Files
zfxaction25/RobotAndDonkey.Game/Cards/Glitches/GlitchCard.cs
2026-04-19 00:43:27 +02:00

16 lines
565 B
C#

using System;
using System.Collections.Generic;
using RobotAndDonkey.Game.Board;
using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Intents;
namespace RobotAndDonkey.Game.Cards.Glitches;
public record GlitchCard(ECard Id) : Card(Id, ECardType.Glitch, ERarity.Common, 0, 0)
{
public override void CreateIntents(Cell? avatarCell, CoreLoop coreLoop, Guid requestId, List<Intent> intents, List<Result> results)
{
base.CreateIntents(avatarCell, coreLoop, requestId, intents, results);
}
}