port from perforce
This commit is contained in:
18
intromat/Intromat/Nodes/Textures/ShaderTextureModel.cs
Normal file
18
intromat/Intromat/Nodes/Textures/ShaderTextureModel.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using System.Xml.Serialization;
|
||||
using Intromat.Nodes.Code;
|
||||
using Intromat.ViewModels;
|
||||
|
||||
namespace Intromat.Nodes.Textures
|
||||
{
|
||||
[XmlRoot("ShaderTexture", Namespace = _namespace)]
|
||||
public sealed class ShaderTextureModel : DxTextureModelBase
|
||||
{
|
||||
public StringLiteralModel Source { get; set; } = null!;
|
||||
public LiteralModelEntry[] InputValues { get; set; } = null!;
|
||||
|
||||
public override CodeGenNodeViewModel CreateViewModel()
|
||||
{
|
||||
return new ShaderTextureNode();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user