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bluflame/ruins64k/tools/NvPerfUtility/include/NvPerfD3D.h
2026-04-18 22:31:51 +02:00

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2.6 KiB
C++

/*
* Copyright 2014-2021 NVIDIA Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "NvPerfInit.h"
#include "NvPerfDeviceProperties.h"
#include <dxgi.h>
namespace nv { namespace perf {
inline bool DxgiIsNvidiaDevice(IDXGIAdapter* pAdapter)
{
DXGI_ADAPTER_DESC adapterDesc = {};
HRESULT hr = pAdapter->GetDesc(&adapterDesc);
if (FAILED(hr))
{
return false;
}
if (adapterDesc.VendorId != 0x10de)
{
return false;
}
return true;
}
inline size_t D3DGetNvperfDeviceIndex(IDXGIAdapter* pDXGIAdapter, size_t sliIndex = 0)
{
NVPW_Adapter_GetDeviceIndex_Params getDeviceIndexParams = { NVPW_Adapter_GetDeviceIndex_Params_STRUCT_SIZE };
getDeviceIndexParams.pAdapter = pDXGIAdapter;
getDeviceIndexParams.sliIndex = sliIndex;
NVPA_Status nvpaStatus = NVPW_Adapter_GetDeviceIndex(&getDeviceIndexParams);
if (nvpaStatus)
{
return ~size_t(0);
}
return getDeviceIndexParams.deviceIndex;
}
inline DeviceIdentifiers D3DGetDeviceIdentifiers(IDXGIAdapter* pDXGIAdapter, size_t sliIndex = 0)
{
const size_t deviceIndex = D3DGetNvperfDeviceIndex(pDXGIAdapter, sliIndex);
DeviceIdentifiers deviceIdentifiers = GetDeviceIdentifiers(deviceIndex);
return deviceIdentifiers;
}
inline NVPW_Device_ClockStatus D3DGetDeviceClockState(IDXGIAdapter* pDXGIAdapter)
{
size_t nvperfDeviceIndex = D3DGetNvperfDeviceIndex(pDXGIAdapter);
return GetDeviceClockState(nvperfDeviceIndex);
}
inline bool D3DSetDeviceClockState(IDXGIAdapter* pDXGIAdapter, NVPW_Device_ClockSetting clockSetting)
{
size_t nvperfDeviceIndex = D3DGetNvperfDeviceIndex(pDXGIAdapter);
return SetDeviceClockState(nvperfDeviceIndex, clockSetting);
}
inline bool D3DSetDeviceClockState(IDXGIAdapter* pDXGIAdapter, NVPW_Device_ClockStatus clockStatus)
{
size_t nvperfDeviceIndex = D3DGetNvperfDeviceIndex(pDXGIAdapter);
return SetDeviceClockState(nvperfDeviceIndex, clockStatus);
}
}}