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bluflame/aiwaz/Aiwaz/Interfaces/ICommonObjectFactory.h
2026-04-18 22:31:51 +02:00

31 lines
744 B
C

#pragma once
#include "IPingPongBuffer.h"
struct CommonCubeVertex
{
D3DXVECTOR3 Pos;
D3DXVECTOR3 Normal;
D3DXVECTOR3 Tangent;
D3DXVECTOR2 Tex;
};
struct CommonQuadVertex
{
D3DXVECTOR3 Pos;
D3DXVECTOR3 Normal;
D3DXVECTOR2 Tex;
};
struct IGeometryBuffer;
struct __declspec(novtable) ICommonObjectFactory
{
virtual ~ICommonObjectFactory() {}
virtual IPingPongBuffer* CreatePingPongBuffer(ITexture& argInputTexture, const PingPongBufferDescription& argDescriptor) = 0;
virtual IGeometryBuffer* CreateCube(float argWidth, float argHeight, float argDepth, bool argInverted, const string8& argName = "") = 0;
virtual IGeometryBuffer* CreateQuad(float argWidth, float argHeight, bool argTwoSided, const string8& argName = "") = 0;
};