Compress (Slow)
Win32
Debug
Win32
Release
Win32
{213903DE-E40A-4D23-9310-E520AC2B412E}
bp4k
Win32Proj
Application
v100
NotSet
true
Application
v100
NotSet
true
Application
v100
NotSet
<_ProjectFileVersion>12.0.21005.1
$(SolutionDir)bin\
$(SolutionDir)obj\$(ProjectName)_$(Configuration)\
true
$(ProjectName)_$(Configuration)
$(SolutionDir)bin\
$(SolutionDir)obj\$(ProjectName)_$(Configuration)\
false
$(ProjectName)_$(Configuration)
$(SolutionDir)bin\
$(SolutionDir)obj\$(ProjectName)_$(Configuration)\
false
$(ProjectName)_$(Configuration)
Disabled
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Default
MultiThreadedDebugDLL
Level3
EditAndContinue
StdCall
false
false
Gdi32.lib;user32.lib;opengl32.lib;winmm.lib;glu32.lib;%(AdditionalDependencies)
$(OutDir)$(ProjectName)_$(Configuration).exe
$(ProjectDir);%(AdditionalLibraryDirectories)
true
Console
main
MachineX86
rem minify\shader_minifier.exe "mark.fs_0" -o mark_0.h -v --no-renaming
rem minify\shader_minifier.exe "mark.fs_1" -o mark_1.h -v --no-renaming
rem minify\shader_minifier.exe "mark.fs_2" -o mark_2.h -v --no-renaming
rem minify\shader_minifier.exe "mark.fs_0" -o mark_small.h -v
Disabled
true
Size
false
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
MultiThreaded
false
TurnOffAllWarnings
ProgramDatabase
StdCall
NotSet
/QIfist %(AdditionalOptions)
Gdi32.lib;user32.lib;opengl32.lib;winmm.lib;libcmt.lib;%(AdditionalDependencies)
$(OutDir)$(ProjectName)_$(Configuration).exe
$(ProjectDir);%(AdditionalLibraryDirectories)
true
Windows
main
MachineX86
MinSpace
true
Size
false
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
false
MultiThreaded
false
false
Precise
false
TurnOffAllWarnings
StdCall
false
false
false
AnySuitable
true
NotSet
true
/QIfist %(AdditionalOptions)
opengl32.lib;winmm.lib;%(AdditionalDependencies)
$(OutDir)$(ProjectName)_$(Configuration).exe
$(ProjectDir);%(AdditionalLibraryDirectories)
false
Windows
main
MachineX86
/CRINKLER /COMPMODE:SLOW /ORDERTRIES:4000 /HASHTRIES:300 /UNSAFEIMPORT /TRUNCATEFLOATS:24 /HASHSIZE:200 /REPORT:report.html /RANGE:opengl32 /PROGRESSGUI /TRANSFORM:CALLS /UNALIGNCODE %(AdditionalOptions)
true
false
false
true
true
false
true
true
true
true
Document
yasm-1.2.0-win32.exe -f win32 -o 4klang.obj 4klang.asm
Compiling 4klang...
4klang.obj
4klang.inc
yasm-1.2.0-win32.exe -f win32 -o 4klang.obj 4klang.asm
Compiling 4klang...
4klang.obj
4klang.inc
yasm-1.2.0-win32.exe -f win32 -o 4klang.obj 4klang.asm
Compiling 4klang...
4klang.obj
4klang.inc
true