Files
zfxaction25/RobotAndDonkey.Game/Modifiers/Modifier.cs
2026-04-19 00:43:27 +02:00

43 lines
1.3 KiB
C#

using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Intents;
namespace RobotAndDonkey.Game.Modifiers;
public abstract record Modifier(EModifierKind Kind, EModifierId Id, EModifierDuration Duration)
{
public Modifier DeepClone()
{
var result = CreateInstance();
foreach (var debuffSource in DebuffSources)
result.DebuffSources.Add(debuffSource);
return result;
}
protected abstract Modifier CreateInstance();
public virtual void OnAdded(Entity owner, List<Intent> newIntents)
{
}
public virtual void Before(Guid requestId, ReadOnlySpan<Intent> intents, CoreLoop coreLoop, Entity owner, List<Intent> newIntents, List<Result> results)
{
}
public virtual void After(Guid requestId, ReadOnlySpan<Intent> intents, CoreLoop coreLoop, Entity owner, List<Intent> newIntents, List<Result> results)
{
}
public virtual void OnRemoved(Entity owner, List<Intent> newIntents)
{
}
public override string ToString()
{
return "<" + $"{Id}, {Duration}" + (DebuffSources.Count > 0 ? ", debuffed" : "") + ">";
}
public HashSet<Entity> DebuffSources { get; } = [];
public abstract string ToolTip { get; }
}