42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
#pragma once
|
|
|
|
struct IDisplayAdapter;
|
|
struct IResourceFactory;
|
|
struct ICommonObjectFactory;
|
|
struct IFileSystem;
|
|
struct IShader;
|
|
struct IRenderTargetBase;
|
|
struct IGeometryBuffer;
|
|
struct ITimeline;
|
|
struct IAnimationManager;
|
|
|
|
struct EngineStates
|
|
{
|
|
IShader* LastShader;
|
|
IRenderTargetBase* LastRenderTarget;
|
|
IGeometryBuffer* LastVertexBufferProvider;
|
|
IGeometryBuffer* LastIndexBufferProvider;
|
|
};
|
|
|
|
struct __declspec(novtable) IEngine
|
|
{
|
|
virtual ~IEngine() {}
|
|
|
|
virtual void Initialize(IDisplayAdapter* ar_Adapter_ = NULL) = 0;
|
|
virtual void Uninitialize() = 0;
|
|
|
|
virtual bool get_IsInitialized() const = 0;
|
|
virtual bool get_IsUsingReferenceDriver() const = 0;
|
|
|
|
virtual IResourceFactory& get_ResourceFactory() const = 0;
|
|
virtual ICommonObjectFactory& get_CommonObjectFactory() const = 0;
|
|
virtual IFileSystem& get_FileSystem() const = 0;
|
|
virtual ITimeline& get_Timeline() const = 0;
|
|
virtual IAnimationManager& get_AnimationManager() const = 0;
|
|
|
|
virtual ID3D10Device& get_DX10Device() const = 0;
|
|
virtual IDXGIFactory& get_DXGIFactory() const = 0;
|
|
|
|
virtual EngineStates& get_EngineStates() = 0;
|
|
};
|