/* * Copyright 2014-2021 NVIDIA Corporation. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "NvPerfD3D.h" #include "nvperf_d3d11_host.h" #include "nvperf_d3d11_target.h" #include #include namespace nv { namespace perf { // // D3D11 Only Utilities // inline bool D3D11FindAdapterForDevice(ID3D11Device* pDevice, IDXGIAdapter** ppDXGIAdapter, DXGI_ADAPTER_DESC* pAdapterDesc = nullptr) { CComPtr pDXGIDevice; HRESULT hr = pDevice->QueryInterface(IID_PPV_ARGS(&pDXGIDevice)); if (FAILED(hr)) { return false; } hr = pDXGIDevice->GetAdapter(ppDXGIAdapter); if (FAILED(hr)) { return false; } if (pAdapterDesc) { hr = (*ppDXGIAdapter)->GetDesc(pAdapterDesc); if (FAILED(hr)) { return false;; } } return true; } inline std::wstring D3D11GetDeviceName(ID3D11Device* pDevice) { DXGI_ADAPTER_DESC adapterDesc = {}; CComPtr pDXGIAdapter; if (!D3D11FindAdapterForDevice(pDevice, &pDXGIAdapter, &adapterDesc)) { return L""; } return adapterDesc.Description; } inline bool D3D11IsNvidiaDevice(ID3D11Device* pDevice) { CComPtr pDXGIAdapter; if (!D3D11FindAdapterForDevice(pDevice, &pDXGIAdapter)) { return false; } const bool isNvidiaDevice = DxgiIsNvidiaDevice(pDXGIAdapter); return isNvidiaDevice; } inline bool D3D11IsNvidiaDevice(ID3D11DeviceContext* pDeviceContext) { CComPtr pDevice; pDeviceContext->GetDevice(&pDevice); if (!pDevice) { return false; } const bool isNvidiaDevice = D3D11IsNvidiaDevice(pDevice); return isNvidiaDevice; } // // D3D11 NvPerf Utilities // inline bool D3D11LoadDriver() { NVPW_D3D11_LoadDriver_Params loadDriverParams = { NVPW_D3D11_LoadDriver_Params_STRUCT_SIZE }; NVPA_Status nvpaStatus = NVPW_D3D11_LoadDriver(&loadDriverParams); if (nvpaStatus) { NV_PERF_LOG_ERR(10, "NVPW_D3D11_LoadDriver failed\n"); return false; } return true; } inline size_t D3D11GetNvperfDeviceIndex(ID3D11Device* pDevice, size_t sliIndex = 0) { NVPW_D3D11_Device_GetDeviceIndex_Params getDeviceIndexParams = { NVPW_D3D11_Device_GetDeviceIndex_Params_STRUCT_SIZE }; getDeviceIndexParams.pDevice = pDevice; getDeviceIndexParams.sliIndex = sliIndex; NVPA_Status nvpaStatus = NVPW_D3D11_Device_GetDeviceIndex(&getDeviceIndexParams); if (nvpaStatus) { return ~size_t(0); } return getDeviceIndexParams.deviceIndex; } inline DeviceIdentifiers D3D11GetDeviceIdentifiers(ID3D11Device* pDevice, size_t sliIndex = 0) { CComPtr pDXGIAdapter; if (!D3D11FindAdapterForDevice(pDevice, &pDXGIAdapter)) { return {}; } return D3DGetDeviceIdentifiers(pDXGIAdapter, sliIndex); } inline NVPW_Device_ClockStatus D3D11GetDeviceClockState(ID3D11Device* pDevice) { size_t nvperfDeviceIndex = D3D11GetNvperfDeviceIndex(pDevice); return GetDeviceClockState(nvperfDeviceIndex); } inline bool D3D11SetDeviceClockState(ID3D11Device* pDevice, NVPW_Device_ClockSetting clockSetting) { size_t nvperfDeviceIndex = D3D11GetNvperfDeviceIndex(pDevice); return SetDeviceClockState(nvperfDeviceIndex, clockSetting); } inline bool D3D11SetDeviceClockState(ID3D11Device* pDevice, NVPW_Device_ClockStatus clockStatus) { size_t nvperfDeviceIndex = D3D11GetNvperfDeviceIndex(pDevice); return SetDeviceClockState(nvperfDeviceIndex, clockStatus); } inline size_t D3D11CalculateMetricsEvaluatorScratchBufferSize(const char* pChipName) { NVPW_D3D11_MetricsEvaluator_CalculateScratchBufferSize_Params calculateScratchBufferSizeParams = { NVPW_D3D11_MetricsEvaluator_CalculateScratchBufferSize_Params_STRUCT_SIZE }; calculateScratchBufferSizeParams.pChipName = pChipName; NVPA_Status nvpaStatus = NVPW_D3D11_MetricsEvaluator_CalculateScratchBufferSize(&calculateScratchBufferSizeParams); if (nvpaStatus) { NV_PERF_LOG_ERR(20, "NVPW_D3D11_MetricsEvaluator_CalculateScratchBufferSize failed\n"); return 0; } return calculateScratchBufferSizeParams.scratchBufferSize; } inline NVPW_MetricsEvaluator* D3D11CreateMetricsEvaluator(uint8_t* pScratchBuffer, size_t scratchBufferSize, const char* pChipName) { NVPW_D3D11_MetricsEvaluator_Initialize_Params initializeParams = { NVPW_D3D11_MetricsEvaluator_Initialize_Params_STRUCT_SIZE }; initializeParams.pScratchBuffer = pScratchBuffer; initializeParams.scratchBufferSize = scratchBufferSize; initializeParams.pChipName = pChipName; NVPA_Status nvpaStatus = NVPW_D3D11_MetricsEvaluator_Initialize(&initializeParams); if (nvpaStatus) { NV_PERF_LOG_ERR(20, "NVPW_D3D11_MetricsEvaluator_Initialize failed\n"); return nullptr; } return initializeParams.pMetricsEvaluator; } }} namespace nv { namespace perf { namespace profiler { inline NVPA_RawMetricsConfig* D3D11CreateRawMetricsConfig(const char* pChipName) { NVPW_D3D11_RawMetricsConfig_Create_Params configParams = { NVPW_D3D11_RawMetricsConfig_Create_Params_STRUCT_SIZE }; configParams.activityKind = NVPA_ACTIVITY_KIND_PROFILER; configParams.pChipName = pChipName; NVPA_Status nvpaStatus = NVPW_D3D11_RawMetricsConfig_Create(&configParams); if (nvpaStatus) { NV_PERF_LOG_ERR(20, "NVPW_D3D11_RawMetricsConfig_Create failed\n"); return nullptr; } return configParams.pRawMetricsConfig; } inline bool D3D11IsGpuSupported(ID3D11Device* pDevice, size_t sliIndex = 0) { const size_t deviceIndex = D3D11GetNvperfDeviceIndex(pDevice, sliIndex); if (deviceIndex == ~size_t(0)) { NV_PERF_LOG_ERR(10, "D3D11GetNvperfDeviceIndex failed on %ls\n", D3D11GetDeviceName(pDevice).c_str()); return false; } NVPW_D3D11_Profiler_IsGpuSupported_Params params = { NVPW_D3D11_Profiler_IsGpuSupported_Params_STRUCT_SIZE }; params.deviceIndex = deviceIndex; NVPA_Status nvpaStatus = NVPW_D3D11_Profiler_IsGpuSupported(¶ms); if (nvpaStatus) { NV_PERF_LOG_ERR(10, "NVPW_D3D11_Profiler_IsGpuSupported failed on %ls\n", D3D11GetDeviceName(pDevice).c_str()); return false; } if (!params.isSupported) { NV_PERF_LOG_ERR(10, "%ls is not supported\n", D3D11GetDeviceName(pDevice).c_str()); if (params.gpuArchitectureSupportLevel != NVPW_GPU_ARCHITECTURE_SUPPORT_LEVEL_SUPPORTED) { const DeviceIdentifiers deviceIdentifiers = D3D11GetDeviceIdentifiers(pDevice, sliIndex); NV_PERF_LOG_ERR(10, "Unsupported GPU architecture %s\n", deviceIdentifiers.pChipName); } if (params.sliSupportLevel == NVPW_SLI_SUPPORT_LEVEL_UNSUPPORTED) { NV_PERF_LOG_ERR(10, "Devices in SLI configuration are not supported.\n"); } return false; } return true; } inline bool D3D11IsGpuSupported(ID3D11DeviceContext* pDeviceContext, size_t sliIndex = 0) { CComPtr pDevice; pDeviceContext->GetDevice(&pDevice); if (!pDevice) { return false; } const bool isGpuSupported = D3D11IsGpuSupported(pDevice, sliIndex); return isGpuSupported; } }}}