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bluflame/evoke-64k/trunk/ev10/swarm.h
2026-04-18 22:31:51 +02:00

14 lines
198 B
C

#pragma once
#include <d3dx9.h>
struct SWarm
{
float m_fScale;
float m_PositionOffset[ 3 ];
float m_RotFacs[ 3 ];
float m_fTimeOffset;
};
void PrepareSwarm();
void UpdateSwarm( float fTime );