Files
bluflame/aquarium/tools/FSharp.PowerPack.xml
2026-04-18 22:31:51 +02:00

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<?xml version="1.0" encoding="utf-8"?>
<doc>
<assembly><name>FSharp.PowerPack</name></assembly>
<members>
<member name="P:Microsoft.FSharp.Collections.HashMultiMap`2.Item(`0,`1)">
<summary>
Lookup or set the given element in the table. Set replaces all existing bindings for a value with a single
bindings. Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if the element is not found.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.HashMultiMap`2.Item(`0)">
<summary>
Lookup or set the given element in the table. Set replaces all existing bindings for a value with a single
bindings. Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if the element is not found.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.HashMultiMap`2.Count">
<summary>
The total number of keys in the hash table
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.TryFind(`0)">
<summary>
Lookup the given element in the table, returning the result as an Option
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.Replace(`0,`1)">
<summary>
Replace the latest binding (if any) for the given element.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.Remove(`0)">
<summary>
Remove the latest binding (if any) for the given element from the table
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.Iterate(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.Unit}})">
<summary>
Apply the given function to each binding in the hash table
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.Fold``1(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}}},``0)">
<summary>
Apply the given function to each element in the collection threading the accumulating parameter
through the sequence of function applications
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.FindAll(`0)">
<summary>
Find all bindings for the given element in the table, if any
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.Copy">
<summary>
Make a shallow copy of the collection
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.ContainsKey(`0)">
<summary>
Test if the collection contains any bindings for the given element
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.Clear">
<summary>
Clear all elements from the collection
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.Add(`0,`1)">
<summary>
Add a binding for the element to the table
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.#ctor(System.Collections.Generic.IEnumerable{System.Tuple`2{`0,`1}},System.Collections.Generic.IEqualityComparer{`0})">
<summary>
Build a map that contains the bindings of the given IEnumerable
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.#ctor(System.Int32,System.Collections.Generic.IEqualityComparer{`0})">
<summary>
Create a new empty mutable HashMultiMap with an internal bucket array of the given approximate size
and with the given key hash/equality functions
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashMultiMap`2.#ctor(System.Collections.Generic.IEqualityComparer{`0})">
<summary>
Create a new empty mutable HashMultiMap with the given key hash/equality functions
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.HashMultiMap`2">
<summary>
Hash tables, by default based on F# structural &quot;hash&quot; and (=) functions.
The table may map a single key to multiple bindings.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.HashSet`1.Count">
<summary>
The total number of elements in the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.Remove(`0)">
<summary>
Remove the given element from the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.Iterate(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.Unit})">
<summary>
Apply the given function to each binding in the hash table
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.Fold``1(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}},``0)">
<summary>
Apply the given function to the set threading the accumulating parameter
through the sequence of function applications
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.Copy">
<summary>
Make a shallow copy of the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.Contains(`0)">
<summary>
Test if the set contains the given element
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.Clear">
<summary>
Clear all elements from the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.Add(`0)">
<summary>
Add an element to the collection
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.#ctor(System.Collections.Generic.IEnumerable{`0},System.Collections.Generic.IEqualityComparer{`0})">
<summary>
Create a new mutable hash set with the given elements and using the given key hash/equality functions
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.#ctor(System.Int32,System.Collections.Generic.IEqualityComparer{`0})">
<summary>
Create a new empty mutable hash set with an internal bucket array of the given approximate size
and with the given key hash/equality functions
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.HashSet`1.#ctor(System.Collections.Generic.IEqualityComparer{`0})">
<summary>
Create a new empty mutable hash set using the given key hash/equality functions
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.HashSet`1">
<summary>
Mutable hash sets based by default on F# structural &quot;hash&quot; and (=) functions. Implemented via a hash table and/or Dictionary.
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.LazyList`1">
<summary>
LazyLists are possibly-infinite, cached sequences. See also IEnumerable/Seq for
uncached sequences. LazyLists normally involve delayed computations without
side-effects. The results of these computations are cached and evaluations will be
performed only once for each element of the lazy list. In contrast, for sequences
(IEnumerable) recomputation happens each time an enumerator is created and the sequence
traversed.
LazyLists can represent cached, potentially-infinite computations. Because they are
cached they may cause memory leaks if some active code or data structure maintains a
live reference to the head of an infinite or very large lazy list while iterating it,
or if a reference is maintained after the list is no longer required.
Lazy lists may be matched using the LazyList.Cons and LazyList.Nil active patterns.
These may force the computation of elements of the list.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.ofSeq``1(System.Collections.Generic.IEnumerable{``0})">
<summary>
Build a new collection from the given enumerable object
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.toSeq``1(Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return a view of the collection as an enumerable object
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.toList``1(Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Build a non-lazy list from the given collection. This function will eagerly evaluate all of the
list (and thus may not terminate).
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.ofList``1(Microsoft.FSharp.Collections.FSharpList{``0})">
<summary>
Build a collection from the given list. This function will eagerly evaluate all of the
list (and thus may not terminate).
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.toArray``1(Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Build an array from the given collection
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.ofArray``1(``0[])">
<summary>
Build a collection from the given array. This function will eagerly evaluate all of the
list (and thus may not terminate).
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.map2``3(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``2}},Microsoft.FSharp.Collections.LazyList{``0},Microsoft.FSharp.Collections.LazyList{``1})">
<summary>
Build a new collection whose elements are the results of applying the given function
to the corresponding elements of the two collections pairwise.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.map``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,``1},Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Build a new collection whose elements are the results of applying the given function
to each of the elements of the collection.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.scan``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``0}},``0,Microsoft.FSharp.Collections.LazyList{``1})">
<summary>
Return a new list consisting of the results of applying the given accumulating function
to successive elements of the list
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.iter``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.Unit},Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Apply the given function to each element of the collection.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.filter``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return a new collection which on consumption will consist of only the elements of the collection
for which the given predicate returns &quot;true&quot;
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.concat``1(Microsoft.FSharp.Collections.LazyList{Microsoft.FSharp.Collections.LazyList{``0}})">
<summary>
Return the list which contains on demand the list of elements of the list of lazy lists.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.zip``2(Microsoft.FSharp.Collections.LazyList{``0},Microsoft.FSharp.Collections.LazyList{``1})">
<summary>
Return the list which contains on demand the pair of elements of the first and second list
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.append``1(Microsoft.FSharp.Collections.LazyList{``0},Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return the list which contains on demand the elements of the first list followed
by the elements of the second list
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.unfold``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpOption{System.Tuple`2{``1,``0}}},``0)">
<summary>
Return a list that contains the elements returned by the given computation.
The given computation is not executed until the first element on the list is
consumed. The given argument is passed to the computation. Subsequent elements
in the list are generated by again applying the residual &apos;b to the computation.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.delayed``1(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Core.Unit,Microsoft.FSharp.Collections.LazyList{``0}})">
<summary>
Return a list that is in effect the list returned by the given computation.
The given computation is not executed until the first element on the list is
consumed.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.repeat``1(``0)">
<summary>
Return the list which on consumption will consist of an infinite sequence of
the given item
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.consDelayed``1(``0,Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Core.Unit,Microsoft.FSharp.Collections.LazyList{``0}})">
<summary>
Return a new list which on consumption contains the given item
followed by the list returned by the given computation. The
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.cons``1(``0,Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return a new list which contains the given item followed by the
given list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.length``1(Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return the length of the list
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.empty``1">
<summary>
Evaluates to the list that contains no items
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.find``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return the first element for which the given function returns &lt;c&gt;true&lt;/c&gt;.
Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if no such element exists.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.tryFind``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Apply the given function to successive elements of the list, returning the first
result where function returns &lt;c&gt;Some(x)&lt;/c&gt; for some x. If the function never returns
true, &apos;None&apos; is returned.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.skip``1(System.Int32,Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return the list which on consumption will skip the first &apos;n&apos; elements of
the input list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.take``1(System.Int32,Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return the list which on consumption will consist of at most &apos;n&apos; elements of
the input list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.get``1(Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Get the first cell of the list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.tail``1(Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return the list corresponding to the remaining items in the sequence.
Forces the evaluation of the first cell of the list if it is not already evaluated.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.head``1(Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Return the first element of the list. Forces the evaluation of
the first cell of the list if it is not already evaluated.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.LazyListModule.isEmpty``1(Microsoft.FSharp.Collections.LazyList{``0})">
<summary>
Test if a list is empty. Forces the evaluation of
the first element of the stream if it is not already evaluated.
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.LazyListModule">
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.unzip``2(System.Collections.Generic.List{System.Tuple`2{``0,``1}})">
<summary>
Split an array of pairs into two arrays
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.zip``2(System.Collections.Generic.List{``0},System.Collections.Generic.List{``1})">
<summary>
Combine the two arrays into an array of pairs. The two arrays must have equal lengths, otherwise an &lt;c&gt;ArgumentException&lt;/c&gt; is
raised..
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.tryFindIndexi``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean}},System.Collections.Generic.List{``0})">
<summary>
Return the index of the first element in the array
that satisfies the given predicate.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.tryFindIndex``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},System.Collections.Generic.List{``0})">
<summary>
Return the index of the first element in the array
that satisfies the given predicate.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.singleton``1(``0)">
<summary>
Return an array containing the given element
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.scanBack``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``1}},System.Collections.Generic.List{``0},``1)">
<summary>
Like &lt;c&gt;foldBack&lt;/c&gt;, but return both the intermediary and final results
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.scan``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``0}},``0,System.Collections.Generic.List{``1})">
<summary>
Like &lt;c&gt;fold&lt;/c&gt;, but return the intermediary and final results
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.mapi2``3(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``2}}},System.Collections.Generic.List{``0},System.Collections.Generic.List{``1})">
<summary>
Build a new collection whose elements are the results of applying the given function
to the corresponding elements of the two collections pairwise. The two input
arrays must have the same lengths, otherwise an &lt;c&gt;ArgumentException&lt;/c&gt; is
raised.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.iteri2``2(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,Microsoft.FSharp.Core.Unit}}},System.Collections.Generic.List{``0},System.Collections.Generic.List{``1})">
<summary>
Apply the given function to pair of elements drawn from matching indices in two arrays,
also passing the index of the elements. The two arrays must have the same lengths,
otherwise an &lt;c&gt;ArgumentException&lt;/c&gt; is raised.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.isEmpty``1(System.Collections.Generic.List{``0})">
<summary>
Return true if the given array is empty, otherwise false
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.forall2``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,System.Boolean}},System.Collections.Generic.List{``0},System.Collections.Generic.List{``1})">
<summary>
Test elements of the two arrays pairwise to see if all pairs of elements satisfy the given predicate.
Raise ArgumentException if the arrays have different lengths.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.foldBack2``3(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,Microsoft.FSharp.Core.FSharpFunc`2{``2,``2}}},System.Collections.Generic.List{``0},System.Collections.Generic.List{``1},``2)">
<summary>
Apply a function to pairs of elements drawn from the two collections, right-to-left,
threading an accumulator argument through the computation. The two input
arrays must have the same lengths, otherwise an &lt;c&gt;ArgumentException&lt;/c&gt; is
raised.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.fold2``3(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,Microsoft.FSharp.Core.FSharpFunc`2{``2,``0}}},``0,System.Collections.Generic.List{``1},System.Collections.Generic.List{``2})">
<summary>
Apply a function to pairs of elements drawn from the two collections,
left-to-right, threading an accumulator argument
through the computation. The two input
arrays must have the same lengths, otherwise an &lt;c&gt;ArgumentException&lt;/c&gt; is
raised.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.reduceBack``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}},System.Collections.Generic.List{``0})">
<summary>
Apply a function to each element of the array, threading an accumulator argument
through the computation. If the input function is &lt;c&gt;f&lt;/c&gt; and the elements are &lt;c&gt;i0...iN&lt;/c&gt; then
computes &lt;c&gt;f i0 (...(f iN-1 iN))&lt;/c&gt;. Raises ArgumentException if the array has size zero.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.reduce``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}},System.Collections.Generic.List{``0})">
<summary>
Apply a function to each element of the array, threading an accumulator argument
through the computation. If the input function is &lt;c&gt;f&lt;/c&gt; and the elements are &lt;c&gt;i0...iN&lt;/c&gt;
then computes &lt;c&gt;f (... (f i0 i1)...) iN&lt;/c&gt;. Raises ArgumentException if the array has size zero.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.findIndexi``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean}},System.Collections.Generic.List{``0})">
<summary>
Return the index of the first element in the array
that satisfies the given predicate. Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if
none of the elements satisfy the predicate.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.findIndex``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},System.Collections.Generic.List{``0})">
<summary>
Return the index of the first element in the array
that satisfies the given predicate. Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if
none of the elements satisfy the predicate.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.exists2``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,System.Boolean}},System.Collections.Generic.List{``0},System.Collections.Generic.List{``1})">
<summary>
Test elements of the two arrays pairwise to see if any pair of element satisfies the given predicate.
Raise ArgumentException if the arrays have different lengths.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.toSeq``1(System.Collections.Generic.List{``0})">
<summary>
Return a view of the array as an enumerable object
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.ofArray``1(``0[])">
<summary>
Build a ResizeArray from the given elements
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.toArray``1(System.Collections.Generic.List{``0})">
<summary>
Return a fixed-length array containing the elements of the input ResizeArray
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.sortBy``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,``1},System.Collections.Generic.List{``0})">
<summary>
Sort the elements using the key extractor and generic comparison on the keys
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.sort``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Int32}},System.Collections.Generic.List{``0})">
<summary>
Sort the elements using the given comparison function
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.rev``1(System.Collections.Generic.List{``0})">
<summary>
Return a new array with the elements in reverse order
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.split``2(System.Collections.Generic.List{System.Tuple`2{``0,``1}})">
<summary>
Split a list of pairs into two lists
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.combine``2(System.Collections.Generic.List{``0},System.Collections.Generic.List{``1})">
<summary>
Combine the two arrays into an array of pairs. The two arrays must have equal lengths.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.tryPick``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpOption{``1}},System.Collections.Generic.List{``0})">
<summary>
Apply the given function to successive elements, returning the first
result where function returns &quot;Some(x)&quot; for some x.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.tryFind``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},System.Collections.Generic.List{``0})">
<summary>
Return the first element for which the given function returns &lt;c&gt;true&lt;/c&gt;.
Return None if no such element exists.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.find``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},System.Collections.Generic.List{``0})">
<summary>
Return the first element for which the given function returns &lt;c&gt;true&lt;/c&gt;.
Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if no such element exists.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.choose``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpOption{``1}},System.Collections.Generic.List{``0})">
<summary>
Apply the given function to each element of the array. Return
the array comprised of the results &quot;x&quot; for each element where
the function returns Some(x)
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.partition``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},System.Collections.Generic.List{``0})">
<summary>
Split the collection into two collections, containing the
elements for which the given predicate returns &lt;c&gt;true&lt;/c&gt; and &lt;c&gt;false&lt;/c&gt;
respectively
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.filter``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},System.Collections.Generic.List{``0})">
<summary>
Return a new collection containing only the elements of the collection
for which the given predicate returns &lt;c&gt;true&lt;/c&gt;
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.forall``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},System.Collections.Generic.List{``0})">
<summary>
Test if all elements of the array satisfy the given predicate.
If the input function is &lt;c&gt;f&lt;/c&gt; and the elements are &lt;c&gt;i0...iN&lt;/c&gt; and &quot;j0...jN&quot;
then computes &lt;c&gt;p i0 &amp;&amp; ... &amp;&amp; p iN&lt;/c&gt;.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.exists``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},System.Collections.Generic.List{``0})">
<summary>
Test if any element of the array satisfies the given predicate.
If the input function is &lt;c&gt;f&lt;/c&gt; and the elements are &lt;c&gt;i0...iN&lt;/c&gt;
then computes &lt;c&gt;p i0 or ... or p iN&lt;/c&gt;.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.mapi``2(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,``1}},System.Collections.Generic.List{``0})">
<summary>
Build a new array whose elements are the results of applying the given function
to each of the elements of the array. The integer index passed to the
function indicates the index of element being transformed.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.iteri``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.Unit}},System.Collections.Generic.List{``0})">
<summary>
Apply the given function to each element of the array. The integer passed to the
function indicates the index of element.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.map2``3(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``2}},System.Collections.Generic.List{``0},System.Collections.Generic.List{``1})">
<summary>
Build a new collection whose elements are the results of applying the given function
to the corresponding elements of the two collections pairwise. The two input
arrays must have the same lengths.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.iter2``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,Microsoft.FSharp.Core.Unit}},System.Collections.Generic.List{``0},System.Collections.Generic.List{``1})">
<summary>
Apply the given function to two arrays simultaneously. The
two arrays must have the same lengths, otherwise an Invalid_argument exception is
raised.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.map``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,``1},System.Collections.Generic.List{``0})">
<summary>
Build a new array whose elements are the results of applying the given function
to each of the elements of the array.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.iter``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.Unit},System.Collections.Generic.List{``0})">
<summary>
Apply the given function to each element of the array.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.foldBack``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``1}},System.Collections.Generic.List{``0},``1)">
<summary>
Apply a function to each element of the array, threading an accumulator argument
through the computation. If the input function is &lt;c&gt;f&lt;/c&gt; and the elements are &lt;c&gt;i0...iN&lt;/c&gt; then
computes &lt;c&gt;f i0 (...(f iN s))&lt;/c&gt;.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.fold``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``0}},``0,System.Collections.Generic.List{``1})">
<summary>
Apply a function to each element of the collection, threading an accumulator argument
through the computation. If the input function is &lt;c&gt;f&lt;/c&gt; and the elements are &lt;c&gt;i0...iN&lt;/c&gt;
then computes &lt;c&gt;f (... (f s i0)...) iN&lt;/c&gt;
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.ofSeq``1(System.Collections.Generic.IEnumerable{``0})">
<summary>
Build and array from the given seq
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.ofList``1(Microsoft.FSharp.Collections.FSharpList{``0})">
<summary>
Build an array from the given list
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.toList``1(System.Collections.Generic.List{``0})">
<summary>
Build a list from the given array
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.blit``1(System.Collections.Generic.List{``0},System.Int32,System.Collections.Generic.List{``0},System.Int32,System.Int32)">
<summary>
Read a range of elements from the first array and write them into the second.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.fill``1(System.Collections.Generic.List{``0},System.Int32,System.Int32,``0)">
<summary>
Fill a range of the collection with the given element
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.copy``1(System.Collections.Generic.List{``0})">
<summary>
Build a new array that contains the elements of the given array
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.sub``1(System.Collections.Generic.List{``0},System.Int32,System.Int32)">
<summary>
Build a new array that contains the given subrange specified by
starting index and length.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.concat``1(Microsoft.FSharp.Collections.FSharpList{System.Collections.Generic.List{``0}})">
<summary>
Build a new array that contains the elements of each of the given list of arrays
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.append``1(System.Collections.Generic.List{``0},System.Collections.Generic.List{``0})">
<summary>
Build a new array that contains the elements of the first array followed by the elements of the second array
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.init``1(System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,``0})">
<summary>
Create an array by calling the given generator on each index.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.create``1(System.Int32,``0)">
<summary>
Create an array whose elements are all initially the given value.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.set``1(System.Collections.Generic.List{``0},System.Int32,``0)">
<summary>
Set the value of an element in the collection. You can also use the syntax &lt;c&gt;arr.[idx] &lt;- e&lt;/c&gt;.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.get``1(System.Collections.Generic.List{``0},System.Int32)">
<summary>
Fetch an element from the collection. You can also use the syntax &lt;c&gt;arr.[idx]&lt;/c&gt;.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.ResizeArrayModule.length``1(System.Collections.Generic.List{``0})">
<summary>
Return the length of the collection. You can also use property &lt;c&gt;arr.Length&lt;/c&gt;.
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.ResizeArrayModule">
<summary>
Generic operations on the type System.Collections.Generic.List, which is called ResizeArray in the F# libraries.
</summary>
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Item(`0,`1)">
<summary>
Lookup or set the given element in the table. Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if the element is not found.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Item(`0)">
<summary>
Lookup or set the given element in the table. Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if the element is not found.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Count">
<summary>
The number of bindings in the hash table
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.TryFind(`0)">
<summary>
Lookup the given element in the table, returning the result as an Option
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Replace(`0,`1)">
<summary>
Replace the latest binding (if any) for the given element.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Remove(`0)">
<summary>
Remove the latest binding (if any) for the given element from the table
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Iterate(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.Unit}})">
<summary>
Apply the given function to each binding in the hash table
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Fold``1(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}}},``0)">
<summary>
Apply the given function to each element in the collection threading the accumulating parameter
through the sequence of function applications
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.FindAll(`0)">
<summary>
Find all bindings for the given element in the table, if any
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Create(`2,System.Int32)">
<summary>
Create a new empty mutable hash table with an internal bucket array of the given approximate size
and with the given key hash/equality functions
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Copy">
<summary>
Make a shallow copy of the collection
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.ContainsKey(`0)">
<summary>
Test if the collection contains any bindings for the given element
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Contains(`0)">
<summary>
Test if the collection contains any bindings for the given element
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Clear">
<summary>
Clear all elements from the collection
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3.Add(`0,`1)">
<summary>
Add a binding for the element to the table
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.Tagged.HashMultiMap`3">
<summary>
HashMultiMap, but where a constraint tag tracks information about the hash/equality functions used
for the hashing. When the tag is Tags.StructuralHash this is identical to HashMultiMap.
</summary>
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.HashSet`2.Count">
<summary>
The number of elements in the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashSet`2.Remove(`0)">
<summary>
Remove the given element from the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashSet`2.Iterate(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.Unit})">
<summary>
Apply the given function to each binding in the hash table
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashSet`2.Fold``1(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}},``0)">
<summary>
Apply the given function to the set threading the accumulating parameter
through the sequence of function applications
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashSet`2.Create(`1,System.Int32)">
<summary>
Create a new empty mutable hash set with an internal bucket array of the given approximate size
and with the given key hash/equality functions
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashSet`2.Copy">
<summary>
Make a shallow copy of the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashSet`2.Contains(`0)">
<summary>
Test if the set contains the given element
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashSet`2.Clear">
<summary>
Clear all elements from the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.HashSet`2.Add(`0)">
<summary>
Add an element to the collection
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.Tagged.HashSet`2">
<summary>
Mutable hash sets where a constraint tag tracks information about the hash/equality functions used
for the hashing. When the tag is Tags.StructuralHash this is identical to HashSet.
</summary>
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Map`3.Item(`0)">
<summary>
Lookup an element in the map. Raise &lt;c&gt;KeyNotFoundException&lt;/c&gt; if no binding
exists in the map.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Map`3.IsEmpty">
<summary>
Gets a value indicating whether there are no bindings in the map.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Map`3.Count">
<summary>
The number of bindings in the map
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Map`3.Comparer">
<summary>
Gets the comparer used for the map.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.TryFind(`0)">
<summary>
Lookup an element in the map, returning a &lt;c&gt;Some&lt;/c&gt; value if the element is in the domain
of the map and &lt;c&gt;None&lt;/c&gt; if not.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.ToList">
<summary>
The elements of the set as a list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.ToArray">
<summary>
The elements of the set as an array
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Remove(`0)">
<summary>
Remove an element from the domain of the map. No exception is raised if the element is not present.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Partition(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,System.Boolean}})">
<summary>
Build two new maps, one containing the bindings for which the given predicate returns &apos;true&apos;,
and the other the remaining bindings.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.MapRange``1(Microsoft.FSharp.Core.FSharpFunc`2{`1,``0})">
<summary>
Build a new collection whose elements are the results of applying the given function
to each of the elements of the collection.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Map``1(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,``0}})">
<summary>
Build a new collection whose elements are the results of applying the given function
to each of the elements of the collection. The index passed to the
function indicates the index of element being transformed.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Iterate(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.Unit}})">
<summary>
Apply the given function to each binding in the dictionary
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.ForAll(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,System.Boolean}})">
<summary>
Return true if the given predicate returns true for all of the
bindings in the map. Always returns true if the map is empty.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.FoldSection``1(`0,`0,Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}}},``0)">
<summary>
Given the start and end points of a key range,
Fold over the bindings in the map that are in the range,
and the end points are included if present (the range is considered a closed interval).
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.FoldAndMap``2(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Tuple`2{``1,``0}}}},``0)">
<summary>
Fold over the bindings in the map.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Fold``1(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}}},``0)">
<summary>
Fold over the bindings in the map.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.First``1(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,Microsoft.FSharp.Core.FSharpOption{``0}}})">
<summary>
Search the map looking for the first element where the given function returns a &lt;c&gt;Some&lt;/c&gt; value
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Filter(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,System.Boolean}})">
<summary>
Build a new map containing the bindings for which the given predicate returns &apos;true&apos;.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Exists(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{`1,System.Boolean}})">
<summary>
Return true if the given predicate returns true for one of the
bindings in the map. Always returns false if the map is empty.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Empty(`2)">
<summary>
The empty map, and use the given comparer comparison function for all operations associated
with any maps built from this map.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Create(`2,System.Collections.Generic.IEnumerable{System.Tuple`2{`0,`1}})">
<summary>
Build a map that contains the bindings of the given IEnumerable
and where comparison of elements is based on the given comparison function
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.ContainsKey(`0)">
<summary>
Test is an element is in the domain of the map
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Map`3.Add(`0,`1)">
<summary>
Return a new map with the binding added to the given map.
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.Tagged.Map`3">
<summary>
Immutable maps. Keys are ordered by construction function specified
when creating empty maps or by F# structural comparison if no
construction function is specified.
&lt;performance&gt;
Maps based on structural comparison are
efficient for small keys. They are not a suitable choice if keys are recursive data structures
or require non-structural comparison semantics.
&lt;/performance&gt;
Immutable maps. A constraint tag carries information about the class of key-comparers being used.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.op_Subtraction(Microsoft.FSharp.Collections.Tagged.Set{`0,`1},Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Return a new set with the elements of the second set removed from the first.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.op_Addition(Microsoft.FSharp.Collections.Tagged.Set{`0,`1},Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Compute the union of the two sets.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Set`2.MinimumElement">
<summary>
Returns the lowest element in the set according to the ordering being used for the set
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Set`2.MaximumElement">
<summary>
Returns the highest element in the set according to the ordering being used for the set
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Set`2.IsEmpty">
<summary>
A useful shortcut for Set.isEmpty. See the Set module for further operations on sets.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Set`2.Count">
<summary>
Return the number of elements in the set
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Set`2.Comparer">
<summary>
Gets the comparer used for the set.
</summary>
</member>
<member name="P:Microsoft.FSharp.Collections.Tagged.Set`2.Choose">
<summary>
The number of elements in the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Union(Microsoft.FSharp.Collections.Tagged.Set{`0,`1},Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Compute the union of the two sets.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.ToList">
<summary>
The elements of the set as a list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.ToArray">
<summary>
The elements of the set as an array.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Singleton(`1,`0)">
<summary>
A singleton set based on the given comparison operator
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Remove(`0)">
<summary>
A useful shortcut for Set.remove. Note this operation produces a new set
and does not mutate the original set. The new set will share many storage
nodes with the original. See the Set module for further operations on sets.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Partition(Microsoft.FSharp.Core.FSharpFunc`2{`0,System.Boolean})">
<summary>
Build two new sets, one containing the elements for which the given predicate returns &apos;true&apos;,
and the other the remaining elements.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Iterate(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.Unit})">
<summary>
Apply the given function to each binding in the collection
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.IsSupersetOf(Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Evaluates to &quot;true&quot; if all elements of the first set are in the second
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.IsSubsetOf(Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Evaluates to &quot;true&quot; if all elements of the second set are in the first
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Intersection(Microsoft.FSharp.Collections.Tagged.Set{`0,`1},Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Compute the intersection of the two sets.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.ForAll(Microsoft.FSharp.Core.FSharpFunc`2{`0,System.Boolean})">
<summary>
Test if all elements of the collection satisfy the given predicate.
If the input function is &lt;c&gt;f&lt;/c&gt; and the elements are &lt;c&gt;i0...iN&lt;/c&gt; and &lt;c&gt;j0...jN&lt;/c&gt; then
computes &lt;c&gt;p i0 &amp;&amp; ... &amp;&amp; p iN&lt;/c&gt;.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Fold``1(Microsoft.FSharp.Core.FSharpFunc`2{`0,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}},``0)">
<summary>
Apply the given accumulating function to all the elements of the set
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Filter(Microsoft.FSharp.Core.FSharpFunc`2{`0,System.Boolean})">
<summary>
Return a new collection containing only the elements of the collection
for which the given predicate returns &quot;true&quot;
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Exists(Microsoft.FSharp.Core.FSharpFunc`2{`0,System.Boolean})">
<summary>
Test if any element of the collection satisfies the given predicate.
If the input function is &lt;c&gt;f&lt;/c&gt; and the elements are &lt;c&gt;i0...iN&lt;/c&gt; then computes
&lt;c&gt;p i0 or ... or p iN&lt;/c&gt;.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Equality(Microsoft.FSharp.Collections.Tagged.Set{`0,`1},Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Compares two sets and returns true if they are equal or false otherwise
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Empty(`1)">
<summary>
The empty set based on the given comparer
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Difference(Microsoft.FSharp.Collections.Tagged.Set{`0,`1},Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Return a new set with the elements of the second set removed from the first.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Create(`1,System.Collections.Generic.IEnumerable{`0})">
<summary>
A set based on the given comparer containing the given initial elements
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Contains(`0)">
<summary>
A useful shortcut for Set.contains. See the Set module for further operations on sets.
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Compare(Microsoft.FSharp.Collections.Tagged.Set{`0,`1},Microsoft.FSharp.Collections.Tagged.Set{`0,`1})">
<summary>
Compares a and b and returns 1 if a &gt; b, -1 if b &lt; a and 0 if a = b
</summary>
</member>
<member name="M:Microsoft.FSharp.Collections.Tagged.Set`2.Add(`0)">
<summary>
A useful shortcut for Set.add. Note this operation prodcues a new set
and does not mutate the original set. The new set will share many storage
nodes with the original. See the Set module for further operations on sets.
</summary>
</member>
<member name="T:Microsoft.FSharp.Collections.Tagged.Set`2">
<summary>
Immutable sets based on binary trees, default tag
Immutable sets where a constraint tag carries information about the class of key-comparer being used.
</summary>
</member>
<member name="P:Microsoft.FSharp.Control.AsyncResultCell`1.AsyncResult">
<summary>
Wait for the result and commit it
</summary>
</member>
<member name="M:Microsoft.FSharp.Control.AsyncResultCell`1.RegisterResult(Microsoft.FSharp.Control.AsyncResult{`0},Microsoft.FSharp.Core.FSharpOption{System.Boolean})">
<summary>
Record the result in the AsyncResultCell. Subsequent sets of the result are ignored.
This may result in the scheduled resumption of a waiting asynchronous operation
</summary>
</member>
<member name="M:Microsoft.FSharp.Control.AsyncResultCell`1.#ctor">
<summary>
Create a new result cell
</summary>
</member>
<member name="T:Microsoft.FSharp.Control.AsyncResultCell`1">
<summary>
A helper type to store a single result from an asynchronous computation and asynchronously
access its result.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Control.AsyncResult`1.Commit(Microsoft.FSharp.Control.AsyncResult{`0})">
<summary>
Create an async whose result depends on the value of an AsyncResult.
</summary>
</member>
<member name="T:Microsoft.FSharp.Control.AsyncResult`1">
<summary>
Represents the reified result of an asynchronous computation
</summary>
</member>
<member name="P:Microsoft.FSharp.Control.AsyncStreamReader.EndOfStream">
<summary>
An async that produces true if the reader is at the end of stream and false otherwise
Note that when the async is run it reflects the reader state at the time of running; multiple runs will
yield different results.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Control.AsyncStreamReader.ReadToEnd">
<summary>
Creates an async that read all characters in the stream up to the end.
Note that when the async is run it reflects the reader state at the time of running; multiple runs will
yield different results.
</summary>
</member>
<member name="M:Microsoft.FSharp.Control.AsyncStreamReader.ReadLine">
<summary>
Creates an async that reads next line from the stream
Note that when the async is run it reflects the reader state at the time of running; multiple runs will
yield different results.
</summary>
</member>
<member name="M:Microsoft.FSharp.Control.AsyncStreamReader.ReadExactly(System.Char[],System.Int32,System.Int32)">
<summary>
Creates an async that reads exactly &lt;c&gt;count&lt;/c&gt; characters from the stream unless end of stream is reached and puts them
into &lt;c&gt;buffer&lt;/c&gt; starting at &lt;c&gt;index&lt;/c&gt;. The async returns the number of characters that are read (if end-of-stream is not reached
that will be &lt;c&gt;count&lt;/c&gt;
Note that when the async is run it reflects the reader state at the time of running; multiple runs will
yield different results.
</summary>
</member>
<member name="M:Microsoft.FSharp.Control.AsyncStreamReader.Read(System.Char[],System.Int32,System.Int32)">
<summary>
Creates an async that reads all the charactes that are avilable in the stream up to &lt;c&gt;count&lt;/c characters and puts them
into &lt;c&gt;buffer&lt;/c&gt; starting at &lt;c&gt;index&lt;/c&gt;. The async returns the number of characters that are read.
Note that when the async is run it reflects the reader state at the time of running; multiple runs will
yield different results.
</summary>
</member>
<member name="M:Microsoft.FSharp.Control.AsyncStreamReader.Read">
<summary>
Creates an async that reads next character from the stream
Note that when the async is run it reflects the reader state at the time of running; multiple runs will
yield different results.
</summary>
</member>
<member name="M:Microsoft.FSharp.Control.AsyncStreamReader.Peek">
<summary>
Creates an async that produces next character from the stream without advancing the stream
Note that when the async is run it reflects the reader state at the time of running; multiple runs will
yield different results.
</summary>
</member>
<member name="M:Microsoft.FSharp.Control.AsyncStreamReader.DiscardBufferedData">
<summary>
. DiscardBufferedData tells StreamReader to throw away its internal
. buffer contents. This is useful if the user needs to seek on the
underlying stream to a known location then wants the StreamReader
to start reading from this new point. This method should be called
very sparingly, if ever, since it can lead to very poor performance.
However, it may be the only way of handling some scenarios where
users need to re-read the contents of a StreamReader a second time.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Control.AsyncStreamReader.#ctor(System.IO.Stream,System.Text.Encoding,System.Boolean,System.Int32)">
<summary>
Creates a new AsyncStreamReader for the given stream. The
character encoding is set by encoding and the buffer size,
in number of 16-bit characters, is set by bufferSize.
Note that detectEncodingFromByteOrderMarks is a very
loose attempt at detecting the encoding by looking at the first
3 bytes of the stream. It will recognize UTF-8, little endian
unicode, and big endian unicode text, but that&apos;s it. If neither
of those three match, it will use the Encoding you provided.
</summary>
</member>
<member name="T:Microsoft.FSharp.Control.AsyncStreamReader">
<summary>
Implements a TextReader-like API that asynchronously reads characters from
a byte stream in a particular encoding.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Control.FileExtensions">
</member>
<member name="T:Microsoft.FSharp.Control.StreamReaderExtensions">
</member>
<member name="T:Microsoft.FSharp.Control.WebClientExtensions">
</member>
<member name="T:Microsoft.FSharp.Control.WebRequestExtensions">
</member>
<member name="M:Microsoft.FSharp.Core.LazyModule.force``1(System.Lazy{``0})">
<summary>
See Lazy.Force
</summary>
</member>
<member name="T:Microsoft.FSharp.Core.LazyModule">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_UnaryPlus(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the given rational number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_UnaryNegation(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the negation of a rational number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Subtraction(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
Return the difference of two rational numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Multiply(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
Return the product of two rational numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_LessThanOrEqual(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
This operator is for use from other .NET languages
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_LessThan(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
This operator is for use from other .NET languages
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Inequality(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
This operator is for use from other .NET languages
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_GreaterThanOrEqual(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
This operator is for use from other .NET languages
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_GreaterThan(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
This operator is for use from other .NET languages
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Explicit(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the result of converting the given rational number to an integer
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Explicit(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the result of converting the given rational number to a big integer
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Explicit(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the result of converting the given rational number to a floating point number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Equality(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
This operator is for use from other .NET languages
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Division(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
Return the ratio of two rational numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.op_Addition(Microsoft.FSharp.Math.BigRational,Microsoft.FSharp.Math.BigRational)">
<summary>
Return the sum of two rational numbers
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.BigRational.Zero">
<summary>
Get zero as a rational number
</summary>
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Math.BigRational.Sign">
<summary>
Return the sign of a rational number; 0, +1 or -1
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.BigRational.One">
<summary>
Get one as a rational number
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.BigRational.Numerator">
<summary>
Return the numerator of the normalized rational number
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.BigRational.IsPositive">
<summary>
Return a boolean indicating if this rational number is strictly positive
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.BigRational.IsNegative">
<summary>
Return a boolean indicating if this rational number is strictly negative
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.BigRational.Denominator">
<summary>
Return the denominator of the normalized rational number
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.ToInt32(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the result of converting the given rational number to an integer
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.ToDouble(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the result of converting the given rational number to a floating point number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.ToBigInt(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the result of converting the given rational number to a big integer
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.PowN(Microsoft.FSharp.Math.BigRational,System.Int32)">
<summary>
Return the result of raising the given rational number to the given power
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.Parse(System.String)">
<summary>
Return the result of converting the string to a rational number
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.FromInt(System.Int32)">
<summary>
Return the result of converting the given integer to a rational number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.FromBigInt(System.Numerics.BigInteger)">
<summary>
Return the result of converting the given big integer to a rational number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.BigRational.Abs(Microsoft.FSharp.Math.BigRational)">
<summary>
Return the absolute value of a rational number
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.BigRational">
<summary>
The type of arbitrary-sized rational numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Complex.op_UnaryNegation(Microsoft.FSharp.Math.Complex)">
<summary>
Unary negation of a complex number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Complex.op_Subtraction(Microsoft.FSharp.Math.Complex,Microsoft.FSharp.Math.Complex)">
<summary>
Subtract one complex number from another
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Complex.op_Multiply(Microsoft.FSharp.Math.Complex,System.Double)">
<summary>
Multiply a complex number by a scalar
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Complex.op_Multiply(System.Double,Microsoft.FSharp.Math.Complex)">
<summary>
Multiply a scalar by a complex number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Complex.op_Multiply(Microsoft.FSharp.Math.Complex,Microsoft.FSharp.Math.Complex)">
<summary>
Multiply two complex numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Complex.op_Division(Microsoft.FSharp.Math.Complex,Microsoft.FSharp.Math.Complex)">
<summary>
Complex division of two complex numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Complex.op_Addition(Microsoft.FSharp.Math.Complex,Microsoft.FSharp.Math.Complex)">
<summary>
Add two complex numbers
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.r">
<summary>
The real part of a complex number
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.i">
<summary>
The imaginary part of a complex number
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.Zero">
<summary>
The complex number 0+0i
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.RealPart">
<summary>
The real part of a complex number
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.Phase">
<summary>
The polar-coordinate phase of a complex number
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.OneI">
<summary>
The complex number 0+1i
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.One">
<summary>
The complex number 1+0i
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.Magnitude">
<summary>
The polar-coordinate magnitude of a complex number
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.ImaginaryPart">
<summary>
The imaginary part of a complex number
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Complex.Conjugate">
<summary>
The conjugate of a complex number, i.e. x-yi
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.Complex.CreatePolar(System.Double,System.Double)">
<summary>
Create a complex number using magnitude/phase polar coordinates
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Complex.Create(System.Double,System.Double)">
<summary>
Create a complex number x+ij using rectangular coordinates
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.Complex.Abs(Microsoft.FSharp.Math.Complex)">
<summary>
Computes the absolute value of a complex number: e.g. Abs x+iy = sqrt(x**2.0 + y**2.0.)
Note: Complex.Abs(z) is the same as z.Magnitude
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.Complex">
<summary>
The type of complex numbers stored as pairs of 64-bit floating point numbers in rectangular coordinates
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
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</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
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</member>
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</member>
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</member>
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</member>
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</member>
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</member>
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</member>
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</member>
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</member>
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</member>
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</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.Item(System.Int32,System.Int32,`0)">
<summary>
Get the item at the given position in a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_UnaryPlus(Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Prefix &apos;+&apos; operator. A nop.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_UnaryNegation(Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Matrix negation.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_Subtraction(Microsoft.FSharp.Math.Matrix{`0},Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Point-wise subtraction of two matrices. An InvalidArgument exception will be
raised if the dimensions do not match.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_Multiply(`0,Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Multiply each element of a matrix by a scalar value
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_Multiply(Microsoft.FSharp.Math.Matrix{`0},`0)">
<summary>
Multiply each element of a matrix by the given scalar value
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_Multiply(Microsoft.FSharp.Math.Matrix{`0},Microsoft.FSharp.Math.Vector{`0})">
<summary>
Matrix-vector multiplication.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_Multiply(Microsoft.FSharp.Math.Matrix{`0},Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Matrix multiplication. An InvalidArgument exception will be
raised if the dimensions do not match.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_DotMultiply(Microsoft.FSharp.Math.Matrix{`0},Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Point-wise matrix multiplication. An InvalidArgument exception will be
raised if the dimensions do not match.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.op_Addition(Microsoft.FSharp.Math.Matrix{`0},Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Point-wise addition of two matrices. An InvalidArgument exception will be
raised if the dimensions do not match.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.Transpose">
<summary>
Get the transpose of a matrix.
</summary>
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.NumRows">
<summary>
Get the number of rows in a matrix
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.NumCols">
<summary>
Get the number of columns in a matrix
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.Norm">
<summary>
Returns sqrt(sum(norm(x)*(norm(x))) of all the elements of a matrix.
The element type of a matrix must have an associated instance of INormFloat&lt;&apos;T&gt; (see &lt;c&gt;GlobalAssociations&lt;/c&gt;) ((else NotSupportedException)).
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.NonZeroEntries">
<summary>
Return the non-zero entries of a sparse or dense matrix
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.Item(System.Int32,System.Int32)">
<summary>
Get the item at the given position in a matrix
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.IsSparse">
<summary>
Indicates if a matrix uses the sparse representation.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.IsDense">
<summary>
Indicates if a matrix uses the dense representation.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.InternalSparseValues">
<summary>
Get the internal array of values for a sparse matrix. This property
should only be used when interoperating with other matrix libraries.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.InternalSparseRowOffsets">
<summary>
Get the internal array of row offsets for a sparse matrix. This property
should only be used when interoperating with other matrix libraries.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.InternalSparseColumnValues">
<summary>
Get the internal array of column values for a sparse matrix. This property
should only be used when interoperating with other matrix libraries.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.InternalDenseValues">
<summary>
Get the internal array of values for a dense matrix. This property
should only be used when interoperating with other matrix libraries.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.ElementOps">
<summary>
Retrieve the dictionary of numeric operations associated with the element
type of this matrix. Accessing the property may raise an NotSupportedException if the element
type doesn&apos;t support any numeric operations. The object returned
may support additional numeric operations such as IFractional:
this can be determined by a dynamic type test against the object
returned.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.Dimensions">
<summary>
Get the number of (rows,columns) in a matrix
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Matrix`1.Diagonal">
<summary>
Get the main diagonal of a matrix, as a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.ToVector">
<summary>
Convert a matrix to a column vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.ToRowVector">
<summary>
Convert a matrix to a row vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.ToArray2D">
<summary>
Return a new array containing the elements of a matrix
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.SetSlice(Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Supports the slicing syntax &apos;A.[idx1..idx2,idx1..idx2] &lt;- B&apos;
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.Rows(System.Int32,System.Int32)">
<summary>
Select a range of rows from a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.Row(System.Int32)">
<summary>
Select a row from a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.Region(System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Select a region from a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.PermuteRows(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,System.Int32})">
<summary>
Permutes the rows of a matrix.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.PermuteColumns(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,System.Int32})">
<summary>
Permutes the columns of a matrix.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.GetSlice(Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32})">
<summary>
Supports the slicing syntax &apos;A.[idx1..idx2,idx1..idx2]&apos;
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.GetDiagonal(System.Int32)">
<summary>
Return the nth diagonal of a matrix, as a vector. Diagonal 0 is the primary
diagonal, positive diagonals are further to the upper-right of a matrix.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.Copy">
<summary>
Create a new matrix that is a copy of an array
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.Columns(System.Int32,System.Int32)">
<summary>
Select a range of columns from a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Matrix`1.Column(System.Int32)">
<summary>
Select a column from a matrix
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.Matrix`1">
<summary>
The type of matrices. The arithmetic operations on the element type are determined by inspection on the element type itself.
Two representations are supported: sparse and dense.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.Permutation">
<summary>
A permutation of a finite range of integers 0 .. N-1, represented by a mapping of index positions
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_UnaryPlus(Microsoft.FSharp.Math.RowVector{`0})">
<summary>
Return a row vector, unchanged
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_UnaryNegation(Microsoft.FSharp.Math.RowVector{`0})">
<summary>
Point-wise negation of a row vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_Subtraction(Microsoft.FSharp.Math.RowVector{`0},Microsoft.FSharp.Math.RowVector{`0})">
<summary>
Point-wise subtraction of two row vectors
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_Multiply(`0,Microsoft.FSharp.Math.RowVector{`0})">
<summary>
Multiply a scalar by a row vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_Multiply(Microsoft.FSharp.Math.RowVector{`0},`0)">
<summary>
Multiply a row vector by a scalar
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_Multiply(Microsoft.FSharp.Math.RowVector{`0},Microsoft.FSharp.Math.Matrix{`0})">
<summary>
Multiply a row vector by a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_Multiply(Microsoft.FSharp.Math.RowVector{`0},Microsoft.FSharp.Math.Vector{`0})">
<summary>
Multiply a row vector by a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_DotMultiply(Microsoft.FSharp.Math.RowVector{`0},Microsoft.FSharp.Math.RowVector{`0})">
<summary>
Point-wise multiplication of two row vectors
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.op_Addition(Microsoft.FSharp.Math.RowVector{`0},Microsoft.FSharp.Math.RowVector{`0})">
<summary>
Point-wise addition of two row vectors
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.RowVector`1.Transpose">
<summary>
Get the transpose of the row vector.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Math.RowVector`1.InternalValues">
<summary>
Get the underlying internal array of values for a vector. This property
should only be used when interoperating with other matrix libraries.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.ToArray">
<summary>
Return a new array containing a copy of the elements of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.SetSlice(Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Math.RowVector{`0})">
<summary>
Supports the slicing syntax &apos;rv.[idx1..idx2] &lt;- rv2&apos;
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.Permute(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,System.Int32})">
<summary>
Permute the elements of the row vector.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.GetSlice(Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32})">
<summary>
Supports the slicing syntax &apos;rv.[idx1..idx2]&apos;
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.RowVector`1.Copy">
<summary>
Create a new matrix that is a copy of a array
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.RowVector`1">
<summary>
The type of row vectors.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Vector`1.Item(System.Int32,`0)">
<summary>
Gets an item from a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.op_UnaryPlus(Microsoft.FSharp.Math.Vector{`0})">
<summary>
Return the input vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.op_UnaryNegation(Microsoft.FSharp.Math.Vector{`0})">
<summary>
Negate a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.op_Subtraction(Microsoft.FSharp.Math.Vector{`0},Microsoft.FSharp.Math.Vector{`0})">
<summary>
Subtract two vectors, pointwise
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.op_Multiply(Microsoft.FSharp.Math.Vector{`0},`0)">
<summary>
Multiply a vector by a scalar
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.op_Multiply(Microsoft.FSharp.Math.Vector{`0},Microsoft.FSharp.Math.RowVector{`0})">
<summary>
Multiply a column vector and a row vector to produce a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.op_Multiply(`0,Microsoft.FSharp.Math.Vector{`0})">
<summary>
Multiply each element of a vector by a scalar value.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.op_DotMultiply(Microsoft.FSharp.Math.Vector{`0},Microsoft.FSharp.Math.Vector{`0})">
<summary>
Point-wise multiplication of two vectors.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.op_Addition(Microsoft.FSharp.Math.Vector{`0},Microsoft.FSharp.Math.Vector{`0})">
<summary>
Add two vectors, pointwise
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Vector`1.Transpose">
<summary>
Get the transpose of a vector.
</summary>
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Math.Vector`1.NumRows">
<summary>
Gets the number of rows in a vector
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Vector`1.Norm">
<summary>
Computes the 2-norm of a vector: sqrt(x.Transpose*x).
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Vector`1.Length">
<summary>
Gets the number of entries in a vector
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Vector`1.Item(System.Int32)">
<summary>
Gets an item from a vector
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Vector`1.InternalValues">
<summary>
Get the underlying internal array of values for a vector. This property
should only be used when interoperating with other matrix libraries.
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.Vector`1.ElementOps">
<summary>
Gets the element operations for the element type of a vector, if any
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.ToArray">
<summary>
Return a new array containing a copy of the elements of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.SetSlice(Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Math.Vector{`0})">
<summary>
Supports the slicing syntax &apos;v.[idx1..idx2] &lt;- v2&apos;
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.Permute(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,System.Int32})">
<summary>
Permute the elements of a vector.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.GetSlice(Microsoft.FSharp.Core.FSharpOption{System.Int32},Microsoft.FSharp.Core.FSharpOption{System.Int32})">
<summary>
Supports the slicing syntax &apos;v.[idx1..idx2]&apos;
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.Vector`1.Copy">
<summary>
Create a new matrix that is a copy of a array
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.Vector`1">
<summary>
The type of column vectors. The arithmetic operations on the element type are determined by inspection
on the element type itself
</summary>
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Math.complex">
<summary>
The type of complex numbers
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.matrix">
<summary>
The type of floating point matrices
</summary>
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Math.rowvec">
<summary>
The type of floating point row vectors
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.vector">
<summary>
The type of floating point column vectors
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.tan(Microsoft.FSharp.Math.Complex)">
<summary>
Tagent
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.cos(Microsoft.FSharp.Math.Complex)">
<summary>
Cosine
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.sin(Microsoft.FSharp.Math.Complex)">
<summary>
Sine
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.sqrt(Microsoft.FSharp.Math.Complex)">
<summary>
sqrt(x) and 0 &lt;= phase(x) &lt; pi
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.log(Microsoft.FSharp.Math.Complex)">
<summary>
log(x) is natural log (base e)
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.exp(Microsoft.FSharp.Math.Complex)">
<summary>
exp(x) = e^x
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.ComplexModule.pi">
<summary>
pi
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.muls(Microsoft.FSharp.Math.Complex,System.Double)">
<summary>
Multiply a complex number by a scalar
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.smul(System.Double,Microsoft.FSharp.Math.Complex)">
<summary>
Multiply a scalar by a complex number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.neg(Microsoft.FSharp.Math.Complex)">
<summary>
Unary negation of a complex number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.div(Microsoft.FSharp.Math.Complex,Microsoft.FSharp.Math.Complex)">
<summary>
Complex division of two complex numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.mul(Microsoft.FSharp.Math.Complex,Microsoft.FSharp.Math.Complex)">
<summary>
Multiply two complex numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.sub(Microsoft.FSharp.Math.Complex,Microsoft.FSharp.Math.Complex)">
<summary>
Subtract one complex number from another
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.add(Microsoft.FSharp.Math.Complex,Microsoft.FSharp.Math.Complex)">
<summary>
Add two complex numbers
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.ComplexModule.onei">
<summary>
The complex number 0+1i
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.ComplexModule.one">
<summary>
The complex number 1+0i
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.ComplexModule.zero">
<summary>
The complex number 0+0i
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.conjugate(Microsoft.FSharp.Math.Complex)">
<summary>
The conjugate of a complex number, i.e. x-yi
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.cis(System.Double)">
<summary>
A complex of magnitude 1 and the given phase and , i.e. cis x = mkPolar 1.0 x
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.mkPolar(System.Double,System.Double)">
<summary>
Create a complex number using magnitude/phase polar coordinates
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.imagPart(Microsoft.FSharp.Math.Complex)">
<summary>
The imaginary part of a complex number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.realPart(Microsoft.FSharp.Math.Complex)">
<summary>
The real part of a complex number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.phase(Microsoft.FSharp.Math.Complex)">
<summary>
The polar-coordinate phase of a complex number
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.ComplexModule.magnitude(Microsoft.FSharp.Math.Complex)">
<summary>
The polar-coordinate magnitude of a complex number
</summary>
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Math.ComplexModule">
</member>
<member name="M:Microsoft.FSharp.Math.ComplexTopLevelOperators.complex(System.Double,System.Double)">
<summary>
Constructs a complex number from both the real and imaginary part.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.ComplexTopLevelOperators">
</member>
<member name="M:Microsoft.FSharp.Math.GlobalAssociations.RegisterNumericAssociation``1(Microsoft.FSharp.Math.INumeric{``0})">
<summary>
Record an AppDomain-wide association between the given type and the given dictionary of
numeric operations. Raise an error if an existing association already exists.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.GlobalAssociations.GetNumericAssociation``1">
<summary>
Attempt to determine a numeric association for the given type, i.e. a registered dictionary of
numeric operations. The interface can be queried dynamically for additional functionality in the numerics
hierarchy.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.GlobalAssociations">
<summary>
Associations are a way of associating dictionaries of
operations with given types at runtime. Associations are global to a
.NET application domain. Once specified an association may not be deleted
or modified.
In this release the system of associations is simply
limited to a registry of types that support dictionaries (i.e. interface objects)
of numeric operations. The following types are pre-registered with associated numeric
operations: float, int32, int64, bigint, float32, Complex, bignum. Other types must be
registered explicitly by user code.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Math.Instances">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.inplaceSub(Microsoft.FSharp.Math.Matrix{System.Double},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
In-place subtraction, mutating the first matrix argument.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.inplaceAdd(Microsoft.FSharp.Math.Matrix{System.Double},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
In-place addition, mutating the first matrix argument.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.copy(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Create a new matrix that is a copy of the given array
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.mapi(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Double}}},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Map the given indexed function over each element of a matrix, producing a new matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.map(Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Double},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Map a function over each element of a matrix, producing a new matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.foldRow``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,``0}},``0,Microsoft.FSharp.Math.Matrix{System.Double},System.Int32)">
<summary>
Fold a function down a particular row of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.foldCol``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,``0}},``0,Microsoft.FSharp.Math.Matrix{System.Double},System.Int32)">
<summary>
Fold a function along a particular column of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.foldByRow``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,``0}},Microsoft.FSharp.Math.Vector{``0},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Fold a function along each row of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.foldByCol``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,``0}},Microsoft.FSharp.Math.RowVector{``0},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Fold a function down each column of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.foldi``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,``0}}}},``0,Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Fold an indexed function over all elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.fold``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,``0}},``0,Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Fold a function over all elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.existsi(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Boolean}}},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Check if a predicate holds for at least one element of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.foralli(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Boolean}}},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Check if a predicate holds for all elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.exists(Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Boolean},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Check if a predicate holds for at least one element of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.forall(Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Boolean},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Check if a predicate holds for all elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.norm(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
sqrt(sum(x*x)) of all the elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.prod(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Multiply all the elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.sum(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Sum all the elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.randomize(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Generate a new matrix of the same size as the input with random entries
drawn from the range 0..aij. Random numbers are generated using a globally
shared System.Random instance with the initial seed 99.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.trace(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Sum of the diagonal elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.transpose(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Transpose of a matrix. Use also m.Transpose
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.cptPow(Microsoft.FSharp.Math.Matrix{System.Double},System.Double)">
<summary>
Point-wise exponential of a matrix.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.dot(Microsoft.FSharp.Math.Matrix{System.Double},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Dot product
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.add(Microsoft.FSharp.Math.Matrix{System.Double},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Add two matrices (operator +)
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.cptMin(Microsoft.FSharp.Math.Matrix{System.Double},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Point-wise minimum element of two matrices
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.cptMax(Microsoft.FSharp.Math.Matrix{System.Double},Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Point-wise maximum element of two matrices
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.toDense(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Ensure that a matrix uses dense representation
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.toVector(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Return the first column of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.toRowVector(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Return the first row of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.toScalar(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Return the element at row 0, column 0 of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.ofVector(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Create a matrix with one column from the given vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.ofRowVector(Microsoft.FSharp.Math.RowVector{System.Double})">
<summary>
Create a matrix with one row from the given row vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.ofScalar(System.Double)">
<summary>
Create a 1x1 matrix containing the given value
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.toArray2D(Microsoft.FSharp.Math.Matrix{System.Double})">
<summary>
Return a new array containing the elements of the given matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.ofArray2D(System.Double[0:,0:])">
<summary>
Create a matrix from the given data
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.ofSeq``1(System.Collections.Generic.IEnumerable{``0})">
<summary>
Create a matrix from the given data
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.ofList(Microsoft.FSharp.Collections.FSharpList{Microsoft.FSharp.Collections.FSharpList{System.Double}})">
<summary>
Create a matrix from the given data
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.initDiagonal(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Create a square matrix with a vector lying on diagonal
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.identity(System.Int32)">
<summary>
Create a square matrix with the constant 1.0 lying on diagonal
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.zero(System.Int32,System.Int32)">
<summary>
Create a matrix with all entries zero
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.initSparse(System.Int32,System.Int32,System.Collections.Generic.IEnumerable{System.Tuple`3{System.Int32,System.Int32,System.Double}})">
<summary>
Create a sparse representation matrix with the given entries. Not all
operations are available for sparse matrices, and mutation is not permitted.
If an operation on sparse matrices raises a runtime exception then consider
converting to a dense matrix using to_dense.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.initDense(System.Int32,System.Int32,System.Collections.Generic.IEnumerable{System.Tuple`3{System.Int32,System.Int32,System.Double}})">
<summary>
Create a dense representation matrix with the given entries.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.create(System.Int32,System.Int32,System.Double)">
<summary>
Create a matrix with all entries the given constant
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.set(Microsoft.FSharp.Math.Matrix{System.Double},System.Int32,System.Int32,System.Double)">
<summary>
Set an element of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.get(Microsoft.FSharp.Math.Matrix{System.Double},System.Int32,System.Int32)">
<summary>
Get an element of a matrix
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
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</member>
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</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.inplaceSub``1(Microsoft.FSharp.Math.Matrix{``0},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Subtract the second matrix from the first, by mutating the first
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.inplaceAdd``1(Microsoft.FSharp.Math.Matrix{``0},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Add the second matrix to the first by, mutating the first
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.mapi``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}}},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Map the given position-indexed function over a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.map``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,``0},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Map a function over a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.copy``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Create a new matrix that is a copy of the given array
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.existsi``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean}}},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Return true if an indexed predicate returns true for some value in a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.foralli``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean}}},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Return true if an indexed predicate returns true for all values in a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.exists``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Return true if a predicate returns true for some value in a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.forall``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Return true if a predicate returns true for all values in a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.foldi``2(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``0}}}},``0,Microsoft.FSharp.Math.Matrix{``1})">
<summary>
Fold an indexed function over all elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.fold``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``0}},``0,Microsoft.FSharp.Math.Matrix{``1})">
<summary>
Fold a function over all elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.norm``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Returns sqrt(sum(norm(x)*(norm(x))) of all the elements of a matrix.
The element type of a matrix must have an associated instance of INormFloat&lt;&apos;T&gt; (see &lt;c&gt;GlobalAssociations&lt;/c&gt;) ((else NotSupportedException)).
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.prod``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Compute the product of the elements in a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.sum``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Compute the sum of the elements in a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.trace``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Compute the sum of the diagonal of a square matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.transpose``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Return a new matrix which is the transpose of the input matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.dot``1(Microsoft.FSharp.Math.Matrix{``0},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Sum of the point-wise multiple of the two matrices.
The element type of a matrix must have an associated instance of INumeric&lt;&apos;T&gt; (see &lt;c&gt;GlobalAssociations&lt;/c&gt;) ((else NotSupportedException)).
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.cptMin``1(Microsoft.FSharp.Math.Matrix{``0},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Take the pointwise maximum of two matrices
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.cptMax``1(Microsoft.FSharp.Math.Matrix{``0},Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Take the pointwise maximum of two matrices
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.initDiagonal``1(Microsoft.FSharp.Math.Vector{``0})">
<summary>
Create a matrix containing the given vector along the diagonal.
The element type of a matrix must have an associated instance of INumeric&lt;&apos;T&gt; (see &lt;c&gt;GlobalAssociations&lt;/c&gt;) ((else NotSupportedException)).
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.identity``1(System.Int32)">
<summary>
Create a square matrix with the one for the element type lying on diagonal
The element type of a matrix must have an associated instance of INumeric&lt;&apos;T&gt; (see &lt;c&gt;GlobalAssociations&lt;/c&gt;) ((else NotSupportedException)).
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.zero``1(System.Int32,System.Int32)">
<summary>
Create a matrix containing the zero element at each index.
The element type of a matrix must have an associated instance of INumeric&lt;&apos;T&gt; (see &lt;c&gt;GlobalAssociations&lt;/c&gt;) ((else NotSupportedException)).
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.initNumeric``1(System.Int32,System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Math.INumeric{``0},Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,``0}}})">
<summary>
Create a matrix using a function to compute the item at each index.
The element type of a matrix must have an associated instance of INumeric&lt;&apos;T&gt; (see &lt;c&gt;GlobalAssociations&lt;/c&gt;) ((else NotSupportedException)).
The function is passed the dictionary of associated operations in addition to the index pair.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.init``1(System.Int32,System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,``0}})">
<summary>
Create a matrix using a function to compute the item at each index.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.toVector``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Extract the first column of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.toRowVector``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Extract the first row of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.toScalar``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Get the element at column zero, row zero
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.ofVector``1(Microsoft.FSharp.Math.Vector{``0})">
<summary>
Create a matrix from a column vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.ofRowVector``1(Microsoft.FSharp.Math.RowVector{``0})">
<summary>
Create a matrix from a row vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.ofScalar``1(``0)">
<summary>
Create a 1x1 matrix containing the given value
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.initSparse``1(System.Int32,System.Int32,System.Collections.Generic.IEnumerable{System.Tuple`3{System.Int32,System.Int32,``0}})">
<summary>
Create a sparse matrix from the given sequence of elements
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.initDense``1(System.Int32,System.Int32,System.Collections.Generic.IEnumerable{System.Tuple`3{System.Int32,System.Int32,``0}})">
<summary>
Create a dense matrix from the given sequence of elements
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.create``1(System.Int32,System.Int32,``0)">
<summary>
Create a matrix containing the given value at every element.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.toArray2D``1(Microsoft.FSharp.Math.Matrix{``0})">
<summary>
Return a new array containing the elements of the given matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.ofArray2D``1(``0[0:,0:])">
<summary>
Create a matrix from the given data
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.ofSeq``2(System.Collections.Generic.IEnumerable{``0})">
<summary>
Create a matrix from the given data
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.ofList``1(Microsoft.FSharp.Collections.FSharpList{Microsoft.FSharp.Collections.FSharpList{``0}})">
<summary>
Create a matrix from the given data
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.set``1(Microsoft.FSharp.Math.Matrix{``0},System.Int32,System.Int32,``0)">
<summary>
Set an element in a matrix. The indexes are given in row/column order.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixModule.Generic.get``1(Microsoft.FSharp.Math.Matrix{``0},System.Int32,System.Int32)">
<summary>
Get an element from a matrix. The indexes are given in row/column order.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.MatrixModule.Generic">
<summary>
Operations to manipulate matrix types carrying
arbitrary element types. The names and types of the operations match those
in the containing module Math.Matrix.
The numeric operations on the element type (add, zero etc.) are inferred from the type
argument itself. That is, for some operations
the element type of a matrix must have an associated instance of INumeric&lt;&apos;T&gt;
or some more specific numeric association (see &lt;c&gt;GlobalAssociations&lt;/c&gt;) ((else NotSupportedException)).
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.MatrixModule">
<summary>
Operations to manipulate floating
point matrices. The submodule &lt;c&gt;Matrix.Generic&lt;/c&gt; contains a
matching set of operations to manipulate matrix types carrying
arbitrary element types.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixTopLevelOperators.rowvec(System.Collections.Generic.IEnumerable{System.Double})">
<summary>
Builds a (row) vector from a sequence of floats.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixTopLevelOperators.vector(System.Collections.Generic.IEnumerable{System.Double})">
<summary>
Builds a (column) vector from a sequence of floats.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.MatrixTopLevelOperators.matrix``1(System.Collections.Generic.IEnumerable{``0})">
<summary>
Builds a matrix from a sequence of sequence of floats.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.MatrixTopLevelOperators">
</member>
<member name="M:Microsoft.FSharp.Math.Measure.nanf``1">
<summary>Version of <c>System.Single.NaN</c> that is generic in its units-of-measure</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Measure.infinityf``1">
<summary>Version of <c>System.Single.PositiveInfinity</c> that is generic in its units-of-measure</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Measure.nan``1">
<summary>Version of <c>System.Double.NaN</c> that is generic in its units-of-measure</summary>
</member>
<member name="M:Microsoft.FSharp.Math.Measure.infinity``1">
<summary>Version of <c>System.Double.PositiveInfinity</c> that is generic in its units-of-measure</summary>
</member>
<member name="T:Microsoft.FSharp.Math.Measure">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Math.NumericLiteralN">
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Math.PermutationModule.identity">
<summary>
The identity permutation over any size
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.PermutationModule.rotation(System.Int32,System.Int32)">
<summary>
Return a permutation that rotates right by the given distance. If the distance
is negative then a left rotation results.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.PermutationModule.reversal(System.Int32)">
<summary>
Return a permutation that, when applied, maps index 0 to size-1, size-1 to 0 etc.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.PermutationModule.swap(System.Int32,System.Int32)">
<summary>
Return a swaps the given two elements over any size
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.PermutationModule.ofPairs(System.Collections.Generic.IEnumerable{System.Tuple`2{System.Int32,System.Int32}})">
<summary>
Create a permutation by specifying (source,destination) index pairs. For example,
Permutation(3,[ (0,2);(1,0); (2,1) ]) specifies a permutation that rotates
all elements left one place. Not all elements need be given, e.g.
Permutation(5,[ (1,2);(2,1) |]) specifies a permutation that swaps elements at indexes
1 and 2.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.PermutationModule.ofArray(System.Int32[])">
<summary>
Create a permutation by specifying the result of permuting [| 0 .. n-1 |]. For example,
Permutation.ofArray [| 1;2;0 |] specifies a permutation that rotates all elements right one place.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.PermutationModule">
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.u">
<summary>
Unified atomic mass unit
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.eV">
<summary>
Electron volt
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.sigma">
<summary>
Stefan-Boltzmann constant
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.k">
<summary>
Boltzmann constant R/N_A
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.R">
<summary>
Molar gas constant
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.F">
<summary>
Faraday constant
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.N_A">
<summary>
Avogadro constant
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.R_inf">
<summary>
Rydberg constant
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.alpha">
<summary>
Fine-structure constant
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.m_p">
<summary>
Proton mass
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.m_e">
<summary>
Electron mass
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.G0">
<summary>
Conductance quantum 2e^2/h
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.Phi0">
<summary>
Magnetic flux quantum h/2e
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.e">
<summary>
Elementary charge
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.hbar">
<summary>
Dirac constant, also known as the reduced Planck constant = h/2pi
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.h">
<summary>
Planck constant
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.G">
<summary>
Newtonian constant of gravitation
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.epsilon0">
<summary>
electric constant = 1/(mu0 c^2)
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.mu0">
<summary>
magnetic constant
</summary>
</member>
<member name="P:Microsoft.FSharp.Math.PhysicalConstants.c">
<summary>
speed of light in vacuum
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.PhysicalConstants">
<summary>
Fundamental physical constants, with units-of-measure
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.toArray(Microsoft.FSharp.Math.RowVector{System.Double})">
<summary>
Return a new array containing a copy of the elements of the given vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.ofArray(System.Double[])">
<summary>
Create a vector from an array of double precision floats
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.ofSeq(System.Collections.Generic.IEnumerable{System.Double})">
<summary>
Create a vector from a sequence of numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.ofList(Microsoft.FSharp.Collections.FSharpList{System.Double})">
<summary>
Create a vector from a list of numbers
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.zero(System.Int32)">
<summary>
Return a vector of the given length where every entry is zero.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.init(System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,System.Double})">
<summary>
Create by comprehension
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.create(System.Int32,System.Double)">
<summary>
Create by constant initialization
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.length(Microsoft.FSharp.Math.RowVector{System.Double})">
<summary>
Get the dimensions (number of rows) of a column rowvec.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.set(Microsoft.FSharp.Math.RowVector{System.Double},System.Int32,System.Double)">
<summary>
Set an element of a column rowvec
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.get(Microsoft.FSharp.Math.RowVector{System.Double},System.Int32)">
<summary>
Get an element of a column vector
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.toArray``1(Microsoft.FSharp.Math.RowVector{``0})">
<summary>
Return a new array containing a copy of the elements of the given vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.ofArray``1(``0[])">
<summary>
Create a row vector from an array of elements
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.ofSeq``1(System.Collections.Generic.IEnumerable{``0})">
<summary>
Create a row vector from a sequence of elements
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.ofList``1(Microsoft.FSharp.Collections.FSharpList{``0})">
<summary>
Create a row vector from a list of elements
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.zero``1(System.Int32)">
<summary>
Return a vector of the given length where every entry is zero.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.create``1(System.Int32,``0)">
<summary>
Create by constant initialization
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.init``1(System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,``0})">
<summary>
Create by comprehension
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.transpose``1(Microsoft.FSharp.Math.RowVector{``0})">
<summary>
Transpose the row vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.length``1(Microsoft.FSharp.Math.RowVector{``0})">
<summary>
Get the number of rows in a column vector.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.set``1(Microsoft.FSharp.Math.RowVector{``0},System.Int32,``0)">
<summary>
Set an element in a column vector.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.RowVectorModule.Generic.get``1(Microsoft.FSharp.Math.RowVector{``0},System.Int32)">
<summary>
Get an element from a column vector.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.RowVectorModule.Generic">
<summary>
Operations to manipulate row vectors types carrying
arbitrary element types.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.RowVectorModule">
<summary>
Operations to manipulate floating
point row vectors. These are included for completeness and are
nearly always transposed to column vectors.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.kat">
<summary>
katal, SI unit of catalytic activity
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.Sv">
<summary>
sievert, SI unit of does equivalent
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.Gy">
<summary>
gray, SI unit of absorbed dose
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.Bq">
<summary>
becquerel, SI unit of activity referred to a radionuclide
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.lx">
<summary>
lux, SI unit of illuminance
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.lm">
<summary>
lumen, SI unit of luminous flux
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.H">
<summary>
henry, SI unit of inductance
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.T">
<summary>
tesla, SI unit of magnetic flux density
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.Wb">
<summary>
weber, SI unit of magnetic flux
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.S">
<summary>
siemens, SI unit of electric conductance
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.ohm">
<summary>
ohm, SI unit of electric resistance
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.F">
<summary>
farad, SI unit of capacitance
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.V">
<summary>
volt, SI unit of electric potential difference, electromotive force
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.C">
<summary>
coulomb, SI unit of electric charge, amount of electricity
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.W">
<summary>
watt, SI unit of power, radiant flux
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.J">
<summary>
joule, SI unit of energy, work, amount of heat
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.Pa">
<summary>
pascal, SI unit of pressure, stress
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.N">
<summary>
newton, SI unit of force
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.Hz">
<summary>
hertz, SI unit of frequency
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.cd">
<summary>
candela, SI unit of luminous intensity
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.mol">
<summary>
mole, SI unit of amount of substance
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.K">
<summary>
kelvin, SI unit of thermodynamic temperature
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.A">
<summary>
ampere, SI unit of electric current
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.s">
<summary>
second, SI unit of time
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.kg">
<summary>
kilogram, SI unit of mass
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule.m">
<summary>
metre (or meter), SI unit of length
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.SIModule">
<summary>
The International System of Units (SI)
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.mapi(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Double}},Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Map an indexed function over each element of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.map(Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Double},Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Map a function over each element of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.copy(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Copy a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.foldi``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,``0}}},``0,Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Fold an indexed function over all elements of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.fold``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,``0}},``0,Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Fold a function over all elements of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.existsi(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Boolean}},Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Return true if an indexed predicate returns true for some value in a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.foralli(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Boolean}},Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Return true if an indexed predicate returns true for all values in a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.exists(Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Boolean},Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Return true if a predicate returns true for some value in a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.forall(Microsoft.FSharp.Core.FSharpFunc`2{System.Double,System.Boolean},Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Return true if a predicate returns true for all values in a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.norm(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Computes the 2-norm of a vector: sqrt(x.Transpose*x).
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.prod(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Multiply all the elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.sum(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Sum all the elements of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.transpose(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Transpose of a matrix. Use also m.Transpose
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.cptPow(Microsoft.FSharp.Math.Vector{System.Double},System.Double)">
<summary>
Point-wise exponential of a vector.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.dot(Microsoft.FSharp.Math.Vector{System.Double},Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Dot product
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.range(System.Int32,System.Int32)">
<summary>
Create a vector that represents a integral mesh over the given range
e.g. range 1 5 = vector [ 1.;2.;3.;4.;5. ]
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.rangef(System.Double,System.Double,System.Double)">
<summary>
Create a vector that represents a mesh over the given range
e.g. rangef (-1.0) 0.5 1.0 = vector [ -1.0; -0.5; 0.0; 0.5; 1.0]
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.zero(System.Int32)">
<summary>
Return a vector of the given length where every entry is zero.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.create(System.Int32,System.Double)">
<summary>
Generate a vector of the given length where each entry contains the given value
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.ofScalar(System.Double)">
<summary>
Create a 1-element vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.toArray(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Return a new array containing a copy of the elements of the given vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.ofArray(System.Double[])">
<summary>
Create a vector from an array of double precision floats
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.ofSeq(System.Collections.Generic.IEnumerable{System.Double})">
<summary>
Create a vector from a sequence of numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.ofList(Microsoft.FSharp.Collections.FSharpList{System.Double})">
<summary>
Create a vector from a list of numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.init(System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,System.Double})">
<summary>
Create a vector of a fixed length using a function to compute the initial element values
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.length(Microsoft.FSharp.Math.Vector{System.Double})">
<summary>
Get the dimensions (number of rows) of a column vector. Identical to &lt;c&gt;nrows&lt;/c&gt;
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.set(Microsoft.FSharp.Math.Vector{System.Double},System.Int32,System.Double)">
<summary>
Set an element of a column vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.get(Microsoft.FSharp.Math.Vector{System.Double},System.Int32)">
<summary>
Get an element of a column vector
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.mapi``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,``0}},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Map an indexed function over each element of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.map``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,``0},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Map a function over each element of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.copy``1(Microsoft.FSharp.Math.Vector{``0})">
<summary>
Copy the vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.foldi``2(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``0}}},``0,Microsoft.FSharp.Math.Vector{``1})">
<summary>
Fold an indexed function over all elements of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.fold``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,``0}},``0,Microsoft.FSharp.Math.Vector{``1})">
<summary>
Fold a function over all elements of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.existsi``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean}},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Return true if an indexed predicate returns true for some value in a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.foralli``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean}},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Return true if an indexed predicate returns true for all values in a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.exists``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Return true if a predicate returns true for some value in a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.forall``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,System.Boolean},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Return true if a predicate returns true for all values in a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.norm``1(Microsoft.FSharp.Math.Vector{``0})">
<summary>
Computes the 2-norm of a vector: sqrt(x.Transpose*x).
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.prod``1(Microsoft.FSharp.Math.Vector{``0})">
<summary>
Multiply all the elements of a matrix
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.sum``1(Microsoft.FSharp.Math.Vector{``0})">
<summary>
Sum all the elements of a vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.dot``1(Microsoft.FSharp.Math.Vector{``0},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Dot product
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.cptMin``1(Microsoft.FSharp.Math.Vector{``0},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Take the pointwise minimum of two vectors
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.cptMax``1(Microsoft.FSharp.Math.Vector{``0},Microsoft.FSharp.Math.Vector{``0})">
<summary>
Take the pointwise maximum of two vectors
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.zero``1(System.Int32)">
<summary>
Return a vector of the given length where every entry is zero.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.create``1(System.Int32,``0)">
<summary>
Generate a vector of the given length where each entry contains the given value
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.toArray``1(Microsoft.FSharp.Math.Vector{``0})">
<summary>
Return a new array containing a copy of the elements of the given vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.ofArray``1(``0[])">
<summary>
Create a vector from an array of elements
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.ofScalar``1(``0)">
<summary>
Create a 1-element vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.ofSeq``1(System.Collections.Generic.IEnumerable{``0})">
<summary>
Create a vector from a sequence of numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.ofList``1(Microsoft.FSharp.Collections.FSharpList{``0})">
<summary>
Create a vector from a list of numbers
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.initNumeric``1(System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Math.INumeric{``0},Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,``0}})">
<summary>
Creation: useful when the element type has associated operations.
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.init``1(System.Int32,Microsoft.FSharp.Core.FSharpFunc`2{System.Int32,``0})">
<summary>
Creation: general
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.length``1(Microsoft.FSharp.Math.Vector{``0})">
<summary>
Get the dimensions (number of rows) of a column vector. Identical to &lt;c&gt;nrows&lt;/c&gt;
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.set``1(Microsoft.FSharp.Math.Vector{``0},System.Int32,``0)">
<summary>
Set an element of a column vector
</summary>
</member>
<member name="M:Microsoft.FSharp.Math.VectorModule.Generic.get``1(Microsoft.FSharp.Math.Vector{``0},System.Int32)">
<summary>
Get an element of a column vector
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.VectorModule.Generic">
<summary>
Operations to manipulate column vectors carrying
arbitrary element types.
</summary>
</member>
<member name="T:Microsoft.FSharp.Math.VectorModule">
<summary>
Operations to manipulate floating
point column vectors. The submodule VectorOps.Generic contains a
matching set of operations to manipulate column vectors carrying
arbitrary element types.
</summary>
</member>
<member name="T:Microsoft.FSharp.NativeInterop.CMatrix`1">
<summary>
See NativeArray2
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.FortranMatrix`1.Item(System.Int32,System.Int32,`0)">
<summary>
Get or set an entry in the array
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.NativeInterop.FortranMatrix`1.NativeTranspose">
<summary>
View a FortranMatrix as a CMatrix. Doesn&apos;t actually allocate
a new matirx - just gives a different label to the same bits, and swaps the
row/column count information associated with the bits.
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.FortranMatrix`1.Item(System.Int32,System.Int32)">
<summary>
Get or set an entry in the array
</summary>
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.NativeInterop.FortranMatrix`1">
<summary>
This type wraps a pointer to a blob of unmanaged memory assumed to contain
a Fortran-style column major two-dimensional matrix of items compatible with the (presumably blittable)
type &apos;T. The blob of memory must be allocated and managed externally,
e.g. by a computation routine written in C.
All operations on this type are marked inlined
because the code used to implement the operations is not verifiable.
Any code that uses these operations will be unverifiable and may
cause memory corruption if not used with extreme care.
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray2`1.Item(System.Int32,System.Int32,`0)">
<summary>
Get or set an entry in the array
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray2`1.Ptr">
<summary>
Pointer to the C-style row major two-dimensional array
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray2`1.NumRows">
<summary>
Get the number of rows of the native array
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray2`1.NumCols">
<summary>
Get the number of columns of the native array
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray2`1.NativeTranspose">
<summary>
View a CMatrix as a FortranMatrix. Doesn&apos;t actually allocate
a new matirx - just gives a different label to the same bits, and swaps the
row/column count information associated with the bits.
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray2`1.Item(System.Int32,System.Int32)">
<summary>
Get or set an entry in the array
</summary>
</member>
<member name="M:Microsoft.FSharp.NativeInterop.NativeArray2`1.#ctor(`0*,System.Int32,System.Int32)">
<summary>
Creates a C-style row major two-dimensional array from a native pointer, the number of rows and the number of columns.
Nothing is actually copied.
</summary>
</member>
<member name="T:Microsoft.FSharp.NativeInterop.NativeArray2`1">
<summary>
This type wraps a pointer to a blob of unmanaged memory assumed to contain
a C-style row major two-dimensional matrix of items compatible with the (presumably blittable)
type &apos;T. The blob of memory must be allocated and managed externally,
e.g. by a computation routine written in C.
All operations on this type are marked inlined
because the code used to implement the operations is not verifiable.
Any code that uses these operations will be unverifiable and may
cause memory corruption if not used with extreme care.
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray`1.Item(System.Int32,`0)">
<summary>
Get or set an entry in the array
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray`1.Ptr">
<summary>
Pointer to the C-style one-dimensional array
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray`1.Length">
<summary>
Length of the C-style one-dimensional array
</summary>
</member>
<member name="P:Microsoft.FSharp.NativeInterop.NativeArray`1.Item(System.Int32)">
<summary>
Get or set an entry in the array
</summary>
</member>
<member name="M:Microsoft.FSharp.NativeInterop.NativeArray`1.#ctor(`0*,System.Int32)">
<summary>
Creates a C-style one dimensional array from a native pointer and the length of the array
Nothing is actually copied.
</summary>
</member>
<member name="T:Microsoft.FSharp.NativeInterop.NativeArray`1">
<summary>
This type wraps a pointer to a blob of unmanaged memory assumed to contain
a C-style one-dimensional array of items compatible with the (presumably blittable)
type &apos;T. The blob of memory must be allocated and managed externally,
e.g. by a computation routine written in C.
All operations on this type are marked inlined
because the code used to implement the operations is not verifiable.
Any code that uses these operations will be unverifiable and may
cause memory corruption if not used with extreme care.
</summary>
</member>
<member name="M:Microsoft.FSharp.NativeInterop.PinnedArray2`1.of_array2D(`0[0:,0:])">
<summary>
For native interop. Pin the given object
</summary>
</member>
<member name="M:Microsoft.FSharp.NativeInterop.PinnedArray2`1.of_array2(`0[0:,0:])">
<summary>
For native interop. Pin the given object
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.NativeInterop.PinnedArray2`1">
<summary>
Represents a pinned handle to a structure with an underlying 2D array, i.e. an underlying NativeArray2.
Used when interfacing with native code math libraries such as LAPACK.
</summary>
</member>
<member name="M:Microsoft.FSharp.NativeInterop.PinnedArray`1.of_array(`0[])">
<summary>
For native interop. Pin the given object
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.NativeInterop.PinnedArray`1">
<summary>
Represents a pinned handle to a structure with an underlying 1D array, i.e. an underlying NativeArray.
Used when interfacing with native code math libraries such as LAPACK.
</summary>
</member>
<member name="T:Microsoft.FSharp.NativeInterop.NativArrayExtensionsForMatrix">
</member>
<member name="M:Microsoft.FSharp.NativeInterop.RefModule.pin``2(Microsoft.FSharp.Core.FSharpRef{``0},Microsoft.FSharp.Core.FSharpFunc`2{``0*,``1})">
<summary>
Pin the given ref for the duration of a single call to the given function. A native pointer to
the contents of the ref is passed to the given function. Cleanup the GCHandle associated with the
pin when the function completes, even if an exception is raised.
</summary>
</member>
<member name="T:Microsoft.FSharp.NativeInterop.RefModule">
</member>
<member name="P:Microsoft.FSharp.Text.ArgInfo.Name">
<summary>
Return the name of the argument
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.ArgInfo.HelpText">
<summary>
Return the usage help associated with the argument
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.ArgInfo.ArgType">
<summary>
Return the argument type and action of the argument
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Text.ArgParser.Usage(System.Collections.Generic.IEnumerable{Microsoft.FSharp.Text.ArgInfo},Microsoft.FSharp.Core.FSharpOption{System.String})">
<summary>
Prints the help for each argument.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.ArgParser.ParsePartial(Microsoft.FSharp.Core.FSharpRef{System.Int32},System.String[],System.Collections.Generic.IEnumerable{Microsoft.FSharp.Text.ArgInfo},Microsoft.FSharp.Core.FSharpOption{Microsoft.FSharp.Core.FSharpFunc`2{System.String,Microsoft.FSharp.Core.Unit}},Microsoft.FSharp.Core.FSharpOption{System.String})">
<summary>
Parse some of the arguments given by &apos;argv&apos;, starting at the given position
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.ArgParser.Parse(System.Collections.Generic.IEnumerable{Microsoft.FSharp.Text.ArgInfo},Microsoft.FSharp.Core.FSharpOption{Microsoft.FSharp.Core.FSharpFunc`2{System.String,Microsoft.FSharp.Core.Unit}},Microsoft.FSharp.Core.FSharpOption{System.String})">
<summary>
Parse the arguments given by System.Environment.GetEnvironmentVariables()
according to the argument processing specifications &quot;specs&quot;.
Args begin with &quot;-&quot;. Non-arguments are passed to &quot;f&quot; in
order. &quot;use&quot; is printed as part of the usage line if an error occurs.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Text.ArgType">
<summary>
The spec value describes the action of the argument,
and whether it expects a following parameter.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.UnicodeTables.Interpret(System.Int32,Microsoft.FSharp.Text.Lexing.LexBuffer{System.Char})">
<summary>
Interpret tables for a unicode lexer generated by fslex.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.UnicodeTables.AsyncInterpret(System.Int32,Microsoft.FSharp.Text.Lexing.LexBuffer{System.Char})">
<summary>
Interpret tables for a unicode lexer generated by fslex, processing input asynchronously
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.Lexing.UnicodeTables">
<summary>
The type of tables for an unicode lexer generated by fslex.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.AsciiTables.Interpret(System.Int32,Microsoft.FSharp.Text.Lexing.LexBuffer{System.Byte})">
<summary>
Interpret tables for an ascii lexer generated by fslex.
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.AsciiTables.AsyncInterpret(System.Int32,Microsoft.FSharp.Text.Lexing.LexBuffer{System.Byte})">
<summary>
Interpret tables for an ascii lexer generated by fslex, processing input asynchronously
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.Lexing.AsciiTables">
<summary>
The type of tables for an ascii lexer generated by fslex.
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.StartPos(Microsoft.FSharp.Text.Lexing.Position)">
<summary>
The start position for the lexeme
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.IsPastEndOfStream(System.Boolean)">
<summary>
True if the refill of the buffer ever failed , or if explicitly set to true.
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.EndPos(Microsoft.FSharp.Text.Lexing.Position)">
<summary>
The end position for the lexeme
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.StartPos">
<summary>
The start position for the lexeme
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.LexemeLength">
<summary>
The length of the matched string
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.Lexeme">
<summary>
The matched string
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.IsPastEndOfStream">
<summary>
True if the refill of the buffer ever failed , or if explicitly set to true.
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.EndPos">
<summary>
The end position for the lexeme
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.LexBuffer`1.BufferLocalStore">
<summary>
Dynamically typed, non-lexically scoped parameter table
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.LexemeString(Microsoft.FSharp.Text.Lexing.LexBuffer{System.Char})">
<summary>
Fast helper to turn the matched characters into a string, avoiding an intermediate array
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.LexemeChar(System.Int32)">
<summary>
Fetch a particular character in the matched string
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.FromTextReader(System.IO.TextReader)">
<summary>
Create a lex buffer suitable for use with a Unicode lexer that reads character inputs from the given text reader
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.FromString(System.String)">
<summary>
Create a lex buffer suitable for Unicode lexing that reads characters from the given string
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.FromFunction(Microsoft.FSharp.Core.FSharpFunc`2{System.Tuple`3{`0[],System.Int32,System.Int32},System.Int32})">
<summary>
Create a lex buffer that reads character or byte inputs by using the given function
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.FromChars(System.Char[])">
<summary>
Create a lex buffer suitable for Unicode lexing that reads characters from the given array
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.FromBytes(System.Byte[])">
<summary>
Create a lex buffer suitable for byte lexing that reads characters from the given array
</summary>
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.FromBinaryReader(System.IO.BinaryReader)">
<summary>
Create a lex buffer suitable for use with ASCII byte lexing that reads byte inputs from the given binary reader
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.FromAsyncFunction(Microsoft.FSharp.Core.FSharpFunc`2{System.Tuple`3{`0[],System.Int32,System.Int32},Microsoft.FSharp.Control.FSharpAsync{System.Int32}})">
<summary>
Create a lex buffer that asynchronously reads character or byte inputs by using the given function
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.LexBuffer`1.DiscardInput">
<summary>
Remove all input, though don&apos;t discard the current lexeme
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.Lexing.LexBuffer`1">
<summary>
Input buffers consumed by lexers generated by &lt;c&gt;fslex.exe &lt;/c&gt;
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Lexing.Microsoft.FSharp.Text.Lexing.Position.pos_cnum">
<summary>
The absolute offset of the column for the position
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Lexing.Microsoft.FSharp.Text.Lexing.Position.pos_bol">
<summary>
The absolute offset of the beginning of the line
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Lexing.Microsoft.FSharp.Text.Lexing.Position.pos_lnum">
<summary>
The line number for the position
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Lexing.Microsoft.FSharp.Text.Lexing.Position.pos_fname">
<summary>
The file name for the position
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.Position.StartOfLineAbsoluteOffset">
<summary>
Return absolute offset of the start of the line marked by the position
</summary>
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.Position.Line">
<summary>
The line number in the input stream, assuming fresh positions have been updated
using AsNewLinePos() and by modifying the EndPos property of the LexBuffer.
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.Position.FileName">
<summary>
The file name associated with the input stream.
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.Position.Empty">
<summary>
Get an arbitrary position, with the empty string as filename, and
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.Position.Column">
<summary>
Return the column number marked by the position, i.e. the difference between the AbsoluteOffset and the StartOfLineAbsoluteOffset
</summary>
</member>
<member name="">
</member>
<member name="P:Microsoft.FSharp.Text.Lexing.Position.AbsoluteOffset">
<summary>
The character number in the input stream
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.Position.ShiftColumnBy(System.Int32)">
<summary>
Gives a position shifted by specified number of characters
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.Position.FirstLine(System.String)">
<summary>
Get a position corresponding to the first line (line number 1) in a given file
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Lexing.Position.EndOfToken(System.Int32)">
<summary>
Given a position at the start of a token of length n, return a position just beyond the end of the token
</summary>
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Text.Lexing.Position">
<summary>
Position information stored for lexing tokens
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.tagOfErrorTerminal">
<summary>
The tag of the error terminal
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.numTerminals">
<summary>
The total number of terminals
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.parseError">
<summary>
This function is used to hold the user specified &quot;parse_error&quot; or &quot;parse_error_rich&quot; functions
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.productionToNonTerminalTable">
<summary>
This table is logically part of the Goto table
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.stateToProdIdxsTableRowOffsets">
<summary>
The sparse table offsets for the productions active for each state
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.stateToProdIdxsTableElements">
<summary>
The sparse table for the productions active for each state
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.sparseGotoTableRowOffsets">
<summary>
The sparse goto table row offsets
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.gotos">
<summary>
The sparse goto table
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.immediateActions">
<summary>
The immediate action table
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.reductionSymbolCounts">
<summary>
The number of symbols for each reduction
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.actionTableRowOffsets">
<summary>
The sparse action table row offsets
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.actionTableElements">
<summary>
The sparse action table elements
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.dataOfToken">
<summary>
A function to compute the data carried by a token
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.tagOfToken">
<summary>
A function to compute the tag of a token
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.endOfInputTag">
<summary>
The token number indicating the end of input
</summary>
</member>
<member name="F:Microsoft.FSharp.Text.Parsing.Microsoft.FSharp.Text.Parsing.Tables`1.reductions">
<summary>
The reduction table
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Parsing.Tables`1.Interpret``1(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Text.Lexing.LexBuffer{``0},`0},Microsoft.FSharp.Text.Lexing.LexBuffer{``0},System.Int32)">
<summary>
Interpret the parser table taking input from the given lexer, using the given lex buffer, and the given start state.
Returns an object indicating the final synthesized value for the parse.
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.Parsing.Tables`1">
<summary>
Tables generated by fsyacc
The type of the tables contained in a file produced by the fsyacc.exe parser generator.
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.ParseErrorContext`1.StateStack">
<summary>
The stack of state indexes active at the parse error
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.ParseErrorContext`1.ShiftTokens">
<summary>
The token that would cause a shift at the parse error
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.ParseErrorContext`1.ReducibleProductions">
<summary>
The stack of productions that would be reduced at the parse error
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.ParseErrorContext`1.ReduceTokens">
<summary>
The tokens that would cause a reduction at the parse error
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.ParseErrorContext`1.ParseState">
<summary>
The state active at the parse error
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.ParseErrorContext`1.Message">
<summary>
The message associated with the parse error
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.ParseErrorContext`1.CurrentToken">
<summary>
The token that caused the parse error
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.Parsing.ParseErrorContext`1">
<summary>
The context provided when a parse error occurs
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.IParseState.ResultRange">
<summary>
Get the full range of positions matched by the production
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.Parsing.IParseState.ParserLocalStore">
<summary>
Get the store of local values associated with this parser
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Parsing.IParseState.RaiseError``1">
<summary>
Raise an error in this parse context
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Parsing.IParseState.InputStartPosition(System.Int32)">
<summary>
Get the start position for the terminal or non-terminal at a given index matched by the production
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Parsing.IParseState.InputRange(System.Int32)">
<summary>
Get the start and end position for the terminal or non-terminal at a given index matched by the production
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Parsing.IParseState.InputEndPosition(System.Int32)">
<summary>
Get the end position for the terminal or non-terminal at a given index matched by the production
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Parsing.IParseState.GetInput(System.Int32)">
<summary>
Get the value produced by the terminal or non-terminal at the given position
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.Parsing.IParseState">
<summary>
The information accessible via the &lt;c&gt;parseState&lt;/c&gt; value within parser actions.
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.Parsing.RecoverableParseError">
<summary>
Indicates a parse error has occured and parse recovery is in progress
</summary>
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Text.Parsing.Accept">
<summary>
Indicates an accept action has occured
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Parsing.ParseHelpers.parse_error(System.String)">
<summary>
The default implementation of the parse_error function
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.Parsing.ParseHelpers.parse_error_rich``1">
<summary>
The default implementation of the parse_error_rich function
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.Parsing.ParseHelpers">
<summary>
Helpers used by generated parsers.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Text.StructuredFormat.FormatOptions">
<summary>
A record of options to control structural formatting.
For F# Interactive properties matching those of this value can be accessed via the &apos;fsi&apos;
value.
Floating Point format given in the same format accepted by System.Double.ToString,
e.g. f6 or g15.
If ShowProperties is set the printing process will evaluate properties of the values being
displayed. This may cause additional computation.
The ShowIEnumerable is set the printing process will force the evalution of IEnumerable objects
to a small, finite depth, as determined by the printing parameters.
This may lead to additional computation being performed during printing.
&lt;example&gt;
From F# Interactive the default settings can be adjusted using, for example,
&lt;pre&gt;
open Microsoft.FSharp.Compiler.Interactive.Settings;;
setPrintWidth 120;;
&lt;/pre&gt;
&lt;/example&gt;
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.StructuredFormat.IEnvironment.MaxRows">
<summary>
The maximum number of rows for which to generate layout for table-like
structures. -1 if no maximum.
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.StructuredFormat.IEnvironment.MaxColumns">
<summary>
The maximum number of elements for which to generate layout for
list-like structures, or columns in table-like
structures. -1 if no maximum.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.IEnvironment.GetLayout(System.Object)">
<summary>
Return to the layout-generation
environment to layout any otherwise uninterpreted object
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Text.StructuredFormat.Layout">
<summary>
Data representing structured layouts of terms. The representation
of this data type is only for the consumption of formatting engines.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="T:Microsoft.FSharp.Text.StructuredFormat.Joint">
<summary>
Data representing joints in structured layouts of terms. The representation
of this data type is only for the consumption of formatting engines.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.DisplayModule.layout_to_string(Microsoft.FSharp.Text.StructuredFormat.FormatOptions,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Convert any value to a layout using the given formatting options. The
layout can then be processed using formatting display engines such as
those in the LayoutOps module. any_to_string and output_any are
built using any_to_layout with default format options.
</summary>
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="">
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.DisplayModule.output_any``1(System.IO.TextWriter,``0)">
<summary>
Ouput any value to a channel using the same set of formatting rules
as any_to_string
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.DisplayModule.any_to_string``1(``0)">
<summary>
Convert any value to a string using a standard formatter
Data is typically formatted in a structured format, e.g.
lists are formatted using the &quot;[1;2]&quot; notation.
The details of the format are not specified and may change
from version to version and according to the flags given
to the F# compiler. The format is intended to be human-readable,
not machine readable. If alternative generic formats are required
you should develop your own formatter, using the code in the
implementation of this file as a starting point.
Data from other .NET languages is formatted using a virtual
call to Object.ToString() on the boxed version of the input.
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.StructuredFormat.DisplayModule">
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.unfoldL``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Text.StructuredFormat.Layout},Microsoft.FSharp.Core.FSharpFunc`2{``1,Microsoft.FSharp.Core.FSharpOption{System.Tuple`2{``0,``1}}},``1,System.Int32)">
<summary>
For limitting layout of list-like sequences (lists,arrays,etc).
unfold a list of items using (project and z) making layout list via itemL.
If reach maxLength (before exhausting) then truncate.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.tagAttrL(System.String,Microsoft.FSharp.Collections.FSharpList{System.Tuple`2{System.String,System.String}},Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
See tagL
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.listL``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Text.StructuredFormat.Layout},Microsoft.FSharp.Collections.FSharpList{``0})">
<summary>
Layout like an F# list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.optionL``1(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Text.StructuredFormat.Layout},Microsoft.FSharp.Core.FSharpOption{``0})">
<summary>
Layout like an F# option.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.aboveListL(Microsoft.FSharp.Collections.FSharpList{Microsoft.FSharp.Text.StructuredFormat.Layout})">
<summary>
Layout list vertically.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.aboveL(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Layout two vertically.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.tupleL(Microsoft.FSharp.Collections.FSharpList{Microsoft.FSharp.Text.StructuredFormat.Layout})">
<summary>
Form tuple of layouts.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.braceL(Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Wrap braces around layout.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.squareBracketL(Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Wrap square brackets around layout.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.bracketL(Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Wrap round brackets around Layout.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.sepListL(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Collections.FSharpList{Microsoft.FSharp.Text.StructuredFormat.Layout})">
<summary>
Join layouts into a list separated using the given Layout.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.semiListL(Microsoft.FSharp.Collections.FSharpList{Microsoft.FSharp.Text.StructuredFormat.Layout})">
<summary>
Join layouts into a semi-colon separated list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.spaceListL(Microsoft.FSharp.Collections.FSharpList{Microsoft.FSharp.Text.StructuredFormat.Layout})">
<summary>
Join layouts into a space separated list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.commaListL(Microsoft.FSharp.Collections.FSharpList{Microsoft.FSharp.Text.StructuredFormat.Layout})">
<summary>
Join layouts into a comma separated list.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.op_AtAtMinusMinus(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Join broken with ident=2
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.op_AtAtMinus(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Join broken with ident=1
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.op_AtAt(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Join broken with ident=0
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.op_MinusMinusMinus(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Join, possible break with indent=2
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.op_MinusMinus(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Join, possible break with indent=1
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.op_PlusPlus(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Join, possible break with indent=0
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.op_HatHat(Microsoft.FSharp.Text.StructuredFormat.Layout,Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Join, unbreakable.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.leftL(System.String)">
<summary>
An string which is left parenthesis (no space on the right).
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.rightL(System.String)">
<summary>
An string which is right parenthesis (no space on the left).
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.sepL(System.String)">
<summary>
An string which requires no spaces either side.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.wordL(System.String)">
<summary>
An string leaf
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.objL(System.Object)">
<summary>
An uninterpreted leaf, to be interpreted into a string
by the layout engine. This allows leaf layouts for numbers, strings and
other atoms to be customized according to culture.
</summary>
</member>
<member name="M:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.isEmptyL(Microsoft.FSharp.Text.StructuredFormat.Layout)">
<summary>
Is it the empty layout?
</summary>
</member>
<member name="P:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule.emptyL">
<summary>
The empty layout
</summary>
</member>
<member name="T:Microsoft.FSharp.Text.StructuredFormat.LayoutOpsModule">
<summary>
A layout is a sequence of strings which have been joined together.
The strings are classified as words, separators and left and right parenthesis.
This classification determines where spaces are inserted.
A joint is either unbreakable, breakable or broken.
If a joint is broken the RHS layout occurs on the next line with optional indentation.
A layout can be squashed to for given width which forces breaks as required.
</summary>
</member>
</members>
</doc>