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bluflame/evoke-64k/trunk/ev10/cave.h
2026-04-18 22:31:51 +02:00

22 lines
366 B
C

#pragma once
#include "defines.h"
#include <d3d9.h>
#include <d3dx9math.h>
struct SCrystalInfo
{
D3DXVECTOR3 m_v3Pos;
D3DXVECTOR3 m_v3Rot;
float m_fScale;
};
#ifdef EXTRACODE
const int m_iMaxCrystalCount= 32;
extern int m_iCrystalCount;
extern SCrystalInfo m_CrystalInfos[ m_iMaxCrystalCount ];
#else
#endif
void CreateCaveRenderJobs();
void SetCrystalPos();