318 lines
5.5 KiB
C++
318 lines
5.5 KiB
C++
#pragma once
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#if _DEBUG
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//#include <assert.h>
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#define assert(a) if (!(a)) { throw #a; }
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#endif
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template<typename T>
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struct equality { static bool Equals(T a, T b) { return a == b; } };
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template<typename T>
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struct hashing
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{
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static int Generate(T a)
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{
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return (int)a;
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}
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};
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// Finetune this value for better performance.
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#define MAXBUCKETSIZE 10
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template<typename TKey, typename TValue>
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class Map
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{
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public:
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struct Pair
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{
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int Hash;
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TKey Key;
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TValue Value;
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};
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private:
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class HashBucket
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{
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public:
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HashBucket(const List<Pair*> pairs)
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: left{ nullptr }
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, right{ nullptr }
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, pairs { pairs }
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{
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if (pairs.Count() > 0)
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centerHash = pairs[0]->Hash;
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}
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HashBucket()
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: left{ nullptr }
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, right{ nullptr }
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{
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}
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~HashBucket()
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{
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delete left;
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delete right;
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}
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HashBucket* GetValue(const TKey& key, int hash, bool& success, TValue*& result) const
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{
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if ((hash == centerHash || left == nullptr) && pairs.Count() != 0)
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{
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for (const auto& pair : pairs)
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if (equality<const TKey&>::Equals(pair->Key, key))
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{
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success = true;
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result = &pair->Value;
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return nullptr;
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}
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return nullptr;
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}
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else if (left != nullptr)
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return hash < centerHash ? left : right;
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else
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return nullptr;
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}
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HashBucket* Remove(const TKey key, int hash, Pair*& pairResult)
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{
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if (left == nullptr || hash == centerHash)
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{
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for (int i = 0, iLength = pairs.Count(); i < iLength; ++i)
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{
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auto pair = pairs[i];
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if (equality<const TKey&>::Equals(pair->Key, key))
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{
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pairs.RemoveAt(i);
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pairResult = pair;
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return nullptr;
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}
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}
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return nullptr;
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}
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else if (left != nullptr)
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return hash < centerHash ? left : right;
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else
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return nullptr;
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}
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HashBucket* Add(Pair* pair)
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{
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if (pairs.Count() == 0)
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centerHash = pair->Hash;
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if (centerHash == pair->Hash || (left == nullptr && pairs.Count() < MAXBUCKETSIZE))
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{
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#ifdef _DEBUG
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for (const auto& oldPair : pairs)
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if (equality<const TKey&>::Equals(oldPair->Key, pair->Key))
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assert("Key already exists in map" && false);
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#endif
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pairs.Add(pair);
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}
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else if (left == nullptr)
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{
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centerHash = pairs[pairs.Count() / 2]->Hash;
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List<Pair*> leftPairs;
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List<Pair*> centerPairs;
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List<Pair*> rightPairs;
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for (const auto& oldPair : pairs)
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{
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if (oldPair->Hash < centerHash)
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leftPairs.Add(oldPair);
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if (oldPair->Hash > centerHash)
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rightPairs.Add(oldPair);
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else
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centerPairs.Add(oldPair);
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}
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left = new HashBucket(leftPairs);
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right = new HashBucket(rightPairs);
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pairs = centerPairs;
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return Add(pair);
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}
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else
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return pair->Hash < centerHash ? left : right;
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return nullptr;
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}
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private:
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int centerHash;
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HashBucket* left;
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HashBucket* right;
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List<Pair*> pairs;
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};
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public:
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Map()
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: rootBucket{ new HashBucket() }
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{
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}
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Map(Map&& other)
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: pairs{ other.pairs }
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, rootBucket{ other.rootBucket }
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{
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other.rootBucket = nullptr;
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other.pairs.Clear();
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}
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Map(const Map& other)
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{
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throw "Implement me bitch!";
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}
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~Map()
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{
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for (int i = 0, iLength = pairs.Count(); i < iLength; ++i)
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delete pairs[i];
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delete rootBucket;
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}
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Map& operator=(Map&& other)
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{
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if (this != &other)
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{
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delete rootBucket;
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pairs = other.pairs;
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rootBucket = other.rootBucket;
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other.rootBucket = nullptr;
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other.pairs.Clear();
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}
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return *this;
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}
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void Add(const TKey& key, const TValue& value)
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{
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auto pair = new Pair();
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pair->Key = key;
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pair->Value = value;
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pair->Hash = hashing<const TKey&>::Generate(key);
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auto bucket = rootBucket;
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do
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{
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bucket = bucket->Add(pair);
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} while (bucket != nullptr);
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pairs.Add(pair);
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}
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bool TryGetValue(const TKey& key, TValue& value) const
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{
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bool success = false;
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auto hash = hashing<const TKey&>::Generate(key);
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TValue* result;
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auto bucket = rootBucket;
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do
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{
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bucket = bucket->GetValue(key, hash, success, result);
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} while (bucket != nullptr);
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if (success)
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value = *result;
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return success;
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}
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bool TryGetValue(const TKey& key, TValue*& value) const
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{
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bool success = false;
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auto hash = hashing<const TKey&>::Generate(key);
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TValue* result;
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auto bucket = rootBucket;
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do
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{
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bucket = bucket->GetValue(key, hash, success, result);
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} while (bucket != nullptr);
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if (success)
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value = result;
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return success;
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}
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void Remove(const TKey& key)
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{
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auto hash = hashing<const TKey&>::Generate(key);
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auto bucket = rootBucket;
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Pair* pair;
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do
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{
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bucket = bucket->Remove(key, hash, pair);
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} while (bucket != nullptr);
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if (pair != nullptr)
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{
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pairs.Remove(pair);
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}
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}
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TValue& GetValue(const TKey& key) const
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{
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TValue* result;
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bool success = false;
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auto hash = hashing<const TKey&>::Generate(key);
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auto bucket = rootBucket;
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do
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{
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bucket = bucket->GetValue(key, hash, success, result);
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} while (bucket != nullptr);
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#if _DEBUG
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assert("No value found!" && success);
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#endif
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return *result;
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}
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Pair** begin() const
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{
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return pairs.begin();
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}
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Pair** end() const
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{
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return pairs.end();
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}
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int Count() const
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{
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return pairs.Count();
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}
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bool ContainsKey(const TKey& key) const
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{
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TValue tmp;
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return TryGetValue(key, tmp);
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}
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TValue& operator[](const TKey& key)
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{
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return GetValue(key);
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}
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const TValue& operator[](const TKey& key) const
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{
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return GetValue(key);
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}
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List<TValue> GetValues() const
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{
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List<TValue> result;
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for (const auto& pair : pairs)
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result.Add(pair->Value);
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return result;
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}
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private:
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HashBucket* rootBucket;
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List<Pair*> pairs;
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};
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