using System; using System.Collections.Generic; using RobotAndDonkey.Game.Board; using RobotAndDonkey.Game.Data; using RobotAndDonkey.Game.Execution.Results; using RobotAndDonkey.Game.GameState; using RobotAndDonkey.Game.Intents; using RobotAndDonkey.Game.Pois; namespace RobotAndDonkey.Game.Cards.Patches; public record TurnRight() : PatchCard(ECard.TurnRight, Balancing.Instance.TurnRightCost, Balancing.Instance.CardPlayEnergyCost, ERarity.Common) { protected override void CreateIntents(Cell avatarCell, Avatar avatar, CoreLoop coreLoop, Guid requestId, List intents, List results) { intents.Add(new Turn(avatarCell, -1)); } public override string ToolTip => "Change the orientation by 60 degrees clockwise"; }