port from perforce
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27
evoke-64k/trunk/ev10/meshviewer.h
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27
evoke-64k/trunk/ev10/meshviewer.h
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#pragma once
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#include <string>
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void PrepareMeshViewer();
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void InitMeshViewerScene();
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void MeshViewerMainLoop();
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void StopMeshFileWatch();
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void StartMeshFileWatch();
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bool CheckMeshFileWatch();
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void OnMeshFileChanged();
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void ReadMeshviewerCommandLine();
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void LoadMeshViewerData();
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void DrawMeshText();
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void WriteMeshHeader();
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std::string FloatToCodeString( float f );
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std::string IntToCodeString( int d );
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void CreateByteString( std::string& strOut, unsigned char* pData, int Count );
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bool IsInstantQuit();
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void DoInstantQuit();
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