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bluflame/hgplus/ShaderMinifier/tests/real/extatique/skybox2.vs
2026-04-18 22:31:51 +02:00

13 lines
233 B
GLSL

varying vec3 wpos;
uniform vec3 eyePos;
void main()
{
wpos = gl_Vertex.xyz;
/* pos = (gl_ModelViewMatrix * gl_Vertex).xyz; */
gl_FrontColor = gl_Color;
/* gl_TexCoord[0] = gl_MultiTexCoord0; */
gl_Position = ftransform();
}