83 lines
2.6 KiB
C++
83 lines
2.6 KiB
C++
/*
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* Copyright 2014-2021 NVIDIA Corporation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "NvPerfInit.h"
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#include "NvPerfDeviceProperties.h"
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#include <dxgi.h>
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namespace nv { namespace perf {
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inline bool DxgiIsNvidiaDevice(IDXGIAdapter* pAdapter)
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{
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DXGI_ADAPTER_DESC adapterDesc = {};
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HRESULT hr = pAdapter->GetDesc(&adapterDesc);
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if (FAILED(hr))
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{
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return false;
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}
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if (adapterDesc.VendorId != 0x10de)
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{
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return false;
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}
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return true;
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}
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inline size_t D3DGetNvperfDeviceIndex(IDXGIAdapter* pDXGIAdapter, size_t sliIndex = 0)
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{
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NVPW_Adapter_GetDeviceIndex_Params getDeviceIndexParams = { NVPW_Adapter_GetDeviceIndex_Params_STRUCT_SIZE };
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getDeviceIndexParams.pAdapter = pDXGIAdapter;
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getDeviceIndexParams.sliIndex = sliIndex;
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NVPA_Status nvpaStatus = NVPW_Adapter_GetDeviceIndex(&getDeviceIndexParams);
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if (nvpaStatus)
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{
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return ~size_t(0);
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}
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return getDeviceIndexParams.deviceIndex;
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}
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inline DeviceIdentifiers D3DGetDeviceIdentifiers(IDXGIAdapter* pDXGIAdapter, size_t sliIndex = 0)
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{
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const size_t deviceIndex = D3DGetNvperfDeviceIndex(pDXGIAdapter, sliIndex);
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DeviceIdentifiers deviceIdentifiers = GetDeviceIdentifiers(deviceIndex);
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return deviceIdentifiers;
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}
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inline NVPW_Device_ClockStatus D3DGetDeviceClockState(IDXGIAdapter* pDXGIAdapter)
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{
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size_t nvperfDeviceIndex = D3DGetNvperfDeviceIndex(pDXGIAdapter);
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return GetDeviceClockState(nvperfDeviceIndex);
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}
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inline bool D3DSetDeviceClockState(IDXGIAdapter* pDXGIAdapter, NVPW_Device_ClockSetting clockSetting)
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{
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size_t nvperfDeviceIndex = D3DGetNvperfDeviceIndex(pDXGIAdapter);
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return SetDeviceClockState(nvperfDeviceIndex, clockSetting);
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}
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inline bool D3DSetDeviceClockState(IDXGIAdapter* pDXGIAdapter, NVPW_Device_ClockStatus clockStatus)
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{
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size_t nvperfDeviceIndex = D3DGetNvperfDeviceIndex(pDXGIAdapter);
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return SetDeviceClockState(nvperfDeviceIndex, clockStatus);
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}
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}}
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