15 lines
594 B
Plaintext
15 lines
594 B
Plaintext
#pragma once
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#include "filemon.h"
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RANGE(int, 1, 20, g_FluidBlurSteps) = 10;
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RANGE(float, 0, 10, g_FluidLightTransferAmmount) = 2.76;
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RANGE(float, 0, 10, g_FluidSoftness) = 0.49;
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RANGE(float, 0, 10, g_FluidSpecularFactor) = 0.33;
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RANGE(float, 1, 64, g_FluidSpecularPower) = 22.51;
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RANGE(float, 0, 10, g_FluidSurfaceTension) = 0;
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RANGE(float, 0, 200, g_FluidTextureScale) = 6.09;
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RANGE(float, 0, 1, g_FluidTranslucencyAmmount) = 0.9;
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RANGE(float, 0, 1, g_FluidRefractAmmount) = 0.06;
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RANGE(float, 0.1, 2, g_DepthDifferenceBlur) = 0.58;
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RANGE(float, 0.1, 1, g_FluidRenderTextureSizeScale) = 0.6;
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