_content_browser"]
[ext_resource type="PackedScene" path="res://scenes/debug/DebugSandbox.tscn" id="6_debug_sandbox"]
[node name="GameRoot" type="Node"]
script = ExtResource("1_game_root")
MenuScene = ExtResource("3_menu")
SmokeScene = ExtResource("4_smoke")
ContentBrowserScene = ExtResource("5_content_browser")
DebugSandboxScene = ExtResource("6_debug_sandbox")
[node name="DebugCommandNode" type="Node" parent="."]
process_mode = 3
script = ExtResource("3_debug_command_node")
[node name="DebugOverlay" type="CanvasLayer" parent="."]
script = ExtResource("2_debug_overlay")