Files
bluflame/netpoet-coop-8k/src/intro/framework/shaders/resolve.hlsl
2026-04-19 00:41:25 +02:00

10 lines
180 B
HLSL

Texture2D<float4> t2d0 : register(t0);
float4 main(in float2 uv : TEXCOORD) : SV_Target0
{
int2 s;
t2d0.GetDimensions(s.x, s.y);
return t2d0.Load(int3(uv * s, 0));
}