278 lines
18 KiB
XML
278 lines
18 KiB
XML
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>FParsecCS</name>
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</assembly>
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<members>
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<member name="M:FParsec.Buffer.PositiveDistance(System.Char*,System.Char*)">
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<summary>Calculates: end - begin. <br />
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Precondition: 2^31 > end - begin >= 0.</summary>
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</member>
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<member name="M:FParsec.Buffer.PositiveDistance64(System.Char*,System.Char*)">
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<summary>Calculates: end - begin. <br />
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Precondition: end - begin >= 0.</summary>
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</member>
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<member name="M:FParsec.Buffer.Copy(System.Byte*,System.Byte*,System.Int32)">
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<summary>Copies size bytes from src to dst. Correctly handles overlapped memory blocks.</summary>
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</member>
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<member name="T:FParsec.CharStreamIndexToken">
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<summary>An opaque representation of a CharStream index.</summary>
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</member>
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<member name="P:FParsec.CharStreamIndexToken.Block">
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<summary>Returns -1 if the IndexToken was zero-initialized.</summary>
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</member>
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<member name="T:FParsec.CharStream">
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<summary>Provides read‐access to a sequence of UTF‐16 chars.</summary>
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</member>
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<member name="F:FParsec.CharStream.Ptr">
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<summary>Points to the current char in Buffer,
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or is null if the end of the stream has been reached.</summary>
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</member>
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<member name="F:FParsec.CharStream.PtrBegin">
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<summary>Equals Ptr == null ? null : BufferBegin.</summary>
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</member>
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<member name="F:FParsec.CharStream.PtrEnd">
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<summary>Equals Ptr == null ? null : BufferEnd.</summary>
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</member>
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<member name="F:FParsec.CharStream.BufferBegin">
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<summary>Begin of the used part of the char buffer. Is constant. Is null if the CharStream is empty.</summary>
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</member>
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<member name="F:FParsec.CharStream.BufferEnd">
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<summary>End of the used part of the char buffer. Varies for a multi-block stream. Is null if the CharStream is empty.</summary>
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</member>
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<member name="F:FParsec.CharStream.Block">
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<summary>The block currently loaded in the buffer.</summary>
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</member>
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<member name="F:FParsec.CharStream.StateTag">
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<summary>Any CharStream method or property setter increments this value when it changes the CharStream state.
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Backtracking to an old state also restores the old value of the StateTag.</summary>
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</member>
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<member name="F:FParsec.CharStream.BufferString">
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<summary>The string holding the char buffer, or null if the buffer is not part of a .NET string.</summary>
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</member>
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<member name="F:FParsec.CharStream.BufferStringPointer">
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<summary>A pointer to the beginning of BufferString, or null if BufferString is null.</summary>
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</member>
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<member name="F:FParsec.CharStream.BufferHandle">
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<summary>Holds the GCHandle for CharStreams directly constructed from strings or char arrays.</summary>
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</member>
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<member name="F:FParsec.CharStream.StringBuffer">
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<summary>Holds the StringBuffer for CharStreams constructed from a binary stream.</summary>
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</member>
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<member name="F:FParsec.CharStream.DoNotRoundUpBlockSizeToSimplifyTesting">
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<summary>we modify this flag via reflection in the unit test</summary>
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</member>
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<member name="M:FParsec.CharStream.Seek(System.Int64)">
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<summary>Returns an iterator pointing to the given index in the stream,
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or to the end of the stream if the indexed position lies beyond the last char in the stream.</summary>
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<exception cref="T:System.ArgumentOutOfRangeException">The index is negative or less than the BeginIndex.</exception>
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<exception cref="T:System.NotSupportedException">Accessing the char with the given index requires seeking in the underlying byte stream, but the byte stream does not support seeking or the Encoding's Decoder is not serializable.</exception>
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<exception cref="T:System.IO.IOException">An I/O error occured.</exception>
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<exception cref="T:System.ArgumentException">The input stream contains invalid bytes and the encoding was constructed with the throwOnInvalidBytes option.</exception>
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<exception cref="T:System.Text.DecoderFallbackException">The input stream contains invalid bytes for which the decoder fallback threw this exception.</exception>
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<exception cref="T:System.OutOfMemoryException">Can not allocate enough memory for the internal data structure.</exception>
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<exception cref="T:System.ObjectDisposedException">Method is called after the stream was disposed.</exception>
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</member>
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<member name="P:FParsec.CharStream.IndexOfFirstChar">
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<summary>The index of the first char in the stream.</summary>
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</member>
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<member name="P:FParsec.CharStream.Line">
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<summary>The line number for the next char. (The line count starts with 1.)</summary>
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</member>
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<member name="P:FParsec.CharStream.LineBegin">
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<summary>The stream index of the first char of the line that also contains the next char.</summary>
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</member>
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<member name="P:FParsec.CharStream.Column">
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<summary>The UTF‐16 column number of the next char, i.e. Index ‐ LineBegin + 1.</summary>
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</member>
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<member name="P:FParsec.CharStream.Encoding">
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<summary>The Encoding that is used for decoding the underlying byte stream, or
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System.Text.UnicodeEncoding in case the stream was directly constructed
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from a string or char buffer.</summary>
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</member>
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<member name="F:FParsec.CharStream.BlockInfo.ByteIndex">
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<summary>the byte stream index of the first char in the block after the OverhangCharsAtBlockBegin</summary>
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</member>
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<member name="F:FParsec.CharStream.BlockInfo.ByteBufferIndex">
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<summary>the value of the CharStream's ByteBufferIndex before the block is read</summary>
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</member>
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<member name="F:FParsec.CharStream.BlockInfo.NumberOfBytesInOverlap">
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<summary>the number of bytes in the stream from ByteIndex to the first char after the OverhangCharsAfterOverlap</summary>
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</member>
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<member name="F:FParsec.CharStream.BlockInfo.LastCharInOverlap">
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<summary>the last char in the overlap with the previous block (used for integrity checking)</summary>
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</member>
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<member name="F:FParsec.CharStream.BlockInfo.OverhangCharsAtBlockBegin">
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<summary>chars at the block begin that were already read together with chars of the last block before the overlap</summary>
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</member>
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<member name="F:FParsec.CharStream.BlockInfo.OverhangCharsAfterOverlap">
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<summary>chars after the overlap with the previous block that were already read together with the overlap chars</summary>
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</member>
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<member name="T:FParsec.CharStream.MultiBlockData">
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<summary>Contains the data and methods needed in case the input byte stream
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is large enough to span multiple blocks of the CharStream.</summary>
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</member>
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<member name="F:FParsec.CharStream.MultiBlockData.LastBlock">
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<summary>The index of the last block of the stream, or Int32.MaxValue if the end of stream has not yet been detected.</summary>
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</member>
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<member name="F:FParsec.CharStream.MultiBlockData.RegexSpaceThreshold">
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<summary>BufferBegin + BlockSize - minRegexSpace</summary>
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</member>
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<member name="M:FParsec.CharStream.MultiBlockData.FillByteBuffer">
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<summary>Refills the ByteBuffer if no unused byte is remaining.
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Returns the number of unused bytes in the (refilled) ByteBuffer.</summary>
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</member>
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<member name="M:FParsec.CharStream.MultiBlockData.ClearAndRefillByteBuffer(System.Int32)">
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<summary>Refills the ByteBuffer starting at the given index. If the underlying byte
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stream contains enough bytes, the ByteBuffer is filled up to the ByteBuffer.Length.
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Returns the number of bytes available for consumption in the refilled ByteBuffer.</summary>
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</member>
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<member name="M:FParsec.CharStream.MultiBlockData.ReadCharsFromStream(System.Char*,System.Int32,System.String@)">
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<summary>Reads up to the given maximum number of chars into the given buffer.
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If more than the maximum number of chars have to be read from the stream in order to
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fill the buffer (due to the way the Decoder API works), the overhang chars are
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returned through the output parameter.
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Returns a pointer to one char after the last char read.</summary>
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</member>
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<member name="M:FParsec.CharStream.MultiBlockData.ReadBlock(System.Int32)">
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<summary> Reads a block of chars (which must be different from the current block)
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into the BufferString. If the current CharStream block is block - 1, this method
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seeks the CharStream to the first char after the overlap of the two blocks.
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Otherwise it seeks the CharStream to the first char in the block. It returns the
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CharStream.Ptr value at the new position (which can be null).</summary>
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</member>
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<member name="P:FParsec.CharStream.MultiBlockData.ByteIndex">
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<summary>The byte stream index of the first unused byte in the ByteBuffer.</summary>
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</member>
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<member name="T:FParsec.CharStream`1">
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<summary>Provides read‐access to a sequence of UTF‐16 chars.</summary>
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</member>
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<member name="T:FParsec.Cloning.CloneImage">
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<summary>Contains the serialized state of on object.</summary>
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</member>
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<member name="M:FParsec.Cloning.CloneImage.CreateClone">
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<summary>Deserializes the object state into a new object.</summary>
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</member>
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<member name="M:FParsec.Cloning.Cloner.Create(System.Type)">
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<summary>Returns a cloner for the given <em>run-time</em> type.</summary>
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<param name="type">The run-time type of the objects to clone. The type must be serializable.</param>
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</member>
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<member name="M:FParsec.Cloning.Cloner.Clone(System.Object)">
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<summary>Copies the given object using the serialization API.</summary>
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<param name="instance">The object to clone. instance.GetType() must equal the Type the Cloner was created for.</param>
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</member>
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<member name="M:FParsec.Cloning.Cloner.CaptureImage(System.Object)">
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<summary>Returns an image of the given object instance.</summary>
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<param name="instance">The object to capture an image of.</param>
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</member>
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<member name="M:FParsec.Cloning.Cloner.GetSerializedFields(System.Type,System.Boolean@)">
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<summary>Returns the public and non-public fields of the type (and its base types),
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except fields with the NonSerialized attribute. In the returned array fields from
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derived types come before fields from base types.</summary>
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</member>
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<member name="M:FParsec.Cloning.Cloner.FindStronglyConnectedComponents(FParsec.Cloning.Cloner.State[])">
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<summary>Fills the Strongly StronglyConnectedComponent fields of the
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states passed in the array. Returns an array mapping each state to an
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integer component identifier.
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</summary>
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<param name="states">The object states to traverse. The object with array index
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0 is ignored. All other objects are assumed to be reachable from the object
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with array index 1.</param>
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</member>
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<member name="M:FParsec.Cloning.Cloner.ComputeTopologicalOrder(FParsec.Cloning.Cloner.State[])">
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<summary>Returns an array with the topologically sorted indices of the states.
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In the returned array the indices of states belonging to the same strongly
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connected component are adjacent (but the order within a strongly connected
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component is undefined).
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</summary>
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<param name="states">The object states to traverse. The object with array index
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0 is ignored. All other objects are assumed to be reachable from the object
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with array index 1.</param>
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</member>
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<member name="F:FParsec.Cloning.Cloner.State.EventHandlers">
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<summary>May be null.</summary>
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</member>
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<member name="F:FParsec.Cloning.Cloner.State.ObjectIndices">
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<summary>Indices of nested objects in the object graph. May be null.</summary>
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</member>
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<member name="F:FParsec.Cloning.Cloner.State.StronglyConnectedComponent">
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<summary>May be null.</summary>
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</member>
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<member name="M:FParsec.FastGenericEqualityERComparer`1.Equals(`0,`0)">
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<summary>For reference types it's faster to call Instance.Equals directly
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(due to limitations of the inliner of the .NET JIT.)</summary>
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</member>
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<member name="T:FParsec.FastGenericEqualityERComparer.ArrayStructuralEqualityERComparer`1">
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<summary>Forwards all work to F#'s GenericEqualityERComparer.</summary>
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</member>
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<member name="M:FParsec.IdentifierValidator.ValidateAndNormalize(System.String,System.Int32@)">
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<summary>Returns the normalized string, or null in case an invalid identifier
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character is found. If an invalid character is found, the string index of the
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invalid character is assigned to the out parameter, otherwise -1.</summary>
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</member>
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<member name="F:FParsec.OperatorPrecedenceParser`3.OpsArrayLength">
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<summary>The length of LhsOps and RhsOps. Must be a power of 2.</summary>
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</member>
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<member name="F:FParsec.OperatorPrecedenceParser`3.ErrorOp">
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<summary>ParsePrefixOp returns this value to signal that it backtracked and we should try to parse a term.</summary>
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</member>
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<member name="F:FParsec.OperatorPrecedenceParser`3.ZeroPrecedenceOperatorData">
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<summary>Can not be readonly because it is passed as as a ref (for performance reasons), but it is never mutated.</summary>
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</member>
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<member name="M:FParsec.OperatorPrecedenceParser`3.ParsePrefixOp(FParsec.OperatorPrecedenceParser{`0,`1,`2}.OperatorData@,FParsec.Operator{`0,`1,`2},FParsec.Reply{`0}@,FParsec.CharStream{`2})">
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<summary>Parses the following prefix operators, plus the expression the operators apply to.</summary>
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</member>
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<member name="M:FParsec.OperatorPrecedenceParser`3.ParseExpressionContinue(FParsec.OperatorPrecedenceParser{`0,`1,`2}.OperatorData@,FParsec.Operator{`0,`1,`2},FParsec.Reply{`0}@,FParsec.CharStream{`2})">
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<summary>Parses (higher-precedence) infix and postfix operators after the first term, together with the argument expressions.</summary>
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</member>
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<member name="T:FParsec.StringBuffer">
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<summary>A substring of a pinned string on the large object heap.
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StringBuffers are cached in a pool and hence need to be properly disposed.</summary>
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</member>
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<member name="F:FParsec.StringBuffer.Allocated">
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<summary>Sum of the lengths of all currently allocated StringBuffers</summary>
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</member>
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<member name="F:FParsec.StringBuffer.PoolSegment.Last">
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<summary>the last allocated segment</summary>
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</member>
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<member name="P:FParsec.StringBuffer.PoolSegment.Size">
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<summary>String.Length - x, where x > 0</summary>
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</member>
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<member name="M:FParsec.Text.DetectPreamble(System.Byte[],System.Int32,System.Text.Encoding@,System.Boolean)">
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<summary>Detects the presence of an encoding preamble in the first count bytes of the byte buffer.
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If detectEncoding is false, this function only searches for the preamble of the given default encoding,
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otherwise also for any of the standard unicode byte order marks (UTF-8, UTF-16 LE/BE, UTF-32 LE/BE).
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If an encoding different from the given default encoding is detected, the new encoding
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is assigned to the encoding reference.
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Returns the number of bytes in the detected preamble, or 0 if no preamble is detected.
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</summary>
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</member>
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<member name="M:FParsec.Text.ReadAllRemainingCharsFromStream(System.Char*,System.Int32,System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.Int64,System.Text.Decoder,System.Boolean)">
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<summary>Reads all remaining chars into the given buffer. If the remaining stream
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content holds more than the given maximum number of chars, an exception will be thrown.</summary>
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</member>
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<member name="M:FParsec.Text.FoldCase(System.String)">
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<summary>Returns a case-folded copy of the string argument. All chars are mapped
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using the (non-Turkic) 1-to-1 case folding mappings (v. 6.0) for Unicode code
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points in the Basic Multilingual Plane, i.e. code points below 0x10000.
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If the argument is null, null is returned.</summary>
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</member>
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<member name="M:FParsec.Text.NormalizeNewlines(System.String)">
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<summary>Returns the given string with all occurrences of "\r\n" and "\r" replaced
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by "\n". If the argument is null, null is returned.</summary>
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</member>
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<member name="M:FParsec.Text.CountTextElements(System.String)">
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<summary>A faster implementation of System.Globalization.StringInfo(str).LengthInTextElements.</summary>
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</member>
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<member name="M:FParsec.Text.IsWhitespace(System.Char)">
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<summary>A faster implementation of System.Char.IsWhiteSpace.</summary>
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</member>
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<member name="T:FParsec.UnmanagedMemoryPool">
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<summary>
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Allocates and keeps references to chunks of unmanaged memory that we
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intend to keep around for the lifetime of the AppDomain.
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</summary>
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</member>
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</members>
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</doc>
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