Add Godot project shell
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18
godot/scenes/debug/SmokeScene.tscn
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18
godot/scenes/debug/SmokeScene.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dpsx0hxc4vd5s"]
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[ext_resource type="Script" path="res://scripts/debug/SmokeSceneController.cs" id="1_smoke_scene_controller"]
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[node name="SmokeScene" type="Node2D"]
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script = ExtResource("1_smoke_scene_controller")
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[node name="HeroPlaceholder" type="Polygon2D" parent="."]
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position = Vector2(160, 180)
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color = Color(0.25, 0.85, 1, 1)
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polygon = PackedVector2Array(48, 0, -32, -24, -12, 0, -32, 24)
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[node name="SmokeLabel" type="Label" parent="."]
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offset_left = 96.0
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offset_top = 224.0
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offset_right = 384.0
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offset_bottom = 256.0
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text = "Smoke Scene"
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