Add hero runtime
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16
godot/scripts/hero/rules/HeroRuleResult.cs
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16
godot/scripts/hero/rules/HeroRuleResult.cs
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#nullable enable
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namespace SideScrollerGame.Hero.Rules;
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public sealed record HeroRuleResult(bool Succeeded, string Message, HeroRunState State)
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{
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public static HeroRuleResult Success(string message, HeroRunState state)
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{
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return new HeroRuleResult(true, message, state);
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}
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public static HeroRuleResult Failure(string message, HeroRunState state)
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{
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return new HeroRuleResult(false, message, state);
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}
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}
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