Files
zfxaction25/RobotAndDonkey.Game/Modifiers/CourierOverspillModifier.cs
2026-04-19 00:43:27 +02:00

34 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using RobotAndDonkey.Game.Data;
using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Intents;
namespace RobotAndDonkey.Game.Modifiers;
public record CourierOverspillModifier() : Modifier(EModifierKind.Robot, EModifierId.CourierOverspill, EModifierDuration.Permanent)
{
protected override CourierOverspillModifier CreateInstance() => new();
public override void After(Guid requestId, ReadOnlySpan<Intent> intents, CoreLoop coreLoop, Entity owner, List<Intent> newIntents, List<Result> results)
{
var deliveryPresent = false;
foreach (var intent in intents)
{
if (intent is not ModifyCurrency modifyCurrency)
return;
if (modifyCurrency.Delta is not { Delivery: > 0 })
continue;
deliveryPresent = true;
break;
}
if (deliveryPresent)
newIntents.Add(new ModifyCurrency(new(Balancing.Instance.CourierEnergyReplenishOnDelivery, 0, 0, 0, 0, 0)));
}
public override string ToolTip => $"Replenishes {Balancing.Instance.CourierEnergyReplenishOnDelivery} energy with every delivery";
}