Files
zfxaction25/RobotAndDonkey.Game/Cards/Glitches/Gravity.cs
2026-04-19 00:43:27 +02:00

21 lines
759 B
C#

using System;
using System.Collections.Generic;
using RobotAndDonkey.Game.Board;
using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Intents;
using RobotAndDonkey.Game.Modifiers;
namespace RobotAndDonkey.Game.Cards.Glitches;
public record Gravity() : GlitchCard(ECard.Gravity)
{
public override void CreateIntents(Cell? avatarCell, CoreLoop coreLoop, Guid requestId, List<Intent> intents, List<Result> results)
{
intents.Add(new ModifyRobot(EModifierId.Gravity, EModifierDuration.Temporary));
}
public override string ToolTip => "Carry capacity temporarily reduced.";
public override Modifier[] TooltipModifiers => [new GravityModifier(EModifierDuration.Temporary)];
}