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99
hgplus/ShaderMinifier/Shader Minifier.fsproj
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99
hgplus/ShaderMinifier/Shader Minifier.fsproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{059c6af3-1877-4698-be34-bf7eb55d060a}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>glsl_minifier</RootNamespace>
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<AssemblyName>shader_minifier</AssemblyName>
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<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
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<Name>Shader Minifier</Name>
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<TargetFrameworkProfile />
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<TargetFSharpCoreVersion>4.3.0.0</TargetFSharpCoreVersion>
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<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Tailcalls>false</Tailcalls>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<WarningLevel>3</WarningLevel>
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<StartArguments>--hlsl -v -o E:\alcatraz\aquarium\src\intro\framework\codegen\intro_hlsl.h E:\alcatraz\aquarium\src\intro\framework\codegen\merged.hlsl --no-renaming</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<Tailcalls>true</Tailcalls>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<WarningLevel>3</WarningLevel>
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<StartArguments>--smoothstep ../../test.in</StartArguments>
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<OtherFlags>--standalone</OtherFlags>
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</PropertyGroup>
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<Choose>
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<When Condition="'$(VisualStudioVersion)' == '11.0'">
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<PropertyGroup>
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<FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath>
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</PropertyGroup>
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</When>
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<Otherwise>
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<PropertyGroup>
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<FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath>
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</PropertyGroup>
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</Otherwise>
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</Choose>
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<Import Project="$(FSharpTargetsPath)" Condition="Exists('$(FSharpTargetsPath)')" />
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<ItemGroup>
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<Compile Include="src\ast.fs" />
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<Compile Include="src\printer.fs" />
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<Compile Include="src\cGen.fs" />
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<Compile Include="src\renamer.fs" />
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<Compile Include="src\rewriter.fs" />
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<Compile Include="src\parse.fs" />
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<Compile Include="src\main.fs" />
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<None Include="App.config">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<Content Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="FParsec">
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<HintPath>packages\FParsec-Big-Data-Edition.1.0.3\lib\net40-client\FParsec.dll</HintPath>
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</Reference>
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<Reference Include="FParsecCS">
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<HintPath>packages\FParsec-Big-Data-Edition.1.0.3\lib\net40-client\FParsecCS.dll</HintPath>
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</Reference>
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<Reference Include="FSharp.Core">
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<HintPath>packages\FSharp.Core.4.0.0.1\lib\net40\FSharp.Core.dll</HintPath>
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</Reference>
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<Reference Include="FSharp.PowerPack">
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<HintPath>packages\FSPowerPack.Core.Community.2.0.0.0\lib\Net40\FSharp.PowerPack.dll</HintPath>
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</Reference>
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<Reference Include="FSharp.PowerPack.Linq">
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<HintPath>packages\FSPowerPack.Linq.Community.2.0.0.0\lib\Net40\FSharp.PowerPack.Linq.dll</HintPath>
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</Reference>
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<Reference Include="FSharp.PowerPack.Metadata">
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<HintPath>packages\FSPowerPack.Metadata.Community.2.0.0.0\lib\Net40\FSharp.PowerPack.Metadata.dll</HintPath>
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</Reference>
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<Reference Include="FSharp.PowerPack.Parallel.Seq">
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<HintPath>packages\FSPowerPack.Parallel.Seq.Community.2.0.0.0\lib\Net40\FSharp.PowerPack.Parallel.Seq.dll</HintPath>
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</Reference>
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<Reference Include="mscorlib" />
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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</ItemGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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