Files
bluflame/hgplus/ShaderMinifier/tests/real/gfx monitor/distancefieldRaytrace.vs
2026-04-18 22:31:51 +02:00

10 lines
151 B
GLSL

// VertexProgram
varying vec3 org,dir;
void main()
{
gl_Position=gl_Vertex;
org=vec3(0,0,0);
dir=normalize(vec3(gl_Vertex.x*1.6,gl_Vertex.y,2));
}