Files
zfxaction25/RobotAndDonkey.Game/Intents/DeferGlitch.cs
2026-04-19 00:43:27 +02:00

21 lines
702 B
C#

using RobotAndDonkey.Game.Cards;
using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using System;
using System.Collections.Generic;
namespace RobotAndDonkey.Game.Intents;
public class DeferGlitch(int energyCost) : Intent(energyCost)
{
public override void Run(Guid requestId, CoreLoop coreLoop, List<Intent> newIntents, List<Result> results)
{
coreLoop.DeferGlitchCount += 1;
results.Add(new DeferGlitchCountResult(requestId, coreLoop.DeferGlitchCount));
base.Run(requestId, coreLoop, newIntents, results);
}
public override bool Immune => true;
public override string ToString() => "Defer glitch, " + base.ToString();
}