Files
zfxaction25/RobotAndDonkey.Game/Execution/Commands/StopBufferOverflowCommand.cs
2026-04-19 00:43:27 +02:00

28 lines
835 B
C#

using System;
using System.Collections.Generic;
using RobotAndDonkey.Game.Execution.Requests;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Intents;
namespace RobotAndDonkey.Game.Execution.Commands;
public sealed record StopBufferOverflowCommand(Guid RequestId) : Command(RequestId, typeof(BufferOverflowRequest))
{
protected override void CreateIntents(CoreLoop coreLoop, List<Intent> intents)
{
var handCards = coreLoop.GetHandCards();
coreLoop.PatchDeck.AddRange(handCards);
foreach (var handCard in handCards)
{
coreLoop.RemoveProgramCard(handCard);
}
coreLoop.ClearTapeSelection();
intents.Add(new NextPhase(ERunPhase.Improve));
}
public override string ToString()
{
return "Stop buffer overflow command";
}
}