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hgplus/Ideen.txt
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Brainstorming vom 03.05.2014
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-----------------------------
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Catmull SubD
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Partikel, OIT - Gareth_Thomas_Compute-based_GPU_Particle.pdf
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Minimal Statefull Particle System
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Postprocessing
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VM zum SDF generieren
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CPU VM a la "hazor"
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-> Smash talk raussuchen!
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SDFs aus Meshes
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Meshes aus SDFs
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Wollen wir SDFs
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Realtime Marching Cubes/Tetrahedrons
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Surface Nets?
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-----------------------------
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