Add bounds hazards and triggers
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@@ -7,9 +7,9 @@ namespace SideScrollerGame.Sim.Tests;
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internal static class SimulationTestFactory
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{
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public static GameDefinition CreateGameDefinition()
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public static GameDefinition CreateGameDefinition(AxisAlignedBounds? worldBounds = null, ImmutableArray<HazardDefinition> hazards = default, ImmutableArray<TriggerDefinition> triggers = default)
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{
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return new(ImmutableArray.Create(new PlayerDefinition(new(1), new(10, 20))));
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return new(new(worldBounds ?? new(new(0, 0), new(100, 100)), hazards, triggers), ImmutableArray.Create(new PlayerDefinition(new(1), new(10, 20), 10)));
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}
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public static SimulationConfig CreateConfig(VerificationMode verificationMode = VerificationMode.None)
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