port from perforce
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25
hgplus/particles/particles.sln
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25
hgplus/particles/particles.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.21005.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "particles", "particles.vcxproj", "{5D25DE85-C37F-4D88-B675-E000CF62FD9F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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LiveEdit|Win32 = LiveEdit|Win32
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Release|Win32 = Release|Win32
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ShaderDebug|Win32 = ShaderDebug|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{5D25DE85-C37F-4D88-B675-E000CF62FD9F}.LiveEdit|Win32.ActiveCfg = LiveEdit|Win32
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{5D25DE85-C37F-4D88-B675-E000CF62FD9F}.LiveEdit|Win32.Build.0 = LiveEdit|Win32
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{5D25DE85-C37F-4D88-B675-E000CF62FD9F}.Release|Win32.ActiveCfg = Release|Win32
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{5D25DE85-C37F-4D88-B675-E000CF62FD9F}.Release|Win32.Build.0 = Release|Win32
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{5D25DE85-C37F-4D88-B675-E000CF62FD9F}.ShaderDebug|Win32.ActiveCfg = ShaderDebug|Win32
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{5D25DE85-C37F-4D88-B675-E000CF62FD9F}.ShaderDebug|Win32.Build.0 = ShaderDebug|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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