37 lines
1.3 KiB
C#
37 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using RobotAndDonkey.Game.Board;
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using RobotAndDonkey.Game.Cards.Patches;
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using RobotAndDonkey.Game.Execution.Results;
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using RobotAndDonkey.Game.GameState;
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using RobotAndDonkey.Game.Pois;
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namespace RobotAndDonkey.Game.Intents;
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public class PickUp(Cell neighbourCell, Crate crate, int amount, int energyCost) : Intent(energyCost)
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{
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public override void Run(Guid requestId, CoreLoop coreLoop, List<Intent> newIntents, List<Result> results)
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{
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if (Amount == 0)
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{
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results.Add(new InvalidInstructionResult(requestId, EInvalidReason.NoAmount, null, neighbourCell));
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}
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else
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{
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coreLoop.Currency.Carry += Amount;
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crate.Amount -= Amount;
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results.Add(new PoiResult(requestId, new(coreLoop.Board), crate, neighbourCell.Hex));
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results.Add(new CurrencyResult(requestId, coreLoop.Currency));
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base.Run(requestId, coreLoop, newIntents, results);
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}
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}
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public override bool IsValid(CoreLoop coreLoop)
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{
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return base.IsValid(coreLoop) && Amount <= coreLoop.Currency.MaxCarry - coreLoop.Currency.Carry;
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}
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public int Amount { get; set; } = amount;
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public override string ToString() => $"Pick up {Amount}, " + base.ToString();
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} |