From bf5c51abaf3088ca51fcf473274ec26a4bc9e6b1 Mon Sep 17 00:00:00 2001 From: Frank Tovar Date: Tue, 21 Apr 2026 18:57:17 +0200 Subject: [PATCH] slice1 --- DESIGN.md | 7 ------- SideScrollerGame.sln | 3 --- godot/SideScrollerGame.Godot.csproj | 3 --- 3 files changed, 13 deletions(-) diff --git a/DESIGN.md b/DESIGN.md index 7fbf994..c52d08c 100644 --- a/DESIGN.md +++ b/DESIGN.md @@ -463,13 +463,6 @@ Difficulty should affect systems through explicit multipliers and overrides: Avoid making difficulty depend on hidden rules. The player should be able to understand the broad promise of each difficulty from the menu. -Suggested presets: - -- Easy: more shield charges, slower enemy projectiles, fewer spawns, generous drops, no score bonus. -- Normal: intended baseline for first completion. -- Hard: faster enemy projectiles, denser clusters, stricter boss timings, moderate score bonus. -- Expert: highest density and speed, fewer retries or shields, strongest score bonus, intended for highscore runs. - Difficulty should not change core controls, mission order, weapon identity, or story outcome. Secret victory may require a minimum difficulty if the final topic benefits from that, but the requirement should be visible before the run starts. Difficulty-specific mission overrides can be used when multipliers are not enough. For example, a mission may add an extra enemy cluster on Hard and Expert, or replace a boss projectile pattern on Expert. These overrides should be optional and declared in mission data. diff --git a/SideScrollerGame.sln b/SideScrollerGame.sln index 062586f..95c8099 100644 --- a/SideScrollerGame.sln +++ b/SideScrollerGame.sln @@ -47,7 +47,4 @@ Global GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection - GlobalSection(NestedProjects) = preSolution - {6F63FE1D-9388-4826-9781-63D8C0AE4155} = {0AB3BF05-4346-4AA6-1389-037BE0695223} - EndGlobalSection EndGlobal diff --git a/godot/SideScrollerGame.Godot.csproj b/godot/SideScrollerGame.Godot.csproj index bf09e4c..9fa3142 100644 --- a/godot/SideScrollerGame.Godot.csproj +++ b/godot/SideScrollerGame.Godot.csproj @@ -1,7 +1,4 @@ - - - net8.0 net9.0