#pragma once #include "objmesh.h" #include "BinMeshData.h" #include "renderjob.h" unsigned char g_VertSpeaker[]= { 0, 0, 176, 63, 0, 0, 0, 63, 0, 0, 176, 191, 0, 0, 176, 191, 0, 0, 0, 63, 0, 0, 176, 191, 0, 0, 176, 191, 0, 0, 0, 63, 0, 0, 176, 63, 0, 0, 176, 63, 0, 0, 0, 63, 0, 0, 176, 63, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 144, 64, 0, 0, 160, 63, 0, 0, 144, 192, 0, 0, 128, 63, 0, 0, 32, 191, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 32, 191, 0, 0, 128, 191, 0, 0, 144, 192, 0, 0, 160, 63, 0, 0, 144, 192, 0, 0, 128, 191, 0, 0, 32, 191, 0, 0, 128, 63, 0, 0, 144, 192, 0, 0, 160, 63, 0, 0, 144, 64, 0, 0, 128, 63, 0, 0, 32, 191, 0, 0, 128, 63, 0, 0, 144, 64, 0, 0, 160, 63, 0, 0, 144, 64, 0, 0, 128, 191, 0, 0, 144, 191, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 144, 191, 0, 0, 128, 63, 0, 0, 128, 63, 0, 0, 144, 191, 0, 0, 128, 63, 0, 0, 128, 63, 0, 0, 144, 191, 0, 0, 128, 191, 0, 0, 208, 62, 0, 0, 0, 190, 0, 0, 208, 190, 0, 0, 208, 62, 0, 0, 0, 190, 0, 0, 208, 62, 0, 0, 208, 190, 0, 0, 0, 190, 0, 0, 208, 190, 0, 0, 208, 190, 0, 0, 0, 190, 0, 0, 208, 62, }; unsigned char g_TopologySpeaker[]= { 0, 0, 0, 0, 255, 0, 5, 2, 0, 255, 1, 3, 4, 0, 255, 1, 5, 6, 0, 255, 8, 4, 1, 7, 255, 0, 0, 0, 0, 255, 0, 0, 3, 4, 255, 0, 0, 3, 4, 255, 7, 8, 1, 2, 255, 7, 2, 4, 6, 255, 10, 9, 0, 0, 255, 13, 12, 1, 0, 255, 12, 15, 0, 4, 255, 16, 15, 2, 1, 255, 1, 2, 3, 4, 255, 5, 12, 0, 0, 255, 14, 11, 0, 3, 255, 10, 8, 2, 0, 255, 13, 11, 1, 2, 255, 4, 2, 1, 3, 255, }; void CreateSpeaker( Renderjob& r ) { BinMesh b; b.Set( 20, g_VertSpeaker, g_TopologySpeaker ); g_objMesh.LoadMesh(&b); g_objMesh.CatmullClarkSubdivide(); g_objMesh.CatmullClarkSubdivide(); g_objMesh.CatmullClarkSubdivide(); g_objMesh.CatmullClarkSubdivide(); g_objMesh.CatmullClarkSubdivide(); g_objMesh.GenerateNormals(); r.CreateObjMesh( &g_objMesh, 1086374080 ); }