port from perforce

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2026-04-18 22:31:51 +02:00
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* Get a proper test suite. Seriously.
* Update to F# 3.0 (not tried, maybe it already works).
* Update to FParsec 1.0. This requires a couple of easy changes in
parse.fs.
* Simplify the release process. Ideally, we should get a single .exe file
that works both on Microsoft .NET and on Mono.
* Some antivirus (eg. Avast) don't like Shader Minifier. No idea why.
* Performance. I suspect that using StringBuffer in the printer would
drastically improve performance.
* All the bug reports I've received. I should do some triaging.