Compress (Slow) Win32 Debug Win32 Release Win32 {213903DE-E40A-4D23-9310-E520AC2B412E} bp4k Win32Proj Application v100 NotSet true Application v100 NotSet true Application v100 NotSet <_ProjectFileVersion>12.0.21005.1 $(SolutionDir)bin\ $(SolutionDir)obj\$(ProjectName)_$(Configuration)\ true $(ProjectName)_$(Configuration) $(SolutionDir)bin\ $(SolutionDir)obj\$(ProjectName)_$(Configuration)\ false $(ProjectName)_$(Configuration) $(SolutionDir)bin\ $(SolutionDir)obj\$(ProjectName)_$(Configuration)\ false $(ProjectName)_$(Configuration) Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) true Default MultiThreadedDebugDLL Level3 EditAndContinue StdCall false false Gdi32.lib;user32.lib;opengl32.lib;winmm.lib;glu32.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName)_$(Configuration).exe $(ProjectDir);%(AdditionalLibraryDirectories) true Console main MachineX86 rem minify\shader_minifier.exe "mark.fs_0" -o mark_0.h -v --no-renaming rem minify\shader_minifier.exe "mark.fs_1" -o mark_1.h -v --no-renaming rem minify\shader_minifier.exe "mark.fs_2" -o mark_2.h -v --no-renaming rem minify\shader_minifier.exe "mark.fs_0" -o mark_small.h -v Disabled true Size false WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded false TurnOffAllWarnings ProgramDatabase StdCall NotSet /QIfist %(AdditionalOptions) Gdi32.lib;user32.lib;opengl32.lib;winmm.lib;libcmt.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName)_$(Configuration).exe $(ProjectDir);%(AdditionalLibraryDirectories) true Windows main MachineX86 MinSpace true Size false WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) false MultiThreaded false false Precise false TurnOffAllWarnings StdCall false false false AnySuitable true NotSet true /QIfist %(AdditionalOptions) opengl32.lib;winmm.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName)_$(Configuration).exe $(ProjectDir);%(AdditionalLibraryDirectories) false Windows main MachineX86 /CRINKLER /COMPMODE:SLOW /ORDERTRIES:4000 /HASHTRIES:300 /UNSAFEIMPORT /TRUNCATEFLOATS:24 /HASHSIZE:200 /REPORT:report.html /RANGE:opengl32 /PROGRESSGUI /TRANSFORM:CALLS /UNALIGNCODE %(AdditionalOptions) true false false true true false true true true true Document yasm-1.2.0-win32.exe -f win32 -o 4klang.obj 4klang.asm Compiling 4klang... 4klang.obj 4klang.inc yasm-1.2.0-win32.exe -f win32 -o 4klang.obj 4klang.asm Compiling 4klang... 4klang.obj 4klang.inc yasm-1.2.0-win32.exe -f win32 -o 4klang.obj 4klang.asm Compiling 4klang... 4klang.obj 4klang.inc true