164 lines
5.7 KiB
C
164 lines
5.7 KiB
C
#ifndef NVPERF_VERSIONS_TARGET_H
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#define NVPERF_VERSIONS_TARGET_H
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/*
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* Copyright 2014-2021 NVIDIA Corporation. All rights reserved.
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*
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* NOTICE TO USER:
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*
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* This source code is subject to NVIDIA ownership rights under U.S. and
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* international Copyright laws.
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*
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* This software and the information contained herein is PROPRIETARY and
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* CONFIDENTIAL to NVIDIA and is being provided under the terms and conditions
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* of a form of NVIDIA software license agreement.
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*
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* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
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* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
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* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
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* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
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* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
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* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
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* OR PERFORMANCE OF THIS SOURCE CODE.
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*
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* U.S. Government End Users. This source code is a "commercial item" as
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* that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
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* "commercial computer software" and "commercial computer software
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* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
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* and is provided to the U.S. Government only as a commercial end item.
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* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
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* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
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* source code with only those rights set forth herein.
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*
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* Any use of this source code in individual and commercial software must
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* include, in the user documentation and internal comments to the code,
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* the above Disclaimer and U.S. Government End Users Notice.
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*/
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#include <stddef.h>
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#include <stdint.h>
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#if defined(__GNUC__) && defined(NVPA_SHARED_LIB)
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#pragma GCC visibility push(default)
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#if !defined(NVPW_LOCAL)
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#define NVPW_LOCAL __attribute__ ((visibility ("hidden")))
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#endif
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#else
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#if !defined(NVPW_LOCAL)
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#define NVPW_LOCAL
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#endif
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @file nvperf_versions_target.h
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*/
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/// D3D11_PROFILER versions
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#define NVPW_D3D11_PROFILER_VERSION_MAJOR 0
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#define NVPW_D3D11_PROFILER_VERSION_MINOR 1
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#define NVPW_D3D11_PROFILER_VERSION_PATCH 0
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/// D3D12_PROFILER versions
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#define NVPW_D3D12_PROFILER_VERSION_MAJOR 0
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#define NVPW_D3D12_PROFILER_VERSION_MINOR 1
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#define NVPW_D3D12_PROFILER_VERSION_PATCH 0
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/// METRICSEVALUATOR versions
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#define NVPW_METRICSEVALUATOR_VERSION_MAJOR 0
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#define NVPW_METRICSEVALUATOR_VERSION_MINOR 1
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#define NVPW_METRICSEVALUATOR_VERSION_PATCH 0
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/// METRICS_GA10X_GRFX versions
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#define NVPW_METRICS_GA10X_GRFX_VERSION_MAJOR 0
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#define NVPW_METRICS_GA10X_GRFX_VERSION_MINOR 1
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#define NVPW_METRICS_GA10X_GRFX_VERSION_PATCH 0
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/// METRICS_GV100_GRFX versions
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#define NVPW_METRICS_GV100_GRFX_VERSION_MAJOR 0
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#define NVPW_METRICS_GV100_GRFX_VERSION_MINOR 1
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#define NVPW_METRICS_GV100_GRFX_VERSION_PATCH 0
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/// METRICS_TU10X_GRFX versions
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#define NVPW_METRICS_TU10X_GRFX_VERSION_MAJOR 0
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#define NVPW_METRICS_TU10X_GRFX_VERSION_MINOR 1
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#define NVPW_METRICS_TU10X_GRFX_VERSION_PATCH 0
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/// METRICS_TU11X_GRFX versions
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#define NVPW_METRICS_TU11X_GRFX_VERSION_MAJOR 0
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#define NVPW_METRICS_TU11X_GRFX_VERSION_MINOR 1
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#define NVPW_METRICS_TU11X_GRFX_VERSION_PATCH 0
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/// OPENGL_PROFILER versions
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#define NVPW_OPENGL_PROFILER_VERSION_MAJOR 0
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#define NVPW_OPENGL_PROFILER_VERSION_MINOR 1
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#define NVPW_OPENGL_PROFILER_VERSION_PATCH 0
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/// VULKAN_PROFILER versions
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#define NVPW_VULKAN_PROFILER_VERSION_MAJOR 0
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#define NVPW_VULKAN_PROFILER_VERSION_MINOR 1
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#define NVPW_VULKAN_PROFILER_VERSION_PATCH 0
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/// D3D11_PROFILER versions
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#define NVPW_D3D11_PROFILER_RELEASE_VERSION_MAJOR 0
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#define NVPW_D3D11_PROFILER_RELEASE_VERSION_MINOR 1
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#define NVPW_D3D11_PROFILER_RELEASE_VERSION_PATCH 0
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/// D3D12_PROFILER versions
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#define NVPW_D3D12_PROFILER_RELEASE_VERSION_MAJOR 0
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#define NVPW_D3D12_PROFILER_RELEASE_VERSION_MINOR 1
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#define NVPW_D3D12_PROFILER_RELEASE_VERSION_PATCH 0
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/// METRICSEVALUATOR versions
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#define NVPW_METRICSEVALUATOR_RELEASE_VERSION_MAJOR 0
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#define NVPW_METRICSEVALUATOR_RELEASE_VERSION_MINOR 1
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#define NVPW_METRICSEVALUATOR_RELEASE_VERSION_PATCH 0
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/// METRICS_GA10X_GRFX versions
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#define NVPW_METRICS_GA10X_GRFX_RELEASE_VERSION_MAJOR 0
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#define NVPW_METRICS_GA10X_GRFX_RELEASE_VERSION_MINOR 1
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#define NVPW_METRICS_GA10X_GRFX_RELEASE_VERSION_PATCH 0
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/// METRICS_GV100_GRFX versions
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#define NVPW_METRICS_GV100_GRFX_RELEASE_VERSION_MAJOR 0
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#define NVPW_METRICS_GV100_GRFX_RELEASE_VERSION_MINOR 1
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#define NVPW_METRICS_GV100_GRFX_RELEASE_VERSION_PATCH 0
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/// METRICS_TU10X_GRFX versions
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#define NVPW_METRICS_TU10X_GRFX_RELEASE_VERSION_MAJOR 0
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#define NVPW_METRICS_TU10X_GRFX_RELEASE_VERSION_MINOR 1
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#define NVPW_METRICS_TU10X_GRFX_RELEASE_VERSION_PATCH 0
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/// METRICS_TU11X_GRFX versions
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#define NVPW_METRICS_TU11X_GRFX_RELEASE_VERSION_MAJOR 0
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#define NVPW_METRICS_TU11X_GRFX_RELEASE_VERSION_MINOR 1
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#define NVPW_METRICS_TU11X_GRFX_RELEASE_VERSION_PATCH 0
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/// OPENGL_PROFILER versions
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#define NVPW_OPENGL_PROFILER_RELEASE_VERSION_MAJOR 0
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#define NVPW_OPENGL_PROFILER_RELEASE_VERSION_MINOR 1
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#define NVPW_OPENGL_PROFILER_RELEASE_VERSION_PATCH 0
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/// VULKAN_PROFILER versions
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#define NVPW_VULKAN_PROFILER_RELEASE_VERSION_MAJOR 0
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#define NVPW_VULKAN_PROFILER_RELEASE_VERSION_MINOR 1
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#define NVPW_VULKAN_PROFILER_RELEASE_VERSION_PATCH 0
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#if defined(__GNUC__) && defined(NVPA_SHARED_LIB)
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#pragma GCC visibility pop
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#endif
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#endif // NVPERF_VERSIONS_TARGET_H
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