#pragma once #include void PrepareMeshViewer(); void InitMeshViewerScene(); void MeshViewerMainLoop(); void StopMeshFileWatch(); void StartMeshFileWatch(); bool CheckMeshFileWatch(); void OnMeshFileChanged(); void ReadMeshviewerCommandLine(); void LoadMeshViewerData(); void DrawMeshText(); void WriteMeshHeader(); std::string FloatToCodeString( float f ); std::string IntToCodeString( int d ); void CreateByteString( std::string& strOut, unsigned char* pData, int Count ); bool IsInstantQuit(); void DoInstantQuit();