; Listing generated by Microsoft (R) Optimizing Compiler Version 18.00.21005.1 TITLE E:\blu-flame.org\ev14-4k\project\main.compress.cpp .686P .XMM include listing.inc .model flat INCLUDELIB LIBCMT INCLUDELIB OLDNAMES PUBLIC ?mark_fs_0@@3PADA ; mark_fs_0 PUBLIC ?_fltused@@3HA ; _fltused PUBLIC ?g_SceneLength@@3PAHA ; g_SceneLength PUBLIC ?g_SceneShader@@3PAHA ; g_SceneShader PUBLIC ??_C@_0BJ@MMLKJOPF@glCreateShaderProgramEXT?$AA@ ; `string' PUBLIC ??_C@_0N@ICBDHBI@glUseProgram?$AA@ ; `string' PUBLIC ??_C@_0M@MNEJMNAO@glUniform4f?$AA@ ; `string' PUBLIC ?WaveFMT@@3UtWAVEFORMATEX@@A ; WaveFMT PUBLIC ?WaveHDR@@3Uwavehdr_tag@@A ; WaveHDR PUBLIC ?MMTime@@3Ummtime_tag@@A ; MMTime synthnothing SEGMENT _lpSoundBuffer DD 0bebc00H DUP (?) synthnothing ENDS wavehdr SEGMENT ?WaveHDR@@3Uwavehdr_tag@@A DD FLAT:_lpSoundBuffer ; WaveHDR DD 02faf000H DD 00H DD 00H DD 02H DD 00H DD 00H DD 00H wavehdr ENDS wavefmt SEGMENT ?WaveFMT@@3UtWAVEFORMATEX@@A DW 03H ; WaveFMT DW 02H DD 0ac44H DD 056220H DW 08H DW 020H DW 00H wavefmt ENDS ; COMDAT ??_C@_0M@MNEJMNAO@glUniform4f?$AA@ CONST SEGMENT ??_C@_0M@MNEJMNAO@glUniform4f?$AA@ DB 'glUniform4f', 00H ; `string' CONST ENDS glUniform4f SEGMENT _sglUniform4f DD FLAT:??_C@_0M@MNEJMNAO@glUniform4f?$AA@ glUniform4f ENDS ; COMDAT ??_C@_0N@ICBDHBI@glUseProgram?$AA@ CONST SEGMENT ??_C@_0N@ICBDHBI@glUseProgram?$AA@ DB 'glUseProgram', 00H ; `string' CONST ENDS glUseProgram SEGMENT _sglUseProgram DD FLAT:??_C@_0N@ICBDHBI@glUseProgram?$AA@ glUseProgram ENDS ; COMDAT ??_C@_0BJ@MMLKJOPF@glCreateShaderProgramEXT?$AA@ CONST SEGMENT ??_C@_0BJ@MMLKJOPF@glCreateShaderProgramEXT?$AA@ DB 'glCreateShaderProgra' DB 'mEXT', 00H ; `string' CONST ENDS glCreateShaderProgramEXT SEGMENT _sglCreateShaderProgramEXT DD FLAT:??_C@_0BJ@MMLKJOPF@glCreateShaderProgramEXT?$AA@ glCreateShaderProgramEXT ENDS g_SceneShader SEGMENT ?g_SceneShader@@3PAHA DD 00H ; g_SceneShader DD 00H DD 00H DD 00H DD 00H DD 00H DD 00H DD 00H DD 01H DD 01H DD 01H DD 01H DD 02H DD 02H DD 02H DD 02H g_SceneShader ENDS g_SceneLength SEGMENT ?g_SceneLength@@3PAHA DD 010H ; g_SceneLength DD 010H DD 010H DD 08H DD 08H DD 08H DD 08H DD 010H DD 08H DD 08H DD 010H DD 010H DD 010H DD 010H DD 010H DD 010H DD 080000000H g_SceneLength ENDS fltused SEGMENT ?_fltused@@3HA DD 01H ; _fltused _gCurScene DD 00H _gCurSceneStart DD 00H _lf_Time DD 000000000r ; 0 fltused ENDS dmScreenSettings SEGMENT _dmScreenSettings DB 00H ORG $+31 DW 00H DW 00H DW 09cH DW 00H DD 0180000H DW 00H DW 00H DW 00H DW 00H DW 00H DW 00H DW 00H DW 00H DW 00H DW 00H DW 00H DW 00H DW 00H DB 00H ORG $+31 DW 00H DD 00H DD 0500H DD 0400H ORG $+40 dmScreenSettings ENDS CONST SEGMENT _pfd DW 00H DW 01H DD 021H DB 00H DB 020H DB 00H DB 00H DB 00H DB 00H DB 00H DB 00H DB 00H DB 00H DB 00H DB 00H DB 00H DB 00H DB 08H ORG $+17 CONST ENDS aspect SEGMENT _aspect DD 03e000000r ; 0.125 aspect ENDS mmtime SEGMENT ?mark_fs_0@@3PADA DB 'const int z=0;uniform vec4 v;float f,y,x,e,m,s=6.28' DB '319;int i;vec2 r;vec3 l,c=vec3(0.),w=vec3(0.),d=vec3(8.,4.,2.' DB '),t=vec3(.7,1.,1.2);vec4 n;vec2 h(vec2 y,float i){return cos(' DB 'i)*y+sin(i)*vec2(-y.y,y.x);}float h(inout vec2 z,float v,floa' DB 't y){float e=atan(z.y,z.x),x=mod(e,y)-y*.5;z=length(z)*vec2(c' DB 'os(x),sin(x));z.x-=v;return e-x;}void p(inout float z,float y' DB '){z=mod(z-y*.5,y)-y*.5;}float o(float z,float y){return floor' DB '((z-y*.5)/y);}float a(vec3 z,float y){return length(vec2(leng' DB 'th(z.xz)-y,z.y));}float a(in vec3 z,in vec3 y,float x){return' DB ' length(max(abs(z)-y+vec3(x),0.))-x;}float a(float z,float y,' DB 'float x,float i){return sin(z+y+i*sin(z+x));}float o(float y,' DB 'float z,float x){float m=clamp(.5+.5*(z-y)/x,0.,1.);return mi' DB 'x(z,y,m)-x*m*(1.-m);}float a(vec3 v){if(z==0){float m=length(' DB 'v)-24.-a(.3*v.x,8.*y,.3*v.y,sin(.3*v.z));if(e==2.)return 999.' DB ';else if(e<4.)return m;else return v.x+=sin(4.*x+.2*v.y),v.z+' DB '=sin(.3*v.y),.8*o(max(v.y,length(v.xz)-4.-a(0.,.2*v.y,.5*v.x,' DB '.3*v.z)+11.*smoothstep(11.,-11.,v.y+222.*x)),m,11.);}else if(' DB 'z==1){vec3 i=v;i.x+=sin(4.*y+.2*i.y);i.z+=sin(.3*i.y);v.y-=11' DB '.-6.*smoothstep(-22.,0.,v.x);p(v.y,88.);float m=v.x;v.x-=77.*' DB 'y;v.yz=h(v.yz,cos(.3*m)+4.*y*cos(77.*o(v.x,6.)));p(v.x,6.);v.' DB 'y-=1.;return o(max(length(v)-1.,m),length(i.xz)-6.-a(0.,.2*i.' DB 'y,.5*i.x,.3*i.z),4.);}else{float i=v.x;v.x-=77.*smoothstep(0.' DB ',.6,x);i=a(16.*y,.3*v.y,.3*v.z,sin(.3*v.x))*smoothstep(34.,33' DB '.,i);if(a(16.,.3,o(v.z,99.),o(v.x,77.)-(y-x))>.8)i+=8.;p(v.z,' DB '99.);p(v.x,77.);return a(v,22.)-6.+i;}}float h(vec3 v){if(z==' DB '0){if(e<2.)return 999.;v.xz=h(v.xz,2.*x);h(v.xz,44.,s/5.);v.y' DB '+=77.-x*22.;v.xy=h(v.xy,-x);vec3 i=v;i.y-=17.;i.x-=38.;i.xy=h' DB '(i.xy,.4);float m=-i.y;i.y+=83.;return max(m,length(i)-88.);}' DB 'else if(z==1){v.xz=h(v.xz,11.*sin(99.*o(v.y,22.))+4.*y*cos(66' DB '.*o(v.y,22.)));p(v.y,22.);float m=length(v.xz)-22.;v.z-=44.;f' DB 'loat i=length(max(vec2(abs(v.y)-2.7,58.-length(v.xz)),0.))-2.' DB ';return max(i,m);}else{p(v.z,99.);v.x-=77.*smoothstep(0.,.6,x' DB ')-77.*smoothstep(.6,.9,x);v.y-=22.*smoothstep(.5,.7,x)-22.*sm' DB 'oothstep(.9,1.,x);v.y-=4.;float i=a(v,vec3(33.,7.,33.),3.);h(' DB 'v.zx,11.,s/2.);v.y-=11.;return o(i,a(v,vec3(22.,22.,8.),8.),8' DB '.);}}float o(vec3 v){if(z==0){if(e<2.)return 999.;v.xz=h(v.xz' DB ',2.*x);h(v.xz,44.,s/5.);v.y+=77.-x*22.;v.xy=h(v.xy,-x);vec3 i' DB '=v;i.y-=17.;i.x-=38.;i.xy=h(i.xy,.4);float m=max(max(i.y,leng' DB 'th(i)-31.),min(abs(i.z),-i.y)-2.);v.z=abs(v.z)-8.;return min(' DB 'm,a(v,vec3(33.,8.-.1*v.x,4.),2.));}else if(z==1){v.xz=h(v.xz,' DB '11.*sin(99.*o(v.y,22.))+4.*y*cos(66.*o(v.y,22.)));p(v.y,22.);' DB 'float i=length(v.xz)-22.;v.z-=12.;float m=length(v.xz)-28.;h(' DB 'v.xz,0.,s/22.);return.6*max(length(v.y)-5.,o(o(length(i)-.5,l' DB 'ength(m)-.5,4.),max(length(v.yz)-.5,max(m+2.,2.-i)),4.));}els' DB 'e{p(v.z,99.);float m=v.x;v.x-=77.*smoothstep(0.,.6,x)-77.*smo' DB 'othstep(.6,.9,x);vec3 i=v;v.y-=22.*smoothstep(.5,.7,x)-22.*sm' DB 'oothstep(.9,1.,x);v.y-=55.;i.y-=99.;v.z=11.-length(v.z);float' DB ' f=a(i,vec3(22.,11.,33.),2.);i.z=22.-length(i.z);float l=a(i,' DB 'vec3(999.,4.,7.),2.);i.x=m;p(i.x,11.);return min(max(l,-lengt' DB 'h(i.xz)+4.),o(a(v,vec3(6.,44.,6.),2.),f,8.));}}float p(vec3 v' DB '){if(z==0){if(e<2.)return 999.;float m=v.y+77.;p(v.y,11.);ret' DB 'urn max(max(length(v.y)-2.,m),length(a(v,vec3(22.,22.,22.),3.' DB '))-2.);return max(max(abs(v.y-2.),m),length(a(v,vec3(22.,22.,' DB '22.),3.))-2.);return max(v.y+12.,24.-length(v.z));}else if(z=' DB '=1){v.y-=11.;p(v.y,88.);float i=v.x+44.;v.yz=h(v.yz,11.*sin(9' DB '9.*o(v.x,18.))+4.*y*cos(77.*o(v.x,18.)));p(v.x,18.);return ma' DB 'x(i,max(a(v,vec3(5.,22.,22.),2.),-a(v,vec3(11.,11.,11.),4.)))' DB ';}else{p(v.z,99.);v.x-=77.*smoothstep(0.,.6,x);p(v.x,77.);flo' DB 'at i=a(v,22.)-9.;v.y-=7.;i=o(a(v,vec3(33.,7.,33.),2.),i,8.);v' DB '.y+=11.;return min(v.y+10.+length(4.-mod(v.x,8.))/4.,max(a(v,' DB 'vec3(37.,6.,37.),3.),-i));}}float g(vec3 v){return min(min(mi' DB 'n(a(v),h(v)),o(v)),p(v));}void u(vec3 v){float z=.5;if(z>a(v)' DB ')n=vec4(-1.,.4,0.,1.6),c=vec3(.5,0.,.1),m=.3;if(z>h(v))z=h(v)' DB ',n=vec4(-2.,.8,0.,4.),c=vec3(.4,.1,0.),m=.8;if(z>o(v))z=p(v),' DB 'n=vec4(-2.,.8,.5,1.2),c=vec3(1.1,.8,.7),m=.1;if(z>p(v))z=o(v)' DB ',n=vec4(-1.,-.3,.5,.9),c=vec3(.2,.2,.2),m=.05,r.y=0.,r.x=0.;}' DB 'void g(vec3 y,float v){l+=y*f,f*=v;}vec3 g(vec3 y,vec3 z,vec2' DB ' v){return smoothstep(v.x,v.y,dot(vec3(.7,.7,0.),y))*z;}void ' DB 'main(){y=v.y;e=v.x;x=y*y;vec3 z=vec3(gl_FragCoord.xy/v.z-.5,.' DB '6);z.x-=v.w;float o=1.-length(z.xy/vec2(2.6,2.));vec3 p=vec3(' DB '99.,55.,44.)*(1.-y*.3);if(e--<1.)z.yz=h(z.yz,.4),z.xz=h(z.xz,' DB '2.6);else if(e--<1.)p=vec3(-33.,-11.,y*33.),z.yz=h(z.yz,-.4),' DB 'z.xz=h(z.xz,4.5);else if(e--<1.)p=vec3(11.,-99.*(1.-y*1.2),-8' DB '8.),z.yz=h(z.yz,.5),x=0.;else if(e--<1.)p=vec3(-33.,44.*(1.-y' DB '*.4),-99.),z.yz=h(z.yz,.5);else if(e--<1.)p=vec3(11.,66.*(1.-' DB 'y*.4),-33.),z.yz=h(z.yz,1.2);else if(e--<1.)p=vec3(-66.,-88.*' DB '(.6+y*.3),66.),z.yz=h(z.yz,-.4),z.xz=h(z.xz,4.5);else if(e--<' DB '1.)p=vec3(-33.,-99.*(.5+y),-33.),z.yz=h(z.yz,-.3),z.xz=h(z.xz' DB ',5.3);else if(e--<1.)p=vec3(0.,-99.*(.5+y*1.5),-6.),z.yz=h(z.' DB 'yz,-1.);else if(e--<1.)p=vec3(-88.*(1.+y),10.,-4.),z.yz=h(z.y' DB 'z,-.3),z.xz=h(z.xz,1.-y);else if(e--<1.)p=vec3(-88.*(1.-y*.4)' DB ',13.,4.),z.yz=h(z.yz,.3),z.xz=h(z.xz,3.+y);else if(e--<1.)p=v' DB 'ec3(-33.*(1.-y*.6),103.,-6.),z.yz=h(z.yz,.6),z.xz=h(z.xz,6.),' DB 'x*=2.;else if(e--<1.)p=vec3(-8.,-99.*(y*1.8),6.),z.yz=h(z.yz,' DB '.6+y),z.xz=h(z.xz,3.),x*=2.;else if(e--<1.)p=vec3(-88.,22.,-9' DB '9.*(1.-y*1.2)),z.xz=h(z.xz,5.5),y=y*8.+.6,x=mod(y,1.);else if' DB '(e--<1.)p=vec3(166.,44.,99.*(1.-y*3.3)),z.yz=h(z.yz,.4),z.xz=' DB 'h(z.xz,1.-y),y=y*8.+.6,x=mod(y,1.);else if(e--<1.)p=vec3(-99.' DB '*(1.-y*3.3),88.,-44.),z.yz=h(z.yz,.6+y),z.xz=h(z.xz,2.5),y=y*' DB '8.+.6,x=mod(y,1.);else if(e--<1.)p=vec3(-99.*(1.-y*.8),12.,99' DB '.),z.xz=h(z.xz,4.5),y=y*8.+.6,x=mod(y,1.);e=v.x;z=normalize(z' DB ');l=vec3(0.,0.,0.);f=1.;float a=0.,b,k;i=0;n=vec4(-3.,8.,.98,' DB '1.);while(i++<2){for(m=1.;a<999.&&m>a*.0005;a+=m,w=z*a)m=g(p+' DB 'w);vec3 F=p+w;p=F;r=vec2(.04,0.);vec3 C=normalize(vec3(g(p+r.' DB 'xyy)-g(p-r.xyy),g(p+r.yxy)-g(p-r.yxy),g(p+r.yyx)-g(p-r.yyx)))' DB ';u(p);if(a>999.){if(i<2)n=vec4(-3.,8.,.98,1.);break;}z=reflec' DB 't(z,C);b=8.;for(k=1.;b>0.;b--)k-=.5*(b-g(p+C*b))/exp2(b);c*=k' DB '*g(z,t,n.xy);l+=f*c;f*=m;a=.5;w=z*a;}gl_FragColor.xyz=smooths' DB 'tep(15.8,15.79,v.x+v.y)*o*min(1.,sin(v.y*s/2.)*15.8)*(l+f*(g(' DB 'z,d,n.zw)+g(z,t,n.xy)));}', 00H ; mark_fs_0 ORG $+1 ?MMTime@@3Ummtime_tag@@A DD 02H ; MMTime DD 00H ORG $+4 mmtime ENDS PUBLIC _main EXTRN __imp__Sleep@4:PROC EXTRN __imp__ExitProcess@4:PROC EXTRN __imp__CreateThread@24:PROC EXTRN __imp__ChoosePixelFormat@8:PROC EXTRN __imp__SetPixelFormat@12:PROC EXTRN __imp__wglCreateContext@4:PROC EXTRN __imp__wglGetProcAddress@4:PROC EXTRN __imp__wglMakeCurrent@8:PROC EXTRN __imp__SwapBuffers@4:PROC EXTRN __imp__PeekMessageA@20:PROC EXTRN __imp__CreateWindowExA@48:PROC EXTRN __imp__GetAsyncKeyState@4:PROC EXTRN __imp__GetDC@4:PROC EXTRN __imp__ShowCursor@4:PROC EXTRN __imp__ChangeDisplaySettingsA@8:PROC EXTRN __imp__waveOutOpen@24:PROC EXTRN __imp__waveOutWrite@12:PROC EXTRN __imp__waveOutGetPosition@12:PROC EXTRN __4klang_render@4:PROC EXTRN __imp__glRecti@16:PROC synthnothing SEGMENT _hWaveOut DD 01H DUP (?) synthnothing ENDS ; Function compile flags: /Ogspy ; COMDAT _main main SEGMENT _main PROC ; COMDAT ; File e:\blu-flame.org\ev14-4k\project\main.compress.cpp ; Line 84 push ebx push esi push edi ; Line 87 xor esi, esi ; Line 90 push esi ; Line 91 push esi ; Line 92 push esi ; Line 93 push esi ; Line 94 push esi ; Line 95 push esi ; Line 96 push esi ; Line 97 push esi ; Line 98 push -1862270976 ; 91000000H ; Line 99 push esi ; Line 100 push 49177 ; 0000c019H ; Line 101 push esi ; Line 102 push 4 ; Line 103 push OFFSET _dmScreenSettings ; Line 104 call DWORD PTR __imp__ChangeDisplaySettingsA@8 ; Line 105 call DWORD PTR __imp__CreateWindowExA@48 ; Line 121 push eax ; Line 122 call DWORD PTR __imp__GetDC@4 ; Line 123 mov edi, eax ; Line 125 push edi ; Line 126 push edi ; Line 127 push OFFSET _pfd ; Line 128 push OFFSET _pfd ; Line 129 push edi ; Line 130 call DWORD PTR __imp__ChoosePixelFormat@8 ; Line 131 push eax ; Line 132 push edi ; Line 133 call DWORD PTR __imp__SetPixelFormat@12 ; Line 134 call DWORD PTR __imp__wglCreateContext@4 ; Line 135 push eax ; Line 136 push edi ; Line 137 call DWORD PTR __imp__wglMakeCurrent@8 ; Line 138 call DWORD PTR __imp__SwapBuffers@4 ; Line 143 push 32 ; 00000020H ; Line 144 push OFFSET ?WaveHDR@@3Uwavehdr_tag@@A ; Line 145 push esi ; Line 146 push esi ; Line 147 push esi ; Line 148 push OFFSET ?WaveFMT@@3UtWAVEFORMATEX@@A ; Line 149 push -1 ; Line 150 push OFFSET _hWaveOut ; Line 151 push 1024 ; 00000400H ; Line 152 push esi ; Line 153 push esi ; Line 154 push OFFSET _lpSoundBuffer ; Line 155 push OFFSET __4klang_render@4 ; Line 156 push esi ; Line 157 push esi ; Line 158 push 0 ; Line 161 push 1 ; Line 162 push 1 ; Line 163 push -1 ; Line 164 push -1 ; Line 165 push 3 ; Line 166 push DWORD PTR _sglUseProgram ; Line 168 push OFFSET ?mark_fs_0@@3PADA ; Line 169 push 35632 ; 00008b30H ; Line 170 push DWORD PTR _sglCreateShaderProgramEXT ; Line 173 push 1 ; Line 174 push 1 ; Line 175 push -1 ; Line 176 push -1 ; Line 177 push 2 ; Line 178 push DWORD PTR _sglUseProgram ; Line 180 push OFFSET ?mark_fs_0@@3PADA ; Line 181 push 35632 ; 00008b30H ; Line 182 push DWORD PTR _sglCreateShaderProgramEXT ; Line 185 push 1 ; Line 186 push 1 ; Line 187 push -1 ; Line 188 push -1 ; Line 189 push 1 ; Line 190 push DWORD PTR _sglUseProgram ; Line 192 push OFFSET ?mark_fs_0@@3PADA ; Line 193 push 35632 ; 00008b30H ; Line 194 push DWORD PTR _sglCreateShaderProgramEXT ; Line 196 call DWORD PTR __imp__wglGetProcAddress@4 ; Line 197 call eax ; Line 199 call DWORD PTR __imp__wglGetProcAddress@4 ; Line 200 call eax ; Line 201 call (null) PTR __imp__glRecti@16 ; Line 203 inc BYTE PTR ?mark_fs_0@@3PADA+12 ; Line 205 call DWORD PTR __imp__wglGetProcAddress@4 ; Line 206 call eax ; Line 208 call DWORD PTR __imp__wglGetProcAddress@4 ; Line 209 call eax ; Line 210 call (null) PTR __imp__glRecti@16 ; Line 212 inc BYTE PTR ?mark_fs_0@@3PADA+12 ; Line 214 call DWORD PTR __imp__wglGetProcAddress@4 ; Line 215 call eax ; Line 217 call DWORD PTR __imp__wglGetProcAddress@4 ; Line 218 call eax ; Line 219 call (null) PTR __imp__glRecti@16 ; Line 221 inc BYTE PTR ?mark_fs_0@@3PADA+12 ; Line 223 call DWORD PTR __imp__ShowCursor@4 ; Line 224 call DWORD PTR __imp__CreateThread@24 ; Line 225 call (null) PTR __imp__Sleep@4 ; Line 226 call DWORD PTR __imp__waveOutOpen@24 ; Line 227 push DWORD PTR _hWaveOut ; Line 228 call DWORD PTR __imp__waveOutWrite@12 $introloop$4: ; Line 234 push 12 ; 0000000cH ; Line 235 push OFFSET ?MMTime@@3Ummtime_tag@@A ; Line 236 push DWORD PTR _hWaveOut ; Line 237 call DWORD PTR __imp__waveOutGetPosition@12 ; Line 239 mov ecx, DWORD PTR ?MMTime@@3Ummtime_tag@@A+4 ; Line 240 sub ecx, DWORD PTR _gCurSceneStart ; Line 241 mov eax, DWORD PTR _gCurScene ; Line 242 imul ebx, DWORD PTR ?g_SceneLength@@3PAHA[eax*4], 30048 ; Line 243 mov eax, DWORD PTR ?g_SceneShader@@3PAHA[eax*4] ; Line 244 inc eax ; Line 245 push eax ; Line 247 mov DWORD PTR _lf_Time, ecx ; Line 248 fild DWORD PTR _lf_Time ; Line 249 mov DWORD PTR _lf_Time, ebx ; Line 250 fild DWORD PTR _lf_Time ; Line 251 fdivp ST(1), ST(0) ; Line 252 fst DWORD PTR _lf_Time ; Line 254 push DWORD PTR _sglUseProgram ; Line 255 call DWORD PTR __imp__wglGetProcAddress@4 ; Line 256 call eax ; Line 258 sub esp, 16 ; 00000010H ; Line 259 fld DWORD PTR _aspect ; Line 260 fstp DWORD PTR [esp+12] ; Line 261 fild DWORD PTR _dmScreenSettings+112 ; Line 262 fstp DWORD PTR [esp+8] ; Line 263 fld DWORD PTR _lf_Time ; Line 264 fstp DWORD PTR [esp+4] ; Line 265 fild DWORD PTR _gCurScene ; Line 266 fstp DWORD PTR [esp] ; Line 267 push esi ; Line 268 push DWORD PTR _sglUniform4f ; Line 269 call DWORD PTR __imp__wglGetProcAddress@4 ; Line 270 call eax ; Line 272 push 27 ; 0000001bH ; Line 273 push esi ; Line 274 push esi ; Line 275 push esi ; Line 276 push esi ; Line 277 push esi ; Line 278 push edi ; Line 279 push 1 ; Line 280 push 1 ; Line 281 push -1 ; Line 282 push -1 ; Line 283 call (null) PTR __imp__glRecti@16 ; Line 284 call DWORD PTR __imp__SwapBuffers@4 ; Line 286 fld1 ; Line 287 fcomp DWORD PTR _lf_Time ; Line 288 fnstsw ax ; Line 289 test ah, 5 ; Line 290 jp SHORT $peekmessage$5 ; Line 292 add DWORD PTR _gCurSceneStart, ebx ; Line 293 inc DWORD PTR _gCurScene $peekmessage$5: ; Line 296 call DWORD PTR __imp__PeekMessageA@20 ; Line 298 cmp DWORD PTR ?MMTime@@3Ummtime_tag@@A+4, 6249984 ; 005f5e00H ; Line 299 jae SHORT $exit$6 ; Line 301 call WORD PTR __imp__GetAsyncKeyState@4 ; Line 302 test ax, ax ; Line 303 je $introloop$4 $exit$6: ; Line 306 push esi ; Line 307 call (null) PTR __imp__ExitProcess@4 ; Line 312 pop edi pop esi pop ebx ret 0 _main ENDP main ENDS END