ported from perforce
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using RobotAndDonkey.Game.Execution.Requests;
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using RobotAndDonkey.Game.GameState;
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using RobotAndDonkey.Game.Intents;
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namespace RobotAndDonkey.Game.Execution.Commands;
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public sealed record PreviewProgramCommand(Guid RequestId) : Command(RequestId, typeof(ImproveRequest))
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{
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protected override void CreateIntents(CoreLoop coreLoop, List<Intent> intents)
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{
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intents.Add(new NextPhase(ERunPhase.ExecuteProgram));
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intents.Add(new EnterPreview());
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}
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public override string ToString()
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{
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return "Preview program command";
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}
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}
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