Files
zfxaction25/RobotAndDonkey.Game/Cards/Patches/AluminumHat.cs
2026-04-19 00:43:27 +02:00

34 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using RobotAndDonkey.Game.Board;
using RobotAndDonkey.Game.Data;
using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Intents;
using RobotAndDonkey.Game.Modifiers;
using RobotAndDonkey.Game.Pois;
namespace RobotAndDonkey.Game.Cards.Patches;
public record AluminumHat() : PatchCard(ECard.AluminumHat, Balancing.Instance.AluminumHatCost, Balancing.Instance.CardPlayEnergyCost, ERarity.Uncommon)
{
protected override void CreateIntents(Cell avatarCell, Avatar avatar, CoreLoop coreLoop, Guid requestId, List<Intent> intents, List<Result> results)
{
var tape = coreLoop.GetTapeCards();
var index = tape.IndexOf(this);
if (index < 0)
{
results.Add(new InvalidInstructionResult(requestId, EInvalidReason.NotFound, this, avatarCell));
return;
}
for (int i = index + 1; i < tape.Count; ++i)
{
intents.Add(new ImmunizeCard(this, tape[i], EModifierId.Unreliable, EModifierDuration.ShortTerm));
}
}
public override string ToolTip => "Instructions on tape become #Immune to the effects of unreliable";
public override Modifier[] TooltipModifiers => [new UnreliableCardModifier(EModifierDuration.Temporary)];
}