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master
bluflame
/
hgplus
/
ShaderMinifier
/
tests
/
unit
/
2.simple.opt.frag
Frank Tovar
8d0ab5b7cc
port from perforce
2026-04-18 22:31:51 +02:00
1 line
44 B
GLSL
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void
main
(
)
{
gl_FragColor
=
vec4
(
.2
,
.4
,
.6
,
0.
)
;
}
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