LiveEdit Win32 Release Win32 ShaderDebug Win32 {5D25DE85-C37F-4D88-B675-E000CF62FD9F} Win32Proj particles Application true v141 NotSet Application true v141 NotSet Application false v141 true NotSet true true false Level3 Disabled WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions) Console true kernel32.lib;user32.lib;gdi32.lib;d3d11.lib;d3dcompiler.lib Level3 Disabled SHADER_DEBUG;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions) Console true kernel32.lib;user32.lib;gdi32.lib;d3d11.lib;d3dcompiler.lib Level3 MaxSpeed true true WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions) false false Fast Console true true true kernel32.lib;user32.lib;gdi32.lib;d3d11.lib;d3dcompiler.lib cs cs 5.0 5.0 Compute Compute true true false Document %(FullPath) Compiling shader... true true %(FullPath) $(ProjectDir)test.hlsl;%(AdditionalInputs)