Files
bluflame/aiwaz/Aiwaz/FileSystem/FileSystem.h
2026-04-18 22:31:51 +02:00

25 lines
502 B
C++

#pragma once
#include "IEngine.h"
#include "IFileSystem.h"
#include "unzip.h"
class FileSystem
: public IFileSystem
{
public:
FileSystem(IEngine* ar_Engine_);
virtual ~FileSystem();
virtual void InitializeFromDirectory(string16 argDirectory = L"data");
virtual void InitializeFromZipFile(string16 argZipFile = L"data.pak");
virtual IFile* Open(string16 argFileName);
private:
IEngine* m_Engine;
bool m_Zip;
HZIP m_ZipHandle;
char m_Directory[MAX_PATH];
char m_AppDirectory[MAX_PATH];
};