LiveEdit
Win32
Release
Win32
ShaderDebug
Win32
{5D25DE85-C37F-4D88-B675-E000CF62FD9F}
Win32Proj
particles
Application
true
v141
NotSet
Application
true
v141
NotSet
Application
false
v141
true
NotSet
true
true
false
Level3
Disabled
WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)
Console
true
kernel32.lib;user32.lib;gdi32.lib;d3d11.lib;d3dcompiler.lib
Level3
Disabled
SHADER_DEBUG;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)
Console
true
kernel32.lib;user32.lib;gdi32.lib;d3d11.lib;d3dcompiler.lib
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)
false
false
Fast
Console
true
true
true
kernel32.lib;user32.lib;gdi32.lib;d3d11.lib;d3dcompiler.lib
cs
cs
5.0
5.0
Compute
Compute
true
true
false
Document
%(FullPath)
Compiling shader...
true
true
%(FullPath)
$(ProjectDir)test.hlsl;%(AdditionalInputs)