24 lines
1023 B
C#
24 lines
1023 B
C#
using RobotAndDonkey.Game.Cards;
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using RobotAndDonkey.Game.Data;
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using RobotAndDonkey.Game.Execution.Results;
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using RobotAndDonkey.Game.GameState;
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using RobotAndDonkey.Game.Intents;
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namespace RobotAndDonkey.Game.Modifiers;
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public record EffectiveModifier(EModifierDuration Duration) : Modifier(EModifierKind.Card, EModifierId.Effective, Duration)
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{
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protected override EffectiveModifier CreateInstance() => new(Duration);
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public override void Before(Guid requestId, ReadOnlySpan<Intent> intents, CoreLoop coreLoop, Entity owner, List<Intent> newIntents, List<Result> results)
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{
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if (coreLoop.Random.NextSingle() <= Balancing.Instance.EffectiveChance)
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{
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if (owner is Card card)
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results.Add(new ModifyCardResult(requestId, card.DeepClone(), EModifierId.Effective, ECardLocation.Tape));
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newIntents.AddRange(intents);
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}
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}
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public override string ToolTip => $"Has a {Balancing.Instance.EffectiveChance * 100:N0}% chance of working twice";
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} |